add turf#295
Conversation
Submission Screening
Project: Turf (Monopoly on Starknet) Dojo Usage: Solid Dojo integration — Client-Contract Integration: Flagged — the Socket.IO server is the authoritative game engine, and contract calls are explicitly fire-and-forget recording. Cartridge Controller: Properly integrated — Timeline: 100% jam ratio — all 31 commits were pushed on 2026-03-08 (within the jam window March 6–8), consistent with local development followed by a single bulk push on the final day. Full submission. Frontmatter: None found. Flag reason: The core game loop runs entirely on an authoritative Socket.IO server with a mirrored game engine. Contract calls are fire-and-forget side effects that record state the server has already determined — the A maintainer should assess whether the on-chain recording layer constitutes meaningful Dojo usage in the context of this jam's requirements. Automated screening — a maintainer will perform final review. |
|
Hi @Shyaar, can you explain why the repo has a script which creates artificial commits? |
|
There are enough issues with this submission for us to reject it for now. Please feel free to submit another entry to a future game jam -- try to ensure it is clearly original work done during the game jam, with meaningful onchain game logic. |
|
Hello @kronosapiens |
No description provided.