Describe the Addition
I would like to ask for the ability to define entity variants in Field Guide using not only NBT data but also different entity IDs.
Screenshots and Videos
No response
Additional Context
Some mods may introduce variants of existing mobs but under their own namespaces, which Field Guide interprets as two separate entities. Since NBT data is the only way to define different variants, it's not possible to group multiple variants of the same mob across multiple entity definitions and namespaces. Being able to use more than just NBT data would make it easier to consolidate entries in the Field Guide and would lead to a better experience for both modpack developers and players.
Describe the Addition
I would like to ask for the ability to define entity variants in Field Guide using not only NBT data but also different entity IDs.
Screenshots and Videos
No response
Additional Context
Some mods may introduce variants of existing mobs but under their own namespaces, which Field Guide interprets as two separate entities. Since NBT data is the only way to define different variants, it's not possible to group multiple variants of the same mob across multiple entity definitions and namespaces. Being able to use more than just NBT data would make it easier to consolidate entries in the Field Guide and would lead to a better experience for both modpack developers and players.