Verify
Is your feature request related to a problem? Please describe.
I'm always frustrated when it comes to the sound. Even though it's pretty straightforward to work with entities, SoundEmitter, it would make sense to make some functionality part of an SDK.
For example, disabling music:
https://github.com/dstmodders/dst-mod-auto-join/blob/a4976ba5abd1163b44b08bd3c3798616ae1160e6/modmain.lua#L88
Or probably working with volume, gameplay-related stuff, etc. No need to overcomplicate, just add some stuff we might need.
Describe the solution you'd like
Add a "Sound" module with the mentioned features.
Describe alternatives you've considered
If applicable, add a clear and concise description of any alternative solutions or features you've considered.
Additional context
If applicable, add any other context or screenshots about the feature request here.
Verify
Is your feature request related to a problem? Please describe.
I'm always frustrated when it comes to the sound. Even though it's pretty straightforward to work with entities,
SoundEmitter, it would make sense to make some functionality part of an SDK.For example, disabling music:
https://github.com/dstmodders/dst-mod-auto-join/blob/a4976ba5abd1163b44b08bd3c3798616ae1160e6/modmain.lua#L88
Or probably working with volume, gameplay-related stuff, etc. No need to overcomplicate, just add some stuff we might need.
Describe the solution you'd like
Add a "Sound" module with the mentioned features.
Describe alternatives you've considered
If applicable, add a clear and concise description of any alternative solutions or features you've considered.
Additional context
If applicable, add any other context or screenshots about the feature request here.