Document Date: January 1, 2026 Version: 1.0 Purpose: Strategic roadmap for building a full-featured dual-purpose color trapping tool supporting both offset lithography and screen printing
Build the first open-source, dual-purpose color trapping tool that serves both:
- Offset Lithography: Commercial printing, packaging, publications
- Screen Printing: Garment printing, posters, textiles, signs
Core Principle: Maintain separate, correct trapping strategies for each printing method while sharing common infrastructure.
- Automated color trapping with morphological dilation
- Configurable trap sizes (fractional inches and decimals)
- PackBits RLE compression (96.6% file size reduction)
- Parallel processing (3.2x speedup on 16 cores)
- White layer optimization (skips unnecessary computation)
- Built-in verification (flattened output matches original)
- PSD format support (native multi-layer)
- Comprehensive test suite (25 tests, 100% pass rate)
- Production-ready code quality
- Cross-platform (Java 21)
- Offset Lithography: Light spreads into dark (current implementation)
- High-precision commercial printing (0.003" to 1/32" traps)
- 3000 DPI film output workflows
- ✅ Trap direction: Now correct (light expands under dark - same as offset)
- Missing underbase generation: Essential for dark garments
- Missing underbase choke: White layer must be 2-4 points smaller
- ✅ Point-based units: Now supports "2pt", "4pt", "6pt" measurements
- Larger trap sizes needed: Screen printing typically uses 2-6 points vs 0-1/32" for offset
- Missing film positives: No 1-bit TIFF output per layer
- Missing halftones: No 45-65 LPI screen support
- Missing registration marks: Essential for multi-color alignment
# Offset lithography mode (current behavior)
./gradlew runColorSeparator -PpsdFile=input.psd -Pmode=offset -PminTrap=0 -PmaxTrap=1/32
# Screen printing mode (new behavior)
./gradlew runColorSeparator -PpsdFile=input.psd -Pmode=screen -PminTrap=0pt -PmaxTrap=4pt
# With underbase for dark garments
./gradlew runColorSeparator -PpsdFile=input.psd -Pmode=screen -PminTrap=0pt -PmaxTrap=4pt \
-Punderbase=true -PunderbaseChoke=3pt -PgarmentColor=black
# Film positive output
./gradlew runColorSeparator -PpsdFile=input.psd -Pmode=screen -PfilmOutput=true \
-PhalftoneFrequency=55 -PregistrationMarks=truePsdColorSeparator (main entry point)
├── TrappingStrategy interface
│ ├── AbstractTrappingStrategy (shared logic: light expands under dark)
│ ├── OffsetTrappingStrategy (extends AbstractTrappingStrategy)
│ └── ScreenPrintingTrappingStrategy (extends AbstractTrappingStrategy)
├── UnderbaseGenerator (screen printing only)
│ ├── generateUnderbase() - creates white layer
│ └── chokeUnderbase() - morphological erosion
├── TrapSizeParser (enhanced)
│ ├── parseFractionalInches() - existing: "1/32", "1/64"
│ └── parsePoints() - new: "2pt", "4pt", "6pt"
├── FilmPositiveGenerator
│ ├── generate1BitTIFF() - black ink on white
│ └── addRegistrationMarks() - crosshairs, alignment
├── HalftoneGenerator
│ ├── generateHalftone() - 45-65 LPI for screen printing
│ └── calculateMeshCount() - 4× LPI minimum
└── OutputGenerator
├── writePSD() - existing multi-layer output
└── writeFilmPositives() - separate TIFF per layer
Goal: Introduce dual-mode architecture without breaking existing functionality
Tasks:
-
Create
TrappingStrategyinterfacepublic interface TrappingStrategy { int calculateExpansion(int layerIndex, int totalLayers, int dpi, double minTrap, double maxTrap); String getName(); String getDescription(); }
-
Implement
OffsetTrappingStrategy- Move existing
calculateExpansion()logic here - Lightest layer gets maximum trap (expands underneath)
- Darkest layer gets minimum trap (defines edges)
- Linear interpolation: lighter → more trap, darker → less trap
- Move existing
-
Implement
ScreenPrintingTrappingStrategy- SAME LOGIC as offset: Lightest layer gets maximum trap
- Light layers expand underneath, dark layers trap on top
- "Dark traps over light" is achieved by expanding light layers
- Both strategies use identical trap calculation (can diverge in future)
-
Add
--modeparameteroffset(default, maintains backward compatibility)screen(new screen printing mode)
-
Add integration tests
- Test offset mode produces same results as before
- Test screen mode uses same trap calculation as offset
- Verify both modes: light layers expand, dark layers trap on top
Success Criteria:
- ✅ All existing tests pass
- ✅ Offset mode produces identical output to current version
- ✅ Screen mode uses correct trap direction (light expands under dark)
- ✅ No breaking changes to existing API
Goal: Support screen printing standard units (points)
Tasks:
-
Enhance
parseTrapSize()methodprivate static double parseTrapSize(String sizeSpec) { if (sizeSpec.endsWith("pt")) { // Parse "2pt", "4pt", "6pt" double points = Double.parseDouble(sizeSpec.substring(0, sizeSpec.length() - 2)); return points / 72.0; // Convert points to inches } // Existing fractional/decimal logic // ... }
-
Update command-line argument parsing
- Accept:
0pt,2pt,4pt,6pt - Accept:
0,0.028,0.056(inches) - Accept:
0,1/32,1/64(fractions)
- Accept:
-
Update help text and documentation
Trap sizes can be specified as: - Points: 2pt, 4pt, 6pt (screen printing standard) - Fractions: 1/32, 1/64, 1/16 (offset lithography) - Decimals: 0.03125, 0.015625 (inches) -
Add unit tests
- Test parsing "2pt" → 0.02778 inches
- Test parsing "4pt" → 0.05556 inches
- Test parsing "6pt" → 0.08333 inches
- Test error handling for invalid formats
Success Criteria:
- ✅ Accepts all three unit formats (points, fractions, decimals)
- ✅ Correct conversion: 72 points = 1 inch
- ✅ Clear error messages for invalid input
- ✅ 100% test coverage for parsing logic
Goal: Sensible defaults for both modes
Tasks:
-
Mode-specific default trap sizes
if (mode.equals("offset")) { defaultMinTrap = 0.0; // 0 inches defaultMaxTrap = 1.0/32.0; // 1/32 inch } else if (mode.equals("screen")) { defaultMinTrap = 0.0; // 0 points defaultMaxTrap = 4.0/72.0; // 4 points in inches }
-
Add DPI validation warnings
if (mode.equals("screen") && dpi > 1200) { System.err.println("WARNING: DPI > 1200 is unusually high for screen printing"); System.err.println(" Typical range: 300-600 DPI"); System.err.println(" Continue? (y/n)"); }
-
Update README with mode-specific guidance
- Offset: 3000 DPI, 0 to 1/32"
- Screen: 300-600 DPI, 0 to 4pt
Success Criteria:
- ✅ Sensible defaults for each mode
- ✅ Helpful warnings for unusual parameters
- ✅ Clear documentation of best practices
Goal: Generate white underbase layer for dark garments
Tasks:
-
Create
UnderbaseGeneratorclasspublic class UnderbaseGenerator { /** * Generates white underbase covering all non-white colors * @param flattenedImage - original design flattened * @param garmentColor - background color (e.g., black, navy) * @return BufferedImage - white layer coverage */ public static BufferedImage generateUnderbase( BufferedImage flattenedImage, Color garmentColor) { // Create white layer for all non-background pixels // ... } }
-
Add command-line parameters
--underbase=true/false(default: false)--garmentColor=<color>(default: white)- Accepts: "white", "black", "navy", "red", etc.
- Accepts: RGB hex codes: "#000000", "#1A1A1A"
-
Generate underbase mask
- Identify all pixels that need white ink underneath
- Exclude pixels that match garment color
- Handle transparency correctly
-
Layer ordering
- Underbase must be first layer in print sequence
- Followed by colors from dark to light
-
Integration with existing workflow
- Insert underbase generation before color separation
- Update layer count and indexing
Success Criteria:
- ✅ Underbase covers all design areas (no garment color showing)
- ✅ Correct layer ordering (underbase first)
- ✅ Works with various garment colors
- ✅ Integration tests with real designs
Goal: Shrink underbase by 2-4 points to prevent white halo
Tasks:
-
Implement morphological erosion
/** * Applies choke (erosion) to underbase layer * @param underbase - white layer image * @param chokeAmount - pixels to shrink (2-4 points at DPI) * @return BufferedImage - choked underbase */ public static BufferedImage chokeUnderbase( BufferedImage underbase, int chokeAmount) { // Iterative erosion using 4-connected neighbors // Opposite of dilation used for trapping // ... }
-
Add
--underbaseChokeparameter- Default: 3pt (0.04167 inches)
- Range: 2pt to 6pt (0.028" to 0.083")
- Accepts same formats as trap sizes (points, fractions, decimals)
-
Implement erosion algorithm
- Iterative shrinking (opposite of dilation)
- 4-connected neighbors (consistent with existing code)
- Progress reporting for large images
-
Verification
- Ensure choked underbase is smaller than original
- Verify no "islands" or disconnected regions
- Visual comparison tools
Success Criteria:
- ✅ Underbase properly choked (2-4 points smaller)
- ✅ No white halo visible on dark garments
- ✅ Consistent with screen printing industry practice
- ✅ Performance acceptable for large images
Goal: Ensure screen printing output follows industry standards
Tasks:
-
Add validation checks
- Trap sizes appropriate for screen printing (2-6 points)
- DPI reasonable for screen printing (300-600)
- Layer count manageable (typically 4-8 colors for garments)
- Underbase present when garment is dark
-
Generate separation report
Screen Printing Separation Report ================================== Mode: Screen Printing Input: design.psd (1200x1800 pixels) DPI: 600 Colors detected: 6 Trap range: 0pt to 4pt Layer 1: White Underbase (choked 3pt) Layer 2: Yellow (trap: 4.0pt / 0.056") Layer 3: Orange (trap: 3.2pt / 0.044") Layer 4: Red (trap: 2.4pt / 0.033") Layer 5: Navy (trap: 1.6pt / 0.022") Layer 6: Black (trap: 0.8pt / 0.011") Layer 7: Dark Gray (trap: 0pt - defines edges) Mesh recommendations: - 110 mesh (27 LPI): Underbase - 156 mesh (39 LPI): Yellow, Orange - 196 mesh (49 LPI): Red, Navy, Black, Gray Verification: PASSED Total file size: 45 MB (compressed) -
Add warnings for common issues
- "Too many colors (>10) - consider reducing for screen printing"
- "Very small details (<0.5pt) may not print well on fabric"
- "High DPI (>1200) unnecessary for screen printing"
Success Criteria:
- ✅ Validation prevents common screen printing errors
- ✅ Helpful separation report generated
- ✅ Warnings guide users to best practices
Goal: Generate 1-bit TIFF files suitable for screen burning
Tasks:
-
Create
FilmPositiveGeneratorclasspublic class FilmPositiveGenerator { /** * Generates 1-bit TIFF film positive for a layer * @param layer - color layer image (grayscale or color) * @param layerName - name for output file * @param outputDir - directory for film positives * @return File - path to generated TIFF */ public static File generateFilmPositive( BufferedImage layer, String layerName, File outputDir) { // Convert to 1-bit (black ink on white background) // Apply threshold (128 default) // Write TIFF with correct metadata // ... } }
-
Add
--filmOutputparameter--filmOutput=truegenerates separate TIFF files--filmOutputDir=./films(default subdirectory)- Files named:
design_Layer1_White.tif,design_Layer2_Yellow.tif, etc.
-
1-bit conversion
- Threshold: pixels > 128 → black ink, else white background
- Configurable threshold:
--filmThreshold=128(0-255) - Dithering option:
--filmDither=true(Floyd-Steinberg)
-
TIFF metadata
- Resolution: Match source DPI
- Compression: LZW or PackBits
- Photometric interpretation: MinIsWhite (0=white, 1=black)
-
Batch generation
- Generate all layers in parallel
- Progress reporting
- Error handling (disk space, permissions)
Success Criteria:
- ✅ Film positives open correctly in image viewers
- ✅ 1-bit TIFFs with proper metadata
- ✅ Suitable for direct printing to transparency film
- ✅ File naming clear and consistent
Goal: Add crosshairs and alignment marks to film positives
Tasks:
-
Create
RegistrationMarkGeneratorclasspublic class RegistrationMarkGenerator { /** * Adds registration marks to film positive * @param image - film positive image * @param markType - CROSSHAIR, CIRCLE, or BOTH * @param position - CORNERS or MIDPOINTS * @return BufferedImage - image with registration marks */ public static BufferedImage addRegistrationMarks( BufferedImage image, MarkType markType, MarkPosition position) { // Draw registration crosshairs at specified positions // Typically at 4 corners or midpoints of edges // ... } }
-
Registration mark types
- Crosshair: ⊕ (circle with cross)
- Target: Concentric circles
- Crop marks: Corner L-shapes
- Configurable:
--regMarks=crosshair,cropmarks
-
Mark positioning
- Outside image area (bleed zone)
- Consistent across all layers
- Configurable margin:
--regMargin=0.25(inches)
-
Mark styling
- Line thickness: 0.5pt (hairline)
- Size: 0.125" to 0.25" diameter
- Black on white background
-
Add to film positives
- All layers get identical registration marks
- Printed on same transparency as color
- Used for manual or automatic alignment
Success Criteria:
- ✅ Registration marks consistent across all layers
- ✅ Marks visible but not intrusive
- ✅ Industry-standard styling
- ✅ Helpful for multi-color alignment
Goal: Generate halftone screens for screen printing (45-65 LPI)
Tasks:
-
Create
HalftoneGeneratorclasspublic class HalftoneGenerator { /** * Converts continuous tone image to halftone * @param image - grayscale or color image * @param frequency - lines per inch (45-65 typical) * @param angle - screen angle in degrees * @param spotFunction - DOT, LINE, ELLIPSE, or SQUARE * @return BufferedImage - halftoned image */ public static BufferedImage generateHalftone( BufferedImage image, int frequency, double angle, SpotFunction spotFunction) { // Ordered dithering or error diffusion // Create halftone pattern based on spot function // ... } }
-
Halftone parameters
--halftone=true/false(enable halftone generation)--halftoneFrequency=55(LPI, default 55 for screen printing)--halftoneAngle=45(degrees, default 45°)--halftoneSpot=dot(dot, line, ellipse, square)
-
Screen angles
- Standard CMYK angles:
- Cyan: 15°
- Magenta: 75°
- Yellow: 0°
- Black: 45°
- Spot colors: User-configurable
- Auto-assign angles to avoid moiré
- Standard CMYK angles:
-
Spot functions
- Dot: Round halftone dots (most common)
- Line: Linear screen (for directional effects)
- Ellipse: Elliptical dots
- Square: Square halftone cells
-
Mesh count recommendations
/** * Calculates minimum mesh count for halftone frequency * Rule of thumb: Mesh = 4× LPI minimum */ public static int recommendMeshCount(int lpi) { return lpi * 4; // e.g., 55 LPI → 220 mesh minimum }
-
Integration
- Apply halftone before film positive generation
- Option to halftone only specific layers
- Preview mode to test halftone appearance
Success Criteria:
- ✅ Halftones suitable for screen printing (45-65 LPI)
- ✅ Correct screen angles to avoid moiré
- ✅ Mesh count recommendations accurate
- ✅ Visual quality acceptable for garment printing
Goal: Automatically identify and separate spot colors (Pantone, etc.)
Tasks:
-
Create
SpotColorDetectorclass- Analyze color distribution in design
- Identify pure spot colors (no halftone mixing)
- Distinguish from process colors (CMYK)
-
Spot color separation
- Keep spot colors as separate layers
- Don't attempt to mix spot colors
- Preserve spot color information in output
-
Pantone matching
- Optional: Match RGB to closest Pantone color
- Library of common Pantone colors
- User override for manual Pantone assignment
-
Benefits for screen printing
- Each spot color = one screen
- More vibrant than process color
- Easier color matching on press
Success Criteria:
- ✅ Correctly identifies spot colors
- ✅ Separates spot colors to individual layers
- ✅ Optional Pantone matching
Goal: Convert full-color images to limited spot colors for screen printing
Tasks:
-
Implement CMYK separation
- Convert RGB to CMYK
- Separate to Cyan, Magenta, Yellow, Black layers
- Optional: Add white underbase
-
Index color separation
- Reduce to N colors (typically 4-8 for garments)
- Color quantization algorithms (median cut, k-means)
- Preserve most important colors
-
Simulated process
- Halftone each color layer
- Overprint simulation (show final appearance)
- Order colors by lightness (light to dark)
Success Criteria:
- ✅ CMYK separation produces 4-5 screens (CMYK + underbase)
- ✅ Index separation reduces colors intelligently
- ✅ Preview shows expected final appearance
Goal: Process multiple files with consistent settings
Tasks:
-
Batch mode
./gradlew runColorSeparator -Pbatch=true -PinputDir=./designs -PoutputDir=./output \ -Pmode=screen -PminTrap=0pt -PmaxTrap=4pt -Punderbase=true
-
Configuration files
- JSON or YAML configuration
- Save common settings as presets
- Example: "garment_dark.json", "poster_4color.json"
-
Job queue
- Process multiple files sequentially
- Parallel processing of independent jobs
- Progress reporting and logging
-
Error handling
- Continue on error (don't stop entire batch)
- Detailed error log with file names
- Success/failure summary report
Success Criteria:
- ✅ Batch processing of multiple files
- ✅ Configuration presets for common workflows
- ✅ Robust error handling and logging
Goal: Graphical interface for non-technical users
Tasks:
-
JavaFX or Swing GUI
- File selection (drag and drop)
- Mode selection (offset vs. screen)
- Parameter inputs (trap sizes, underbase, etc.)
- Preview pane (show layers and trapping)
-
Visual feedback
- Layer preview with zoom/pan
- Before/after comparison
- Trap overlay visualization
-
One-click presets
- "Dark Garment (4-color)"
- "Light Garment (no underbase)"
- "Poster (spot colors)"
- "Offset Lithography (high precision)"
Success Criteria:
- ✅ Intuitive GUI for beginners
- ✅ Doesn't compromise CLI functionality
- ✅ Cross-platform (Windows, Mac, Linux)
Goal: Comprehensive documentation for both modes
Tasks:
-
Update README.md
- Dual-mode explanation (offset vs. screen)
- Quick start guides for each mode
- Feature comparison table
- FAQ section
-
Create user guides
- Screen Printing Guide: Garment printing workflow
- Offset Lithography Guide: Commercial printing workflow
- Troubleshooting common issues
- Best practices for each mode
-
API documentation
- JavaDoc for all public classes/methods
- Architecture overview
- Extension guide (how to add new features)
-
Video tutorials
- "Getting Started with Screen Printing"
- "Color Trapping for Offset Lithography"
- "Understanding Trap Direction"
- "Generating Film Positives"
Success Criteria:
- ✅ Complete, clear documentation
- ✅ Users can get started without external help
- ✅ Both beginners and experts can find needed info
Goal: Ensure production-ready quality for both modes
Tasks:
-
Expand test suite
- Unit tests for all new classes
- Integration tests for both modes
- Performance benchmarks
- Real-world design testing
-
Test coverage goals
-
90% code coverage
- 100% coverage for critical paths (trapping logic)
- Edge case testing (1 color, 10+ colors, etc.)
-
-
Beta testing
- Screen printers test screen printing mode
- Offset printers test offset mode
- Collect feedback and iterate
-
Performance optimization
- Profile hot paths
- Optimize slow operations
- Memory usage analysis
Success Criteria:
- ✅ >90% test coverage
- ✅ Zero known critical bugs
- ✅ Performance acceptable for production use
- ✅ Positive feedback from beta testers
Goal: Publish v2.0 with dual-mode support
Tasks:
-
Version numbering
- v2.0.0 (major release with breaking changes)
- Semantic versioning going forward
-
Release artifacts
- JAR file with all dependencies
- Source code ZIP
- Documentation package
- Example files and presets
-
Release notes
- Changelog (all new features)
- Migration guide (v1.x → v2.0)
- Known issues and limitations
-
GitHub release
- Tag v2.0.0
- Upload release artifacts
- Publish release notes
-
Announcement strategy
- Blog post: "Trapper v2.0 - Now with Screen Printing Support"
- Reddit: r/screenprinting, r/printing
- Forums: PrintPlanet, T-ShirtForums
- Social media posts
Success Criteria:
- ✅ Clean, professional release
- ✅ All artifacts available for download
- ✅ Announcement reaches target audiences
- Test Coverage: >90% code coverage
- Performance: <5 minutes for 5000×4000 image at 600 DPI
- File Size: >90% compression ratio with RLE
- Quality: Zero pixel differences in verification
- Downloads: Track GitHub releases
- Stars: GitHub stars as popularity indicator
- Issues: Monitor bug reports and feature requests
- Contributions: Attract open source contributors
- Offset Lithography: First open source trapping tool
- Screen Printing: Compete with $860-1,360/year commercial solutions
- User Base: Target 1,000+ users in first year
- Community: Active forum discussions, tutorials, examples
-
Home-Based Garment Printers
- Pain point: Can't afford $1,000+/year for T-Seps + Photoshop
- Value: Free, professional separations
- Market size: Growing (thousands worldwide)
-
Small Screen Printing Shops
- Pain point: Need reliable, scriptable workflow
- Value: Batch processing, no subscription costs
- Market size: 1-5 employee shops (thousands globally)
-
Screen Printing Schools
- Pain point: Need affordable tools for students
- Value: Free, educational, open source
- Market size: Trade schools, community colleges
-
Developing Markets
- Pain point: Limited access to commercial software
- Value: No licensing barriers, free distribution
- Market size: Asia, Africa, Latin America (huge potential)
-
Small Print Shops
- Pain point: Can't afford Kodak Prinergy ($$$$)
- Value: Free, production-ready trapping
- Market size: Small commercial printers globally
-
Design Studios
- Pain point: Need print-ready file preparation
- Value: Standalone tool, no expensive prepress software
- Market size: Thousands of design studios
-
Packaging Companies
- Pain point: Need customizable trapping
- Value: Open source, modifiable
- Market size: Small packaging printers
| Solution | Cost (Year 1) | Annual Cost | Standalone | Open Source | Trapping | Underbase |
|---|---|---|---|---|---|---|
| T-Seps | $1,160 | $660 | ❌ (Photoshop) | ❌ | ✅ | ✅ |
| Separation Studio | $1,360 | $660 | ❌ (Photoshop) | ❌ | ✅ | ✅ |
| UltraSeps | $960 | $660 | ❌ (Photoshop) | ❌ | ||
| Magic Buttons | $860 | $660 | ❌ (Photoshop) | ❌ | ||
| Trapper v2.0 | $0 | $0 | ✅ | ✅ | ✅ | ✅ |
Advantage: Save $860-1,360 first year, $660/year ongoing
| Solution | Cost | Standalone | Open Source | Trapping | Compression | Parallel |
|---|---|---|---|---|---|---|
| Kodak Prinergy | $$$$ | ✅ | ❌ | ✅ | ✅ | ✅ |
| Adobe In-RIP | $$$ | ❌ | ✅ | ✅ | ||
| Esko ArtPro+ | $$$$ | ✅ | ❌ | ✅ | ✅ | ✅ |
| Scribus | Free | ✅ | ✅ | ❌ | ❌ | |
| Trapper v2.0 | Free | ✅ | ✅ | ✅ | ✅ | ✅ |
Advantage: Only open source solution with automated trapping
- GitHub release v2.0.0
- Announcement on niche forums
- Reach out to beta testers for testimonials
- Publish blog post on project website
- Reddit posts in relevant subreddits
- Screen printing forum announcements
- YouTube tutorial videos
- Answer questions, provide support
- Submit to Hacker News, Product Hunt
- Reach out to printing industry publications
- Conference presentations (if applicable)
- Build case studies with real users
- Encourage community contributions
- Create plugin architecture for extensions
- Partner with related open source projects
- Consider commercial support options (consulting, training)
- ICC profile support
- Color calibration tools
- Pantone color library integration
- Lab/HSL color space support
- Browser-based tool (WebAssembly)
- No installation required
- Cloud processing option
- Collaboration features
- Automatic color palette reduction
- Intelligent underbase generation (detect garment color from image)
- Trap size recommendation based on image analysis
- Quality prediction (estimate print success rate)
- Photoshop plugin (ironically!)
- GIMP plugin
- Inkscape extension
- REST API for web services
- Job tracking and costing
- Ink consumption estimates
- Production scheduling
- Customer proofing system
| Risk | Probability | Impact | Mitigation |
|---|---|---|---|
| Performance degradation with new features | Medium | High | Profile and optimize, maintain benchmarks |
| Compatibility issues across platforms | Low | Medium | Test on Windows, Mac, Linux regularly |
| Complex codebase becomes unmaintainable | Low | High | Maintain clean architecture, document thoroughly |
| Risk | Probability | Impact | Mitigation |
|---|---|---|---|
| Limited adoption due to niche market | Medium | High | Focus on screen printing (larger market) |
| Commercial competitors add open source | Low | Medium | First-mover advantage, community building |
| Technical support burden overwhelming | Medium | Medium | Good documentation, community forum |
| Risk | Probability | Impact | Mitigation |
|---|---|---|---|
| Single maintainer (bus factor) | High | High | Document everything, attract contributors |
| Scope creep delays release | Medium | Medium | Strict roadmap adherence, MVP approach |
| Legal issues (patent claims) | Low | High | Prior art research, defensive publication |
- Color Theory: Understanding RGB, CMYK, Lab color spaces
- Print Technologies: Offset lithography vs. screen printing fundamentals
- Image Processing: Morphological operations, halftoning, dithering
- Java Development: Modern Java (21+), parallel processing, testing
- "The Color Printing Handbook" - industry standard reference
- "Digital Prepress for Comic Books" - practical color separation
- "Screen Printing: The Complete Water-Based System" - screen printing techniques
- Adobe Photoshop File Format Specification (PSD)
- TIFF 6.0 Specification (film output format)
This roadmap outlines a 16-week path to building a full-featured, dual-purpose color trapping tool that serves both offset lithography and screen printing markets.
- ✅ Maintain backward compatibility - don't break existing offset workflows
- ✅ Screen printing first - focus on highest-impact features (underbase, trap reversal)
- ✅ Quality over quantity - polish each feature before moving on
- ✅ Community driven - engage users early and often
- ✅ Open source ethos - transparent, collaborative, welcoming
- Offset lithography: Already production-ready, fills genuine open source gap
- Screen printing: After enhancements, saves users $860-1,360/year vs. commercial alternatives
- Market potential: Thousands of small shops and home printers worldwide
- Competitive moat: First and only open source solution in both markets
This is a genuine opportunity to create a valuable, widely-adopted open source tool that serves real user needs. 🎉
Document Version: 1.0 Date: January 1, 2026 Author: Roadmap for Trapper dual-purpose color trapping tool License: This roadmap document is provided for planning purposes.