Skip to content

Cesium Dynamic Camera Bug #1

Description

@ericjohnson97

Cesium for unity only renderers the map based on the state of a camera named DynamicCamera. However Cesium only supports one camera in a georeference. This means only one aircraft can have the camera used to make the map spawn. Because of this when aircraft get to far away from the DynamicCamera the map resolution starts to get lower.

CesiumGS/cesium-unity#327

need to either fix cesium support for multiple dynamic cameras or find a way to keep the map high resolution all the time.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions