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This repository was archived by the owner on Jan 1, 2026. It is now read-only.
Hi and thank you very much for this great mod and your hard work, I really like it a lot!
I was thinking, if it would be possible to add a new type of block-behavior for blocks specified in the config.
Something like giving blocks in a specified radius around a disturbed block just a configurable chance to fall down.
That way you could give for example dirt just a chance to fall down when it's disturbed and world generation lags maybe wouldn't be an great issue anymore.
Would also be a great way to simulate cave-ins and such.
This chance then could be lowered or zeroed if a support-beam-block or anything like that would be
placed within that radius.
Of course I'm not a coder and have no idea actually how hard it would be to implement such a mechanic.
I think since the days of Enviromine, TFC for 1.7.10 or lastly WTF Exploration for 1.10., no mod for 1.12 has managed to implement such a gravity system, so I asume it's quite tricky.
Anyway, just a suggestion, thanks again for all your work! (I also really enjoy Streams :))