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CallbackManager.cpp
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391 lines (329 loc) · 14.6 KB
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#include <Windows.h>
#include <conio.h>
#include "Steam\steam_api.h"
#include "Steam\steamclientpublic.h"
#include "CallbackManager.h"
void WriteColoredText(WORD Color, WORD OriginalColor, const char* Text);
bool bCallbackManagerInitialized = false;
extern HSteamUser hUser;
extern HSteamUser hUserServer;
CCallbackMgr::CCallbackMgr()
{
WriteColoredText(FOREGROUND_BLUE | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] CCallbackMgr::Constructor\r\n");
this->oSteam_BGetCallback = nullptr;
this->oSteam_FreeLastCallback = nullptr;
this->oSteam_GetAPICallResult = nullptr;
this->HSteamUserCurrent = 0;
this->ManualDispatchCallback = 0;
this->ManualDispatchCallbackSize = 0;
this->bIsRunningCallbacks = false;
this->MapCallbacks.clear();
this->MapAPICalls.clear();
bCallbackManagerInitialized = true;
}
CCallbackMgr::~CCallbackMgr()
{
WriteColoredText(FOREGROUND_BLUE | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] CCallbackMgr::Destructor\r\n");
bCallbackManagerInitialized = false;
this->oSteam_BGetCallback = nullptr;
this->oSteam_FreeLastCallback = nullptr;
this->oSteam_GetAPICallResult = nullptr;
this->HSteamUserCurrent = 0;
this->ManualDispatchCallback = 0;
this->ManualDispatchCallbackSize = 0;
this->bIsRunningCallbacks = false;
this->MapCallbacks.clear();
this->MapAPICalls.clear();
}
void CCallbackMgr::Unload()
{
WriteColoredText(FOREGROUND_BLUE | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] CCallbackMgr::Unload\r\n");
bCallbackManagerInitialized = false;
this->oSteam_BGetCallback = nullptr;
this->oSteam_FreeLastCallback = nullptr;
this->oSteam_GetAPICallResult = nullptr;
this->HSteamUserCurrent = 0;
this->ManualDispatchCallback = 0;
this->ManualDispatchCallbackSize = 0;
this->bIsRunningCallbacks = false;
this->MapCallbacks.clear();
this->MapAPICalls.clear();
}
void CCallbackMgr::RunCallResult(HSteamPipe hSteamPipe, SteamAPICall_t APICall, CCallbackBase* pCallback)
{
_cprintf_s("[Steam_API_Base] Running CallResult --> %lld --> Callback --> %d --> Size --> %d\r\n", APICall, pCallback->GetICallback(), pCallback->GetCallbackSizeBytes());
BYTE* CallResultBuffer = new BYTE[pCallback->GetCallbackSizeBytes()]();
bool pbFailed = false;
// If hSteamAPICall is not found, IsAPICallCompleted is called and the result is stored in pbFailed. GetAPICallResult returns false and no data is copied to the buffer.
// If iCallbackExpected is incorrect, both GetAPICallResult and pbFailed will return true and no data is copied to the buffer.
// If the expected size is the same size as cubCallback the data is copied to the buffer with that size.
// If the expected size is larger than cubCallback the data is copied to the buffer with cubCallback.
// If the expected size is less than cubCallback but >= 1024 bytes the data is copied to the buffer with the expected size.
// If the expected size is less than cubCallback but <= 1023 bytes the data is padded with zeros to cubCallback (up to 1024 bytes) and copied to the buffer with that size.
bool bAPICall = this->oSteam_GetAPICallResult(hSteamPipe, APICall, CallResultBuffer, pCallback->GetCallbackSizeBytes(), pCallback->GetICallback(), &pbFailed);
// Callback data was only copied to the buffer if pbFailed is false
if (bAPICall == true && pbFailed == false)
{
size_t OriginalCallbackMapSize = this->MapCallbacks.size();
pCallback->Run(CallResultBuffer, pbFailed, APICall);
//Left 4 Dead 2 lobby hack
if (OriginalCallbackMapSize != this->MapCallbacks.size())
{
WriteColoredText(FOREGROUND_BLUE | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] Callback(s) was added or removed while CallResult was running!\r\n");
this->MapCallbacks.erase(LobbyEnter_t::k_iCallback);
pCallback->Run(CallResultBuffer);
}
this->MapAPIBuffer.insert(std::make_pair(APICall, CallResultBuffer));
}
else
{
WriteColoredText(FOREGROUND_RED | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] Steam_GetAPICallResult Failed!\r\n");
delete[]CallResultBuffer;
}
return;
}
void CCallbackMgr::RunCallbacks(HSteamPipe hSteamPipe, bool bGameServerCallbacks)
{
if (this->oSteam_BGetCallback != nullptr && this->oSteam_FreeLastCallback != nullptr && this->oSteam_GetAPICallResult != nullptr)
{
CallbackMsg_t CallbackMsg = { 0 };
if (this->oSteam_BGetCallback(hSteamPipe, &CallbackMsg))
{
_cprintf_s("[Steam_API_Base] Callback --> %d\r\n", CallbackMsg.m_iCallback);
this->HSteamUserCurrent = CallbackMsg.m_hSteamUser;
if (CallbackMsg.m_iCallback == SteamAPICallCompleted_t::k_iCallback && CallbackMsg.m_cubParam == sizeof(SteamAPICallCompleted_t))
{
SteamAPICallCompleted_t* SteamAPICallCompleted = (SteamAPICallCompleted_t*)CallbackMsg.m_pubParam;
if (this->MapAPICalls.size() != 0)
{
std::map<SteamAPICall_t, CCallbackBase*>::iterator mapCallResultIterator;
for (mapCallResultIterator = this->MapAPICalls.begin(); mapCallResultIterator != this->MapAPICalls.end(); mapCallResultIterator++)
{
if (SteamAPICallCompleted->m_hAsyncCall == mapCallResultIterator->first &&
SteamAPICallCompleted->m_iCallback == mapCallResultIterator->second->GetICallback() &&
SteamAPICallCompleted->m_cubParam == (uint32)mapCallResultIterator->second->GetCallbackSizeBytes())
{
this->RunCallResult(hSteamPipe, mapCallResultIterator->first, mapCallResultIterator->second);
}
}
}
}
else
{
if (this->MapCallbacks.size() != 0)
{
std::multimap<int, class CCallbackBase*>::iterator mapCallbacksIterator;
for (mapCallbacksIterator = this->MapCallbacks.begin(); mapCallbacksIterator != this->MapCallbacks.end(); mapCallbacksIterator++)
{
CCallbackBase* pCallback = mapCallbacksIterator->second;
if (mapCallbacksIterator->first == CallbackMsg.m_iCallback && (pCallback->m_nCallbackFlags & pCallback->k_ECallbackFlagsRegistered))
{
if (CallbackMsg.m_hSteamUser == hUserServer && (pCallback->m_nCallbackFlags & pCallback->k_ECallbackFlagsGameServer) && bGameServerCallbacks == true)
{
_cprintf_s("[Steam_API_Base] Running GameServer Callback --> %d --> Flag(s) --> %d\r\n", CallbackMsg.m_iCallback, pCallback->m_nCallbackFlags);
pCallback->Run(CallbackMsg.m_pubParam);
break;
}
else if (CallbackMsg.m_hSteamUser == hUser && (pCallback->m_nCallbackFlags & pCallback->k_ECallbackFlagsGameServer) == 0 && bGameServerCallbacks == false)
{
_cprintf_s("[Steam_API_Base] Running User Callback --> %d --> Flag(s) --> %d\r\n", CallbackMsg.m_iCallback, pCallback->m_nCallbackFlags);
//We will not run invalid HTML_NeedsPaint_t callbacks (TF2 Hack)
bool SkipPaintCallback = false;
if (CallbackMsg.m_iCallback == HTML_NeedsPaint_t::k_iCallback && CallbackMsg.m_cubParam == sizeof(HTML_NeedsPaint_t))
{
HTML_NeedsPaint_t* HTML_NeedsPaint = (HTML_NeedsPaint_t*)CallbackMsg.m_pubParam;
if (HTML_NeedsPaint->unWide == 1 || HTML_NeedsPaint->unTall == 1)
SkipPaintCallback = true;
}
if (SkipPaintCallback == false)
pCallback->Run(CallbackMsg.m_pubParam);
break;
}
}
}
}
}
_cprintf_s("[Steam_API_Base] Freeing Callback --> %d\r\n", CallbackMsg.m_iCallback);
SecureZeroMemory(CallbackMsg.m_pubParam, CallbackMsg.m_cubParam);
this->oSteam_FreeLastCallback(hSteamPipe);
}
}
return;
}
void CCallbackMgr::RunCallbacksTryCatch(HSteamPipe hSteamPipe, bool bGameServerCallbacks)
{
try
{
if (this->oSteam_BGetCallback != nullptr && this->oSteam_FreeLastCallback != nullptr && this->oSteam_GetAPICallResult != nullptr)
{
CallbackMsg_t CallbackMsg = { 0 };
if (this->oSteam_BGetCallback(hSteamPipe, &CallbackMsg))
{
_cprintf_s("[Steam_API_Base] Callback (TryCatch) --> %d\r\n", CallbackMsg.m_iCallback);
this->HSteamUserCurrent = CallbackMsg.m_hSteamUser;
if (CallbackMsg.m_iCallback == SteamAPICallCompleted_t::k_iCallback && CallbackMsg.m_cubParam == sizeof(SteamAPICallCompleted_t))
{
SteamAPICallCompleted_t* SteamAPICallCompleted = (SteamAPICallCompleted_t*)CallbackMsg.m_pubParam;
if (this->MapAPICalls.size() != 0)
{
std::map<SteamAPICall_t, CCallbackBase*>::iterator mapCallResultIterator;
for (mapCallResultIterator = this->MapAPICalls.begin(); mapCallResultIterator != this->MapAPICalls.end(); mapCallResultIterator++)
{
if (SteamAPICallCompleted->m_hAsyncCall == mapCallResultIterator->first &&
SteamAPICallCompleted->m_iCallback == mapCallResultIterator->second->GetICallback() &&
SteamAPICallCompleted->m_cubParam == (uint32)mapCallResultIterator->second->GetCallbackSizeBytes())
{
this->RunCallResult(hSteamPipe, mapCallResultIterator->first, mapCallResultIterator->second);
}
}
}
}
else
{
if (this->MapCallbacks.size() != 0)
{
std::multimap<int, class CCallbackBase*>::iterator mapCallbacksIterator;
for (mapCallbacksIterator = this->MapCallbacks.begin(); mapCallbacksIterator != this->MapCallbacks.end(); mapCallbacksIterator++)
{
CCallbackBase* pCallback = mapCallbacksIterator->second;
if (mapCallbacksIterator->first == CallbackMsg.m_iCallback && (pCallback->m_nCallbackFlags & pCallback->k_ECallbackFlagsRegistered))
{
if (CallbackMsg.m_hSteamUser == hUserServer && (pCallback->m_nCallbackFlags & pCallback->k_ECallbackFlagsGameServer) && bGameServerCallbacks == true)
{
_cprintf_s("[Steam_API_Base] Running GameServer Callback (TryCatch) --> %d --> Flag(s) --> %d\r\n", CallbackMsg.m_iCallback, pCallback->m_nCallbackFlags);
pCallback->Run(CallbackMsg.m_pubParam);
break;
}
else if (CallbackMsg.m_hSteamUser == hUser && (pCallback->m_nCallbackFlags & pCallback->k_ECallbackFlagsGameServer) == 0 && bGameServerCallbacks == false)
{
_cprintf_s("[Steam_API_Base] Running User Callback (TryCatch) --> %d --> Flag(s) --> %d\r\n", CallbackMsg.m_iCallback, pCallback->m_nCallbackFlags);
pCallback->Run(CallbackMsg.m_pubParam);
break;
}
}
}
}
}
_cprintf_s("[Steam_API_Base] Freeing Callback (TryCatch) --> %d\r\n", CallbackMsg.m_iCallback);
SecureZeroMemory(CallbackMsg.m_pubParam, CallbackMsg.m_cubParam);
this->oSteam_FreeLastCallback(hSteamPipe);
}
}
}
catch (...)
{
WriteColoredText(FOREGROUND_RED | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] Exception in callback code!\r\n");
}
return;
}
void CCallbackMgr::RegisterCallback(CCallbackBase *pCallback, int iCallback)
{
if (pCallback != nullptr)
{
if (pCallback->GetCallbackSizeBytes() != 0)
{
_cprintf_s("[Steam_API_Base] CCallbackMgr::RegisterCallback --> %d --> Size --> %d --> Original flag(s) --> %d\r\n", iCallback, pCallback->GetCallbackSizeBytes(), pCallback->m_nCallbackFlags);
pCallback->m_nCallbackFlags |= pCallback->k_ECallbackFlagsRegistered;
pCallback->m_iCallback = iCallback;
this->MapCallbacks.insert(std::make_pair(iCallback, pCallback));
}
}
else
{
WriteColoredText(FOREGROUND_RED | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] CCallbackMgr::RegisterCallback --> pCallback is nullptr!\r\n");
}
return;
}
void CCallbackMgr::UnregisterCallback(CCallbackBase* pCallback)
{
if (pCallback != nullptr)
{
if (pCallback->m_nCallbackFlags & pCallback->k_ECallbackFlagsRegistered)
{
if (this->MapCallbacks.size() != 0)
{
_cprintf_s("[Steam_API_Base] CCallbackMgr::UnregisterCallback --> %d --> Flag(s) --> %d\r\n", pCallback->GetICallback(), pCallback->m_nCallbackFlags);
pCallback->m_nCallbackFlags &= ~pCallback->k_ECallbackFlagsRegistered;
std::multimap<int, class CCallbackBase*>::iterator mapCallbacksIterator;
for (mapCallbacksIterator = this->MapCallbacks.begin(); mapCallbacksIterator != this->MapCallbacks.end(); mapCallbacksIterator++)
{
if (mapCallbacksIterator->second == pCallback)
{
MapCallbacks.erase(mapCallbacksIterator);
}
}
}
}
else
{
WriteColoredText(FOREGROUND_RED | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] CCallbackMgr::UnregisterCallback --> Callback is not registered!\r\n");
}
}
else
{
WriteColoredText(FOREGROUND_RED | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] CCallbackMgr::UnregisterCallback --> pCallback is nullptr!\r\n");
}
return;
}
void CCallbackMgr::RegisterCallResult(CCallbackBase *pCallback, SteamAPICall_t APICall)
{
if (pCallback != nullptr && APICall != k_uAPICallInvalid)
{
if (pCallback->GetICallback() != 0 && pCallback->GetCallbackSizeBytes() != 0)
{
_cprintf_s("[Steam_API_Base] CCallbackMgr::RegisterCallResult --> %lld --> Callback --> %d --> Size --> %d --> Original flag(s) --> %d\r\n", APICall, pCallback->GetICallback(), pCallback->GetCallbackSizeBytes(), pCallback->m_nCallbackFlags);
pCallback->m_nCallbackFlags |= pCallback->k_ECallbackFlagsRegistered;
auto it = this->MapAPICalls.find(APICall);
if (it == this->MapAPICalls.end())
{
this->MapAPICalls.insert(std::make_pair(APICall, pCallback));
}
else
{
WriteColoredText(FOREGROUND_RED | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] CCallbackMgr::RegisterCallResult --> CallResult already exist in map!\r\n");
it->second = pCallback;
}
}
else
{
WriteColoredText(FOREGROUND_RED | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] CCallbackMgr::RegisterCallResult --> Callback is zero!\r\n");
}
}
else
{
WriteColoredText(FOREGROUND_RED | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] CCallbackMgr::RegisterCallResult --> pCallback is nullptr or APICall is k_uAPICallInvalid!\r\n");
}
return;
}
void CCallbackMgr::UnregisterCallResult(CCallbackBase *pCallback, SteamAPICall_t APICall)
{
if (pCallback != nullptr && APICall != k_uAPICallInvalid)
{
if (pCallback->m_nCallbackFlags & pCallback->k_ECallbackFlagsRegistered)
{
_cprintf_s("[Steam_API_Base] CCallbackMgr::UnregisterCallResult --> %lld --> Callback --> %d --> Flag(s) --> %d\r\n", APICall, pCallback->GetICallback(), pCallback->m_nCallbackFlags);
pCallback->m_nCallbackFlags &= ~pCallback->k_ECallbackFlagsRegistered;
auto it = this->MapAPIBuffer.find(APICall);
if (it != this->MapAPIBuffer.end())
{
WriteColoredText(FOREGROUND_BLUE | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] CCallbackMgr::UnregisterCallResult --> Freeing CallResult Buffer!\r\n");
delete[]it->second;
MapAPIBuffer.erase(it);
}
}
else
{
WriteColoredText(FOREGROUND_RED | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] CCallbackMgr::UnregisterCallResult --> CallResult is not registered!\r\n");
}
}
else
{
WriteColoredText(FOREGROUND_RED | FOREGROUND_INTENSITY, 7, "[Steam_API_Base] CCallbackMgr::UnregisterCallResult --> pCallback is nullptr or APICall is k_uAPICallInvalid!\r\n");
}
return;
}
CCallbackMgr* GCallbackMgr()
{
static CCallbackMgr CallbackMgr;
return &CallbackMgr;
}