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Program.cs
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74 lines (64 loc) · 3.04 KB
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/*
AmplitudeSoundboard
Copyright (C) 2021-2026 dan0v
https://git.dan0v.com/AmplitudeSoundboard
This file is part of AmplitudeSoundboard.
AmplitudeSoundboard is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
AmplitudeSoundboard is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with AmplitudeSoundboard. If not, see <https://www.gnu.org/licenses/>.
*/
using Amplitude.Helpers;
using Avalonia;
using Microsoft.Extensions.DependencyInjection;
using ReactiveUI.Avalonia;
using ReactiveUI.Avalonia.Splat;
using System;
using System.Diagnostics.CodeAnalysis;
namespace AmplitudeSoundboard
{
class Program
{
// Initialization code. Don't use any Avalonia, third-party APIs or any
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
// yet and stuff might break.
public static void Main(string[] args)
{
BuildAvaloniaApp()
.StartWithClassicDesktopLifetime(args, Avalonia.Controls.ShutdownMode.OnMainWindowClose);
}
private static void ConfigureServices(IServiceCollection services)
{
// Register Lazy<T> factory for circular dependency support
services.AddTransient(typeof(Lazy<>), typeof(LazyService<>));
// Register all helper services as singletons
// Order matters: services are listed in dependency order (dependencies first)
services.AddSingleton<JsonIoManager>();
services.AddSingleton<IKeyboardHook, SharpKeyboardHook>();
services.AddSingleton<ISoundEngine, MSoundEngine>();
services.AddSingleton<ThemeManager>();
services.AddSingleton<OutputProfileManager>();
services.AddSingleton<HotkeysManager>();
services.AddSingleton<ConfigManager>();
services.AddSingleton<WindowManager>();
services.AddSingleton<SoundClipManager>();
}
// Avalonia configuration, don't remove; also used by visual designer.
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UsePlatformDetect()
.LogToTrace()
.UseReactiveUIWithMicrosoftDependencyResolver(ConfigureServices);
}
/// <summary>
/// Enables Lazy{T} resolution from the DI container for circular dependency support.
/// </summary>
internal sealed class LazyService<[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicParameterlessConstructor)] T>(IServiceProvider serviceProvider)
: Lazy<T>(serviceProvider.GetRequiredService<T>) where T : class;
}