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main.cpp
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35 lines (29 loc) · 1.12 KB
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/*
* Example of a module-based architecture for a C++ system
*
* Copyright (C) 2017 Elvis Teixeira
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <iostream>
#include "modulemanager.hpp"
int main() {
// This is the main system, that has an extension manager
// that is able to load new modules compiled by users
// at runtime :)
modules::ModuleManager moduleManager;
auto extension = moduleManager.loadModule("./extension.so");
std::cout << "Loaded module [" << extension->moduleName() << ']' << std::endl;
std::cout << "Written by [" << extension->moduleAuthors() << ']' << std::endl;
return 0;
}