forked from daviddoria/vtkFrameRateWidget
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathworking.cpp
More file actions
75 lines (63 loc) · 2.24 KB
/
working.cpp
File metadata and controls
75 lines (63 loc) · 2.24 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
#include <vtkSmartPointer.h>
#include <vtkTextWidget.h>
#include <vtkTextActor.h>
#include <vtkSphereSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkTextActor.h>
#include <vtkTextProperty.h>
#include <vtkTextRepresentation.h>
#include <vtkCoordinate.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkCommand.h>
int main(int, char *[])
{
// Create the RenderWindow, Renderer and both Actors
//
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> interactor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
interactor->SetRenderWindow(renderWindow);
// Create a test pipeline
//
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInput(sphereSource->GetOutput());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
// Create the widget
vtkSmartPointer<vtkTextActor> textActor =
vtkSmartPointer<vtkTextActor>::New();
textActor->SetInput("This is a test");
textActor->GetTextProperty()->SetColor( 0.0, 1.0, 0.0 );
vtkSmartPointer<vtkTextWidget> textWidget =
vtkSmartPointer<vtkTextWidget>::New();
vtkSmartPointer<vtkTextRepresentation> textRepresentation =
vtkSmartPointer<vtkTextRepresentation>::New();
textRepresentation->GetPositionCoordinate()->SetValue( .15, .15 );
textRepresentation->GetPosition2Coordinate()->SetValue( .7, .2 );
textWidget ->SetRepresentation( textRepresentation );
textWidget->SetInteractor(interactor);
textWidget->SetTextActor(textActor);
textWidget->SelectableOff();
// Add the actors to the renderer, set the background and size
//
renderer->AddActor(actor);
renderer->SetBackground(0.1, 0.2, 0.4);
renderWindow->SetSize(300, 300);
interactor->Initialize();
renderWindow->Render();
textWidget->On();
renderWindow->Render();
interactor->Start();
return EXIT_SUCCESS;
}