Describe the Addition
I'd like to ask for the option to exclude or otherwise redefine variants for an entry that are usually auto-generated - or otherwise a means to disable variants for specific entries or to manually define an empty list that actually overwrites the auto-generated entries. And ideally, if only one variant remains for an entry, the entry should be treated as a standard entry with no subtitle for the variant type.
Screenshots and Videos
No response
Additional Context
The particular use case is for removing variant entries or otherwise disabling them for entities where existing variants are being used in non-variant ways. For instance, with the Tensura mod, there are certain enemy types - mainly slimes - where, instead of being used as intended, variants are used to express state logic (e.g. is this slime self-producing more slimes? Is it trying to merge with other slimes? Or is it a summon and therefore cannot perform either action?). This leads to three variant entries for what is effectively the same entity, but since these are used as states and not as variants, it leads to unwanted redundancy.
Describe the Addition
I'd like to ask for the option to exclude or otherwise redefine variants for an entry that are usually auto-generated - or otherwise a means to disable variants for specific entries or to manually define an empty list that actually overwrites the auto-generated entries. And ideally, if only one variant remains for an entry, the entry should be treated as a standard entry with no subtitle for the variant type.
Screenshots and Videos
No response
Additional Context
The particular use case is for removing variant entries or otherwise disabling them for entities where existing variants are being used in non-variant ways. For instance, with the Tensura mod, there are certain enemy types - mainly slimes - where, instead of being used as intended, variants are used to express state logic (e.g. is this slime self-producing more slimes? Is it trying to merge with other slimes? Or is it a summon and therefore cannot perform either action?). This leads to three variant entries for what is effectively the same entity, but since these are used as states and not as variants, it leads to unwanted redundancy.