@@ -73,34 +73,34 @@ def setup(self):
7373 for s in self .robot .get_sensors ():
7474 self .robot_state .load_sensor (s )
7575
76- # self.blue_lake = BlueLake(self.cfg)
77- # self.green_lake = GreenLake(self.cfg)
78- # self.red_lake = RedLake(self.cfg)
76+ self .blue_lake = BlueLake (self .cfg )
77+ self .green_lake = GreenLake (self .cfg )
78+ self .red_lake = RedLake (self .cfg )
7979
80- self .rock1 = Rock (apply_scaling (175 ), apply_scaling (700 ), apply_scaling (150 ), apply_scaling (60 ), arcade .color .DARK_GRAY , 0 )
81- self .rock2 = Rock (apply_scaling (1000 ), apply_scaling (375 ), apply_scaling (300 ), apply_scaling (90 ), arcade .color .DARK_GRAY , 90 )
80+ # self.rock1 = Rock(apply_scaling(175), apply_scaling(700), apply_scaling(150), apply_scaling(60), arcade.color.DARK_GRAY, 0)
81+ self .rock2 = Rock (apply_scaling (1000 ), apply_scaling (300 ), apply_scaling (300 ), apply_scaling (90 ), arcade .color .DARK_GRAY , 90 )
8282
83- # self.obstacle_elements.append(self.blue_lake.shape)
84- # self.obstacle_elements.append(self.green_lake.shape)
85- # self.obstacle_elements.append(self.red_lake.shape)
83+ self .obstacle_elements .append (self .blue_lake .shape )
84+ self .obstacle_elements .append (self .green_lake .shape )
85+ self .obstacle_elements .append (self .red_lake .shape )
8686
87- self .obstacle_elements .append (self .rock1 .shape )
87+ # self.obstacle_elements.append(self.rock1.shape)
8888 self .obstacle_elements .append (self .rock2 .shape )
8989
9090 self .border = Border (self .cfg , arcade .color .BLACK_OLIVE )
9191
9292 for s in self .border .shapes :
9393 self .obstacle_elements .append (s )
9494
95- # color_obstacles = [self.blue_lake, self.green_lake, self.red_lake, self.border]
96- color_obstacles = [self .border ]
97- touch_obstacles = [self .rock1 , self .rock2 ]
95+ color_obstacles = [self .blue_lake , self .green_lake , self .red_lake , self .border ]
96+ touch_obstacles = [self .rock2 ]
97+ # touch_obstacles = [self.rock1, self.rock2]
9898
9999 self .robot .set_color_obstacles (color_obstacles )
100100 self .robot .set_touch_obstacles (touch_obstacles )
101101
102102 self .space = Space ()
103- self .space .add (self .rock1 .poly )
103+ # self.space.add(self.rock1.poly)
104104 self .space .add (self .rock2 .poly )
105105
106106
@@ -179,8 +179,8 @@ def main():
179179 required = False ,
180180 type = check_scale )
181181 parser .add_argument ("-x" , "--robot_position_x" ,
182- default = 450 ,
183- help = "Starting position x-coordinate of the robot, default is 450 " ,
182+ default = 200 ,
183+ help = "Starting position x-coordinate of the robot, default is 200 " ,
184184 required = False ,
185185 type = int )
186186 parser .add_argument ("-y" , "--robot_position_y" ,
0 commit comments