Describe the Bug
Scaling seems to not work as expected, when the targeted entry has composites defined, either per render or structure_nbt. I have tested this in a new 26.1.2 instance too.
Reproduction Steps
Take Wilder Wild's Pollen for example:
- In a resourcepack, add
pollen.json to ...\assets\wilderwild\fieldguide\entries\ and set a scaling value of 5
- Start the game, load the resourcepack and open the Field Guide
- See that the preview for Pollen is huge now
- Close the game, set up a composite for Wilder Wild's Pollen in a Datapack under
...\data\wilderwild\fieldguide\composites\wilderwild_composites.json like so:
{
"values": [
{
"id": "wilderwild:pollen
"render": [
"0,0,0|wilderwild:pollen|up=true,north=true,east=true,south=true,west=true"
],
"components": [
"wilderwild:pollen"
]
}
]
}
- Start the game, load both the resourcepack and datapack, open the Field Guide and see that the scaling has been reset
Expected Result
Scaling should work for composites.
Screenshots and Videos
No response
Operating System
Windows 11
Mod Version
1.7.5
Minecraft Version
26.1
Mod Loader
Fabric
Other Mods / Modpack
Wilder Wild 4.2.9
Additional Context
No response
Describe the Bug
Scaling seems to not work as expected, when the targeted entry has composites defined, either per
renderorstructure_nbt. I have tested this in a new 26.1.2 instance too.Reproduction Steps
Take Wilder Wild's Pollen for example:
pollen.jsonto...\assets\wilderwild\fieldguide\entries\and set a scaling value of5...\data\wilderwild\fieldguide\composites\wilderwild_composites.jsonlike so:Expected Result
Scaling should work for composites.
Screenshots and Videos
No response
Operating System
Windows 11
Mod Version
1.7.5
Minecraft Version
26.1
Mod Loader
Fabric
Other Mods / Modpack
Wilder Wild 4.2.9
Additional Context
No response