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StateFarmClient.js
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7440 lines (6970 loc) · 465 KB
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// ==UserScript==
// @name Shell Shockers Aimbot & ESP: StateFarm Client V3 - Bloom, Chat, Botting, Unban & More, shellshock.io
// @description Fixed for 0.48.3! Advanced, Open Source, No Ads. Best cheats menu for shellshock.io in 2024. Many modules such as Aimbot, PlayerESP, AmmoESP, Chams, Nametags, Join/Leave messages, Chat Filter Disabling, AntiAFK, FOV Slider, Zooming, Co-ords, Player Stats, Auto Refill and many more whilst having unsurpassed customisation options such as binding to any key, easily editable color scheme and themes - all on the fly!
// @author Hydroflame521, onlypuppy7, enbyte, notfood, 1ust, OakSwingZZZ, Seq and de_Neuublue
// @namespace http://github.com/Hydroflame522/StateFarmClient/
// @supportURL http://github.com/Hydroflame522/StateFarmClient/issues/
// @license GPL-3.0
// @run-at document-start
// @grant GM_setValue
// @grant GM_getValue
// @grant GM_deleteValue
// @grant GM_listValues
// @grant GM_info
// @grant GM_setClipboard
// @grant GM_openInTab
// @grant GM.setValue
// @grant GM.getValue
// @grant GM.deleteValue
// @grant GM.listValues
// @grant GM.info
// @grant GM.setClipboard
// @grant GM.openInTab
// @icon https://raw.githubusercontent.com/Hydroflame522/StateFarmClient/main/icons/StateFarmClientLogo384px.png
// @require https://cdn.jsdelivr.net/npm/tweakpane@3.1.10/dist/tweakpane.min.js
// @require https://cdn.jsdelivr.net/npm/@tweakpane/plugin-essentials@0.1.8/dist/tweakpane-plugin-essentials.min.js
// @require https://cdnjs.cloudflare.com/ajax/libs/crypto-js/4.1.1/crypto-js.min.js
// @require https://cdnjs.cloudflare.com/ajax/libs/jszip/3.7.1/jszip.min.js
// version naming:
//3.#.#-pre[number] for development versions, increment for every commit (not full release) note: please increment it
//3.#.#-release for release (in the unlikely event that happens)
// this ensures that each version of the script is counted as different
// @version 3.4.1-pre138
// @match *://*.shellshock.io/*
// @match *://*.shell.onlypuppy7.online/*
// @match *://*.algebra.best/*
// @match *://*.algebra.vip/*
// @match *://*.biologyclass.club/*
// @match *://*.combateggs.com/*
// @match *://*.deadlyegg.com/*
// @match *://*.deathegg.life/*
// @match *://*.deathegg.world/*
// @match *://*.eggbattle.com/*
// @match *://*.eggboy.club/*
// @match *://*.eggboy.me/*
// @match *://*.eggboy.xyz/*
// @match *://*.eggcombat.com/*
// @match *://*.egg.dance/*
// @match *://*.eggfacts.fun/*
// @match *://*.egghead.institute/*
// @match *://*.eggisthenewblack.com/*
// @match *://*.eggsarecool.com/*
// @match *://*.eggshock.com/*
// @match *://*.eggshooter.best/*
// @match *://*.eggshooter.com/*
// @match *://*.eggwarfare.com/*
// @match *://*.geometry.best/*
// @match *://*.geometry.monster/*
// @match *://*.geometry.pw/*
// @match *://*.geometry.report/*
// @match *://*.hardboiled.life/*
// @match *://*.hardshell.life/*
// @match *://*.humanorganising.org/*
// @match *://*.mathactivity.club/*
// @match *://*.mathactivity.xyz/*
// @match *://*.mathdrills.info/*
// @match *://*.mathdrills.life/*
// @match *://*.mathfun.rocks/*
// @match *://*.mathgames.world/*
// @match *://*.math.international/*
// @match *://*.mathlete.fun/*
// @match *://*.mathlete.pro/*
// @match *://*.overeasy.club/*
// @match *://*.risenegg.com/*
// @match *://*.scrambled.tech/*
// @match *://*.scrambled.today/*
// @match *://*.scrambled.us/*
// @match *://*.scrambled.world/*
// @match *://*.shellshockers.best/*
// @match *://*.shellshockers.club/*
// @match *://*.shellshockers.life/*
// @match *://*.shellshockers.site/*
// @match *://*.shellshockers.today/*
// @match *://*.shellshockers.us/*
// @match *://*.shellshockers.wiki/*
// @match *://*.shellshockers.world/*
// @match *://*.shellshockers.xyz/*
// @match *://*.shellsocks.com/*
// @match *://*.softboiled.club/*
// @match *://*.urbanegger.com/*
// @match *://*.violentegg.club/*
// @match *://*.violentegg.fun/*
// @match *://*.yolk.best/*
// @match *://*.yolk.life/*
// @match *://*.yolk.rocks/*
// @match *://*.yolk.tech/*
// @match *://*.yolk.quest/*
// @match *://*.yolk.today/*
// @match *://*.zygote.cafe/*
// @downloadURL https://update.greasyfork.org/scripts/482982/StateFarm%20Client%20V3%20-%20Combat%2C%20Bloom%2C%20ESP%2C%20Rendering%2C%20Chat%2C%20Automation%2C%20Botting%2C%20Unbanning%20and%20more.user.js
// @updateURL https://update.greasyfork.org/scripts/482982/StateFarm%20Client%20V3%20-%20Combat%2C%20Bloom%2C%20ESP%2C%20Rendering%2C%20Chat%2C%20Automation%2C%20Botting%2C%20Unbanning%20and%20more.meta.js
// ==/UserScript==
let attemptedInjection = false;
// log("StateFarm: running (before function)");
(function () {
if (typeof isCrackedShell !== 'undefined') alert('CrackedShell v1 is no longer supported. Upgrade to v2.');
let crackedShell = typeof $WEBSOCKET !== 'undefined';
if (crackedShell) {
GM_getValue = (name) => {
try {
return JSON.parse(localStorage.getItem(name));
} catch {
return localStorage.getItem(name);
};
};
GM_setValue = (name, value) => {
if (typeof value === 'object') localStorage.setItem(name, JSON.stringify(value));
else localStorage.setItem(name, value);
};
GM_listValues = () => localStorage;
GM_deleteValue = (...a) => localStorage.removeItem(...a);
GM_openInTab = (link) => window.open(link, '_blank');
GM_setClipboard = (text, _, callback) => navigator.clipboard.writeText(text).then(() => callback());
unsafeWindow = window;
};
const storageKey = "StateFarm_" + (unsafeWindow.document.location.host.replaceAll(".", "")) + "_";
const log = function(...args) {
let condition;
try {
condition = extract("consoleLogs");
} catch (error) {
condition = GM_getValue(storageKey + "DisableLogs");
};
if (!condition) {
console.log(...args);
};
};
let originalReplace = String.prototype.replace;
let originalReplaceAll = String.prototype.replaceAll;
String.prototype.originalReplace = function () {
return originalReplace.apply(this, arguments);
};
String.prototype.originalReplaceAll = function () {
return originalReplaceAll.apply(this, arguments);
};
log("StateFarm: running (after function)");
//script info
const name = "ЅtateFarm Client";
const version = typeof (GM_info) !== 'undefined' ? GM_info.script.version : "3";
const menuTitle = name + " v" + version;
//INIT WEBSITE LINKS: store them here so they are easy to maintain and update!
const discordURL = "https://dsc.gg/sfnetwork";
const githubURL = "https://github.com/Hydroflame522/StateFarmClient";
const downloadURL = "https://update.greasyfork.org/scripts/482982/Shell%20Shockers%20Aimbot%20%20ESP%3A%20StateFarm%20Client%20V3%20-%20Cheats%20For%20Bloom%2C%20Chat%2C%20Botting%2C%20Unbanning%20%20More.user.js";
const updateURL = "https://update.greasyfork.org/scripts/482982/Shell%20Shockers%20Aimbot%20%20ESP%3A%20StateFarm%20Client%20V3%20-%20Cheats%20For%20Bloom%2C%20Chat%2C%20Botting%2C%20Unbanning%20%20More.meta.js";
const scriptInfoURL = "https://greasyfork.org/scripts/482982.json";
const featuresGuideURL = "https://github.com/Hydroflame522/StateFarmClient/tree/main?tab=readme-ov-file#-features";
const bottingGuideURL = "https://github.com/Hydroflame522/StateFarmClient/tree/main?tab=readme-ov-file#-botting";
const violentmonkeyURL = "https://violentmonkey.github.io/get-it/";
const babylonURL = "https://cdn.jsdelivr.net/npm/babylonjs@7.15.0/babylon.min.js";
const replacementLogoURL = "https://cdn.jsdelivr.net/gh/Hydroflame522/StateFarmClient@main/icons/shell-logo-replacement.png";
const replacementLogoHalloweenURL = "https://cdn.jsdelivr.net/gh/Hydroflame522/StateFarmClient@main/icons/shell-logo-replacement-halloween.png";
const replacementLogoChristmasURL = "https://cdn.jsdelivr.net/gh/Hydroflame522/StateFarmClient@main/icons/shell-logo-replacement-christmas.png";
const replacementFeedURL = "https://raw.githubusercontent.com/Hydroflame522/StateFarmClient/main/ingamefeeds/";
const commitFeedURL = "https://api.github.com/repos/Hydroflame522/StateFarmClient/commits?path=StateFarmClient.js";
const badgeListURL = "https://cdn.jsdelivr.net/gh/Hydroflame522/StateFarmClient@main/ingamebadges/";
const iconURL = "https://cdn.jsdelivr.net/gh/Hydroflame522/StateFarmClient@main/icons/StateFarmClientLogo384px.png";
const itsOverURL = "https://cdn.jsdelivr.net/gh/Hydroflame522/StateFarmClient@main/assets/its%20over/ItsOver4Smaller.png";
const sfxURL = "https://api.github.com/repos/Hydroflame522/StateFarmClient/contents/soundpacks/sfx";
const skyboxListURL = "https://api.github.com/repos/Hydroflame522/StateFarmClient/contents/skyboxes/";
const shellPrintURL = 'https://shellprint.villainsrule.xyz/v3/account?key=';
const jsArchiveURL = "https://cdn.jsdelivr.net/gh/onlypuppy7/ShellShockJSArchives@main/js_archive/";
const clientKeysURL = "https://raw.githubusercontent.com/StateFarmNetwork/client-keys/main/statefarm_";
const sfChatURL = "https://raw.githack.com/OakSwingZZZ/StateFarmChatFiles/main/index.html";
//startup sequence
const startUp = function () {
log("StateFarm: detectURLParams()");
detectURLParams();
log("StateFarm: mainLoop()");
mainLoop();
log("StateFarm: injectScript()");
injectScript();
document.addEventListener("DOMContentLoaded", function () {
onContentLoaded();
log("StateFarm: DOMContentLoaded, ran onContentLoaded, fetching sfx");
try {
log("fetching badge list...", badgeListURL + "badges.json");
badgeList = fetchTextContent(badgeListURL + "badges.json");
badgeList = JSON.parse(badgeList);
log(badgeList);
} catch (error) {
log("couldnt fetch badge list :(");
};
try {
log("fetching greasyfork info...", scriptInfoURL);
scriptInfo = fetchTextContent(scriptInfoURL);
scriptInfo = JSON.parse(scriptInfo);
log(scriptInfo);
} catch (error) {
log("couldnt fetch greasyfork info :(");
};
let oldVersion = load("version");
save("version", version);
if (extract("statefarmUpdates")) {
const maxAttempts = 30;
const interval = 500;
let attempts = 0;
const checkForElement = function() {
const existingContainer = document.querySelector('.secondary-aside-wrap');
if (existingContainer) {
log('Element found:', existingContainer);
createAndAppendCommitHistoryBox(existingContainer);
} else if (attempts < maxAttempts) {
attempts++;
// log(`Attempt ${attempts}/${maxAttempts} failed. Retrying...`);
setTimeout(checkForElement, interval); //retry after interval
} else {
log('Element not found after maximum attempts');
}
};
const createAndAppendCommitHistoryBox = function(existingContainer) {
let commitHistoryBox = document.createElement('div');
commitHistoryBox.className = 'media-tabs-wrapper box_relative border-blue5 roundme_sm bg_blue6 common-box-shadow ss_margintop_sm';
let commitHistoryContent = `
<div class="media-tab-container display-grid align-items-center gap-sm bg_blue3">
<h4 class="common-box-shadow text-shadow-black-40 text_white dynamic-text" style="display: flex; align-items: center;">
<div class="dynamic-text" style="width: 10em; font-size: 1em;">
<div class="dynamic-text" style="font-size: 1em;">StateFarm Updates</div>
</div>
<a href="${discordURL}" target="_blank" style="text-decoration: none; margin-left: auto;">
<button class="ss_button btn_blue bevel_blue box_relative pause-screen-ui btn-account-w-icon text-shadow-none text_blue1" style="font-size: 0.75em; display: flex; align-items: center; padding: 0.5em 1em; width: 12em; margin-left: -3em;">
<i class="fab fa-discord" style="font-size: 1.2em; margin-right: 0.5em;"></i>
<span>Join Discord</span>
</button>
</a>
</h4>
</div>
<div class="media-tabs-content f_col">
<div class="tab-content ss_paddingright ss_paddingleft">
<div class="news-container f_col v_scroll" style="height: 20em; overflow-y: auto;">
`;
fetch(commitFeedURL).then(response => {
if (response.ok) return response.json();
else throw new Error('Failed to fetch commit history contents');
}).then(commitHistory => {
log("retrieved: commit history", commitHistory);
if (oldVersion !== version) {
commitHistoryContent += `
<a href="${githubURL}" target="_blank" style="text-decoration: none;">
<div class="updated-notice" style="background-color: #28a745; color: #fff; padding: 0.75em; text-align: center; font-weight: bold; margin-bottom: 0.15em; margin-top: 0.25em; border-radius: 10px; border: 2px solid #155724;">
<p style="margin: 0; font-size: 0.95em;">🎉 StateFarm has been updated (v${version})! Check out the latest updates below.</p>
</div>
</a>
`;
}
if (scriptInfo && scriptInfo.version && scriptInfo.version !== version) {
commitHistoryContent += `
<a href="${downloadURL}" target="_blank" style="text-decoration: none;">
<div class="attention-notice" style="background-color: #ffcc00; color: #000; padding: 0.75em; text-align: center; font-weight: bold; margin-bottom: 0.15em; margin-top: 0.25em; border-radius: 5px; border: 2px solid #ffff00;">
<p style="margin: 0; font-size: 0.95em;">🚨 A new update for StateFarm is available (v${scriptInfo.version})! Click to install it.</p>
</div>
</a>
`;
}
commitHistory.forEach(commit => {
const commitDate = new Date(commit.commit.author.date).toLocaleString();
const authorProfileURL = `https://github.com/${commit.author.login}`; //replace with actual url if available
const messageParts = commit.commit.message.split('\n\n', 2); //split by the first occurrence of '\n\n'
const title = messageParts[0]; //title part of the message
const description = messageParts[1] || ''; //description part of the message, defaults to empty string if not present
commitHistoryContent += `
<div class="commit-item" style="padding: 0.2em 0.3em; background-color: #95e2fe; border-bottom: 2px solid #0B93BD;">
<div style="display: flex; align-items: flex-start;">
<a href="${authorProfileURL}" target="_blank" style="margin-right: 0.3em; display: flex; align-items: flex-start;">
<img src="${commit.author.avatar_url}" alt="${commit.author.login}" style="width: 24px; height: 24px; border-radius: 50%;">
</a>
<div style="display: flex; flex-direction: column; justify-content: flex-start;">
<a href="${commit.html_url}" target="_blank" style="color: #0E7697; text-decoration: none; font-size: 0.75em; font-weight: bold; line-height: 1.2;">
${title}
</a>
${description ? `<p style="color: #0B93BD; font-size: 0.65em; margin: 0; line-height: 1.2;">${description}</p>` : ''}
<span style="color: white; font-size: 0.75em; font-weight: bold;">
by <a href="${authorProfileURL}" target="_blank" style="color: #0E7697; text-decoration: none; font-size: 0.75em;">${commit.author.login}</a> on ${commitDate}
</span>
</div>
</div>
</div>
`;
});
commitHistoryContent += `
</div>
</div>
</div>
`;
commitHistoryBox.innerHTML = commitHistoryContent;
existingContainer.appendChild(commitHistoryBox);
}).catch(error => {
log('Error:', error);
});
};
checkForElement();
};
(async () => {
try {
var response = await fetch(sfxURL);
if (!response.ok) throw new Error('Failed to fetch folder contents (custom sfx)');
var data = await response.json();
data.forEach((file) => {
retrievedSFX.push({ text: file.name.replace(".zip", ""), value: btoa(file.download_url) });
});
//1ust i hated your implementation and this is me showing that i reached my breaking point.
var response = await fetch(skyboxListURL); //when the nice guy loses his temper
if (!response.ok) throw new Error('Failed to fetch folder contents (custom skyboxes)');
var data = await response.json();
data.forEach((folder) => {
if (folder.type === "dir") {
let url = folder.url;
//make it into a download url
url = url.replace("//api.github.com/repos/", "//raw.githubusercontent.com/");
url = url.replace("/contents/", "/master/");
url = `${url.split("?")[0]}/`;
log(folder.name, url, folder);
loadedSkyboxes.push({
text: folder.name,
value: btoa(url)
});
};
});
initMenu(false);
tp.mainPanel.hidden = extract("hideAtStartup");
} catch (error) {
console.error('Error:', error);
initMenu(false);
tp.mainPanel.hidden = extract("hideAtStartup");
};
})();
});
};
//INIT VARS
const inbuiltPresets = { //Don't delete onlypuppy7's Config
"onlypuppy7's Config": `sfChatNotifications>true<sfChatNotificationSound>true<sfChatAutoStart>true<sfChatInvitations>true<aimbot>true<aimbotTargetMode>0<aimbotVisibilityMode>1<aimbotRightClick>true<silentAimbot>false<aimbSemiSilent>false<noWallTrack>false<prediction>true<antiBloom>true<antiSwitch>true<oneKill>true<aimbotMinAngle>174<aimbotAntiSnap>0.75<antiSneak>1.8<aimbotColor>"#0000ff"<autoRefill>true<smartRefill>true<enableAutoFire>true<autoFireType>3<autoFireAccuracy>0<grenadeMax>true<grenadePower>1<playerESP>true<tracers>true<chams>false<nametags>true<targets>false<predictionESP>false<tracersType>0<tracersColor1>"#ff0000"<tracersColor2>"#00ff00"<tracersColor3>"#ffffff"<tracersColor1to2>5<tracersColor2to3>15<predictionESPColor>"#ff0000"<ammoESP>true<ammoTracers>false<ammoESPRegime>1<ammoESPColor>"#ffff00"<grenadeESP>true<grenadeTracers>false<grenadeESPRegime>2<grenadeESPColor>"#00ffff"<lookTracers>false<lookTracersRGI1>false<lookTracersColor>"#00ffff"<fov>120<zoom>15<perspective>0<perspectiveAlpha>false<perspectiveY>0.5<perspectiveZ>2<freecam>false<wireframe>false<particleSpeedMultiplier>0.35<eggSize>1<setDetail>0<enableTextures>true<renderDelay>0<revealBloom>true<showLOS>true<showMinAngle>false<highlightLeaderboard>true<showCoordinates>true<radar>false<playerStats>true<playerInfo>true<gameInfo>true<showStreams>true<chatExtend>true<chatHighlight>false<maxChat>10<disableChatFilter>true<unfilterNames>true<chatFilterBypass>false<tallChat>false<fakeMessageID>12<fakeMessageText>"dsc.gg/s𝖿network: ЅtateFarm Client v3.4.1-pre94 On Top! "<fakeMessageBold>false<spamChat>false<spamChatDelay>500<spamChatText>"dsc.gg/s𝖿network: ЅtateFarm Client v3.4.1-pre71 On Top! "<mockMode>false<announcer>false<autoEZ>false<cheatAccuse>false<joinMessages>true<leaveMessages>true<publicBroadcast>false<joinLeaveBranding>false<whitelist>"User-1, User-2"<enableWhitelistAimbot>false<enableWhenNoneVisible>false<enableWhitelistTracers>false<whitelistESPType>0<whitelistColor>"#e80aac"<blacklist>"User-1, User-2"<enableBlacklistAimbot>false<enableBlacklistTracers>false<blacklistESPType>0<blacklistColor>"#00ff00"<bunnyhop>true<autoWalk>false<autoStrafe>false<autoJump>false<autoJumpDelay>1<autoWeapon>0<autoGrenade>false<autoJoin>false<joinCode>"CODE"<useCustomName>false<usernameAutoJoin>"ЅtateFarmer"<autoRespawn>false<autoTeam>0<gameBlacklist>false<gameBlacklistCodes>""<leaveEmpty>false<autoLeave>false<autoLeaveDelay>300<autoGamemode>0<autoRegion>0<eggColor>0<autoStamp>0<autoHat>0<skybox>9<randomSkyBox>false<randomSkyBoxInterval>3<legacyModels>true<filter>0<gunPosition>0<muteGame>false<distanceMult>1.5<customSFX1>3<customSFX2>4<customSFX3>1<replaceLogo>true<titleAnimation>true<themeType>5<partyLightsEnabled>true<partyLightsIntensity>3.6999999999999997<loginEmailPass>"ssss"<loginDatabaseSelection>1<autoLogin>0<accountGmail>"example (NO @gmail.com)"<accountPass>"password69"<accountRecordsLogging>false<shellPrintKey>""<adBlock>true<spoofVIP>false<noAnnoyances>true<noTrack>true<antiAFK>false<quickRespawn>true<statefarmUpdates>true<replaceFeeds>true<customBadges>true<unlockSkins>false<adminSpoof>false<autoUnban>true<autoChickenWinner>true<customMacro>"log('cool');"<autoMacro>false<silentRoll>false<enableSeizureX>false<amountSeizureX>2<enableSeizureY>false<amountSeizureY>2<vardataFallback>0<vardataType>0<vardataCustom>"{}"<hideAtStartup>false<consoleLogs>false<popups>true<tooltips>true<enablePanic>false<panicURL>"https://classroom.google.com/"<selectedPreset>0<debug>false`,
"OP7 + Server Hopper": `sfChatNotifications>true<sfChatNotificationSound>true<sfChatAutoStart>true<aimbot>true<aimbotTargetMode>0<aimbotVisibilityMode>1<aimbotRightClick>true<silentAimbot>false<aimbSemiSilent>false<noWallTrack>false<prediction>true<antiBloom>true<antiSwitch>true<oneKill>true<aimbotMinAngle>174<aimbotAntiSnap>0.75<antiSneak>1.8<aimbotColor>"#0000ff"<autoRefill>true<smartRefill>true<enableAutoFire>true<autoFireType>3<grenadeMax>true<playerESP>true<tracers>true<chams>false<nametags>true<targets>false<predictionESP>false<tracersType>0<tracersColor1>"#ff0000"<tracersColor2>"#00ff00"<tracersColor3>"#ffffff"<tracersColor1to2>5<tracersColor2to3>15<predictionESPColor>"#ff0000"<ammoESP>true<ammoTracers>false<ammoESPRegime>1<ammoESPColor>"#ffff00"<grenadeESP>true<grenadeTracers>false<grenadeESPRegime>2<grenadeESPColor>"#00ffff"<lookTracers>false<lookTracersRGI1>false<lookTracersColor>"#00ffff"<fov>120<zoom>15<perspective>0<perspectiveAlpha>false<perspectiveY>0.5<perspectiveZ>2<freecam>false<wireframe>false<particleSpeedMultiplier>0.35<eggSize>1<setDetail>0<enableTextures>true<renderDelay>0<revealBloom>true<showLOS>true<showMinAngle>false<highlightLeaderboard>true<showCoordinates>true<radar>false<playerStats>true<playerInfo>true<gameInfo>true<showStreams>true<chatExtend>true<chatHighlight>false<maxChat>10<disableChatFilter>true<unfilterNames>true<chatFilterBypass>false<tallChat>false<antiAFK>false<spamChat>false<fakeMessageID>12<fakeMessageText>"dsc.gg/s𝖿network: ЅtateFarm Client v3.4.1-pre94 On Top! "<fakeMessageBold>false<spamChatDelay>500<spamChatText>"dsc.gg/s𝖿network: ЅtateFarm Client v3.4.1-pre71 On Top! "<mockMode>false<announcer>false<autoEZ>false<cheatAccuse>false<joinMessages>true<leaveMessages>true<publicBroadcast>false<joinLeaveBranding>false<whitelist>"User-1, User-2"<enableWhitelistAimbot>false<enableWhenNoneVisible>false<enableWhitelistTracers>false<whitelistESPType>0<whitelistColor>"#e80aac"<blacklist>"User-1, User-2"<enableBlacklistAimbot>false<enableBlacklistTracers>false<blacklistESPType>0<blacklistColor>"#00ff00"<bunnyhop>true<autoWalk>false<autoStrafe>false<autoJump>false<autoJumpDelay>1<autoWeapon>0<autoGrenade>false<autoJoin>false<joinCode>"CODE"<useCustomName>false<usernameAutoJoin>"ЅtateFarmer"<autoRespawn>false<autoTeam>0<gameBlacklist>false<gameBlacklistCodes>""<leaveEmpty>true<autoLeave>true<autoLeaveDelay>150<autoGamemode>5<autoRegion>8<eggColor>0<autoStamp>0<autoHat>0<skybox>9<legacyModels>true<filter>2<gunPosition>0<muteGame>false<distanceMult>1.5<customSFX1>3<customSFX2>4<customSFX3>1<replaceLogo>true<titleAnimation>true<themeType>5<loginEmailPass>"ssss"<loginDatabaseSelection>1<autoLogin>0<accountGmail>"example (NO @gmail.com)"<accountPass>"password69"<accountRecordsLogging>false<shellPrintKey>""<adBlock>true<spoofVIP>false<noAnnoyances>true<noTrack>true<quickRespawn>true<statefarmUpdates>true<replaceFeeds>true<customBadges>true<unlockSkins>false<adminSpoof>false<autoUnban>true<autoChickenWinner>true<customMacro>"log('cool');"<autoMacro>false<silentRoll>false<enableSeizureX>false<amountSeizureX>2<enableSeizureY>false<amountSeizureY>2<hideAtStartup>false<consoleLogs>false<popups>true<enablePanic>false<panicURL>"https://classroom.google.com/"<selectedPreset>0<debug>false`,
"OP7 + Server Hopper + Stream Stealth": `sfChatNotifications>true<sfChatNotificationSound>true<sfChatAutoStart>true<aimbot>true<aimbotTargetMode>0<aimbotVisibilityMode>1<aimbotRightClick>true<silentAimbot>true<aimbSemiSilent>false<noWallTrack>false<prediction>true<antiBloom>true<antiSwitch>false<oneKill>false<aimbotMinAngle>174<aimbotAntiSnap>0.75<antiSneak>1.8<aimbotColor>"#0000ff"<autoRefill>true<smartRefill>true<enableAutoFire>true<autoFireType>3<grenadeMax>true<playerESP>false<tracers>false<chams>false<nametags>true<targets>false<predictionESP>false<tracersType>0<tracersColor1>"#ff0000"<tracersColor2>"#00ff00"<tracersColor3>"#ffffff"<tracersColor1to2>5<tracersColor2to3>15<predictionESPColor>"#ff0000"<ammoESP>false<ammoTracers>false<ammoESPRegime>1<ammoESPColor>"#ffff00"<grenadeESP>false<grenadeTracers>false<grenadeESPRegime>2<grenadeESPColor>"#00ffff"<lookTracers>false<lookTracersRGI1>false<lookTracersColor>"#00ffff"<fov>120<zoom>15<perspective>0<perspectiveAlpha>false<perspectiveY>0.5<perspectiveZ>2<freecam>false<wireframe>false<particleSpeedMultiplier>0.35<eggSize>1<setDetail>0<enableTextures>true<renderDelay>0<revealBloom>false<showLOS>false<showMinAngle>false<highlightLeaderboard>true<showCoordinates>false<radar>false<playerStats>false<playerInfo>false<gameInfo>true<showStreams>false<chatExtend>true<chatHighlight>false<maxChat>10<disableChatFilter>true<unfilterNames>true<chatFilterBypass>false<tallChat>false<antiAFK>false<spamChat>false<fakeMessageID>1<fakeMessageText>"dsc.gg/s𝖿network: ЅtateFarm Client v3.4.1-pre95 On Top! "<fakeMessageBold>false<spamChatDelay>500<spamChatText>"dsc.gg/s𝖿network: ЅtateFarm Client v3.4.1-pre95 On Top! "<mockMode>false<announcer>false<autoEZ>false<cheatAccuse>false<joinMessages>true<leaveMessages>true<publicBroadcast>false<joinLeaveBranding>false<whitelist>"User-1, User-2"<enableWhitelistAimbot>false<enableWhenNoneVisible>false<enableWhitelistTracers>false<whitelistESPType>0<whitelistColor>"#e80aac"<blacklist>"User-1, User-2"<enableBlacklistAimbot>false<enableBlacklistTracers>false<blacklistESPType>0<blacklistColor>"#00ff00"<bunnyhop>true<autoWalk>false<autoStrafe>false<autoJump>false<autoJumpDelay>1<autoWeapon>0<autoGrenade>false<autoJoin>false<joinCode>"CODE"<useCustomName>true<usernameAutoJoin>"[sfc] onlypuppy7"<autoRespawn>false<autoTeam>0<gameBlacklist>false<gameBlacklistCodes>""<leaveEmpty>true<autoLeave>true<autoLeaveDelay>150<autoGamemode>5<autoRegion>8<eggColor>0<autoStamp>0<autoHat>0<skybox>9<legacyModels>true<filter>true<gunPosition>true<muteGame>false<distanceMult>1.5<customSFX1>3<customSFX2>4<customSFX3>1<replaceLogo>true<titleAnimation>false<themeType>5<loginEmailPass>"ssss"<loginDatabaseSelection>1<autoLogin>0<accountGmail>"example (NO @gmail.com)"<accountPass>"password69"<accountRecordsLogging>false<shellPrintKey>""<adBlock>true<spoofVIP>false<noAnnoyances>true<noTrack>true<quickRespawn>true<statefarmUpdates>true<replaceFeeds>true<customBadges>true<unlockSkins>false<adminSpoof>false<autoUnban>true<autoChickenWinner>true<customMacro>"log('cool');"<autoMacro>false<silentRoll>false<enableSeizureX>false<amountSeizureX>2<enableSeizureY>false<amountSeizureY>2<hideAtStartup>false<consoleLogs>false<popups>false<enablePanic>false<panicURL>"https://classroom.google.com/"<selectedPreset>1<debug>false`,
// "onlypuppy7's Silent Config": `aimbot>true<aimbotTargetMode>1<aimbotVisibilityMode>1<aimbotRightClick>true<silentAimbot>true<noWallTrack>false<prediction>true<antiBloom>true<antiSwitch>false<oneKill>false<aimbotMinAngle>360<aimbotAntiSnap>0.77<antiSneak>1.8<aimbotColor>"#0000ff"<autoRefill>true<smartRefill>true<enableAutoFire>true<autoFireType>3<grenadeMax>true<playerESP>true<tracers>true<chams>false<nametags>true<targets>true<tracersType>0<tracersColor1>"#ff0000"<tracersColor2>"#00ff00"<tracersColor3>"#ffffff"<tracersColor1to2>5<tracersColor2to3>15<ammoESP>true<ammoTracers>false<ammoESPRegime>1<ammoESPColor>"#ffff00"<grenadeESP>true<grenadeTracers>false<grenadeESPRegime>0<grenadeESPColor>"#00ffff"<fov>120<zoom>15<freecam>false<wireframe>false<eggSize>1<setDetail>0<enableTextures>true<renderDelay>0<revealBloom>true<showLOS>true<showMinAngle>false<highlightLeaderboard>false<showCoordinates>true<radar>false<playerStats>true<playerInfo>true<gameInfo>true<showStreams>true<chatExtend>true<chatHighlight>false<maxChat>10<disableChatFilter>true<chatFilterBypass>false<tallChat>false<antiAFK>true<spamChat>false<spamChatDelay>500<spamChatText>"dsc.gg/s𝖿network: ЅtateFarm Client v3.4.0-pre19 On Top! "<mockMode>false<announcer>false<autoEZ>false<cheatAccuse>false<joinMessages>true<leaveMessages>true<publicBroadcast>false<joinLeaveBranding>false<whitelist>"User-1, User-2"<enableWhitelistAimbot>false<enableWhitelistTracers>false<whitelistESPType>0<whitelistColor>"#e80aac"<blacklist>"User-1, User-2"<enableBlacklistAimbot>false<enableBlacklistTracers>false<blacklistESPType>0<blacklistColor>"#00ff00"<bunnyhop>true<autoWalk>false<autoStrafe>false<autoJump>false<autoJumpDelay>1<autoWeapon>0<autoGrenade>false<autoJoin>false<joinCode>"CODE"<useCustomName>false<usernameAutoJoin>"ЅtateFarmer"<autoRespawn>false<autoTeam>0<gameBlacklist>false<gameBlacklistCodes>""<leaveEmpty>false<autoLeave>false<autoLeaveDelay>300<autoGamemode>0<autoRegion>0<eggColor>0<autoStamp>0<autoHat>0<muteGame>false<distanceMult>1<customSFX>0<adBlock>true<spoofVIP>false<unlockSkins>false<adminSpoof>false<autoUnban>true<silentRoll>false<enableSeizureX>false<amountSeizureX>2<enableSeizureY>false<amountSeizureY>2<popups>true<replaceLogo>true<titleAnimation>true<themeType>5<enablePanic>false<panicURL>"https://classroom.google.com/"<selectedPreset>0<debug>false`,
"Hydroflame521's Config": `aimbot>true<aimbotTargetMode>0<aimbotVisibilityMode>0<aimbotRightClick>true<silentAimbot>false<noWallTrack>true<prediction>true<antiBloom>true<antiSwitch>true<oneKill>true<aimbotMinAngle>30<aimbotAntiSnap>0.77<antiSneak>1.8<aimbotColor>"#0000ff"<autoRefill>true<smartRefill>true<enableAutoFire>true<autoFireType>3<grenadeMax>true<playerESP>true<tracers>true<chams>false<nametags>true<targets>true<tracersType>1<tracersColor1>"#b200ff"<tracersColor2>"#ff0000"<tracersColor3>"#00ff4b"<tracersColor1to2>3<tracersColor2to3>20<ammoESP>true<ammoTracers>false<ammoESPRegime>1<ammoESPColor>"#ffff00"<grenadeESP>true<grenadeTracers>false<grenadeESPRegime>0<grenadeESPColor>"#00ffff"<fov>120<zoom>15<freecam>false<wireframe>false<eggSize>1<setDetail>0<enableTextures>true<renderDelay>0<revealBloom>true<showLOS>true<showMinAngle>false<highlightLeaderboard>false<showCoordinates>true<radar>false<playerStats>true<playerInfo>true<gameInfo>true<showStreams>true<chatExtend>true<chatHighlight>false<maxChat>10<disableChatFilter>true<chatFilterBypass>false<tallChat>false<antiAFK>false<spamChat>false<spamChatDelay>1440<spamChatText>"Live now at twitch.tv/ЅtateFarmNetwork! "<mockMode>false<announcer>false<autoEZ>false<cheatAccuse>false<joinMessages>true<leaveMessages>true<publicBroadcast>false<joinLeaveBranding>false<whitelist>"User-1, User-2"<enableWhitelistAimbot>false<enableWhitelistTracers>false<whitelistESPType>0<whitelistColor>"#e80aac"<blacklist>"User-1, User-2"<enableBlacklistAimbot>false<enableBlacklistTracers>false<blacklistESPType>0<blacklistColor>"#00ff00"<bunnyhop>false<autoWalk>false<autoStrafe>false<autoJump>false<autoJumpDelay>1<autoWeapon>0<autoGrenade>false<autoJoin>false<joinCode>"CODE"<useCustomName>false<usernameAutoJoin>"CaptainShell74"<autoRespawn>false<autoTeam>0<gameBlacklist>false<gameBlacklistCodes>""<leaveEmpty>false<autoLeave>false<autoLeaveDelay>240<autoGamemode>0<autoRegion>0<eggColor>0<autoStamp>0<autoHat>0<muteGame>false<distanceMult>0.59<customSFX>true<adBlock>true<spoofVIP>false<unlockSkins>false<adminSpoof>false<autoUnban>true<silentRoll>false<enableSeizureX>false<amountSeizureX>2<enableSeizureY>false<amountSeizureY>0.04772456526919999<popups>true<replaceLogo>false<titleAnimation>false<themeType>7<enablePanic>false<panicURL>"https://classroom.google.com/"<selectedPreset>0<debug>false`,
// "Server Hopper + Non-Silent": `aimbot>true<aimbotTargetMode>0<aimbotVisibilityMode>0<aimbotRightClick>true<silentAimbot>false<noWallTrack>true<prediction>true<antiBloom>true<antiSwitch>true<oneKill>true<aimbotMinAngle>30<aimbotAntiSnap>0.77<antiSneak>1.8<aimbotColor>"#0000ff"<autoRefill>true<smartRefill>true<enableAutoFire>true<autoFireType>0<grenadeMax>true<playerESP>true<tracers>true<chams>false<nametags>true<targets>true<tracersType>0<tracersColor1>"#ff0000"<tracersColor2>"#00ff00"<tracersColor3>"#ffffff"<tracersColor1to2>5<tracersColor2to3>15<ammoESP>true<ammoTracers>false<ammoESPRegime>1<ammoESPColor>"#ffff00"<grenadeESP>true<grenadeTracers>false<grenadeESPRegime>0<grenadeESPColor>"#00ffff"<fov>120<zoom>15<freecam>false<wireframe>false<eggSize>1<setDetail>0<enableTextures>true<renderDelay>0<revealBloom>true<showLOS>true<showMinAngle>false<highlightLeaderboard>false<showCoordinates>true<radar>false<playerStats>true<playerInfo>true<gameInfo>true<showStreams>true<chatExtend>true<chatHighlight>false<maxChat>10<disableChatFilter>true<chatFilterBypass>false<tallChat>false<antiAFK>true<spamChat>false<spamChatDelay>1440<spamChatText>"Live now at twitch.tv/ЅtateFarmNetwork! "<mockMode>false<announcer>false<autoEZ>false<cheatAccuse>false<joinMessages>true<leaveMessages>true<publicBroadcast>false<joinLeaveBranding>false<whitelist>"User-1, User-2"<enableWhitelistAimbot>false<enableWhitelistTracers>false<whitelistESPType>0<whitelistColor>"#e80aac"<blacklist>"User-1, User-2"<enableBlacklistAimbot>false<enableBlacklistTracers>false<blacklistESPType>0<blacklistColor>"#00ff00"<bunnyhop>true<autoWalk>false<autoStrafe>false<autoJump>false<autoJumpDelay>1<autoWeapon>0<autoGrenade>false<autoJoin>false<joinCode>"CODE"<useCustomName>false<usernameAutoJoin>"CaptainShell74"<autoRespawn>false<autoTeam>0<gameBlacklist>false<gameBlacklistCodes>""<leaveEmpty>false<autoLeave>true<autoLeaveDelay>240<autoGamemode>0<autoRegion>0<eggColor>0<autoStamp>0<autoHat>0<muteGame>false<distanceMult>0.59<customSFX>0<adBlock>true<spoofVIP>false<unlockSkins>false<adminSpoof>false<autoUnban>true<silentRoll>false<enableSeizureX>false<amountSeizureX>2<enableSeizureY>false<amountSeizureY>0.04772456526919999<popups>true<replaceLogo>true<titleAnimation>true<themeType>2<enablePanic>false<panicURL>"https://classroom.google.com/"<selectedPreset>0<debug>false`,
// "Server Hopper + Silent": `aimbot>true<aimbotTargetMode>1<aimbotVisibilityMode>1<aimbotRightClick>true<silentAimbot>true<noWallTrack>false<prediction>true<antiBloom>true<antiSwitch>false<oneKill>false<aimbotMinAngle>360<aimbotAntiSnap>0.77<antiSneak>1.8<aimbotColor>"#0000ff"<autoRefill>true<smartRefill>true<enableAutoFire>true<autoFireType>3<grenadeMax>true<playerESP>true<tracers>true<chams>false<nametags>true<targets>true<tracersType>0<tracersColor1>"#ff0000"<tracersColor2>"#00ff00"<tracersColor3>"#ffffff"<tracersColor1to2>5<tracersColor2to3>15<ammoESP>true<ammoTracers>false<ammoESPRegime>1<ammoESPColor>"#ffff00"<grenadeESP>true<grenadeTracers>false<grenadeESPRegime>0<grenadeESPColor>"#00ffff"<fov>120<zoom>15<freecam>false<wireframe>false<eggSize>1<setDetail>0<enableTextures>true<renderDelay>0<revealBloom>true<showLOS>true<showMinAngle>false<highlightLeaderboard>false<showCoordinates>true<radar>false<playerStats>true<playerInfo>true<gameInfo>true<showStreams>true<chatExtend>true<chatHighlight>false<maxChat>10<disableChatFilter>true<chatFilterBypass>false<tallChat>false<antiAFK>true<spamChat>false<spamChatDelay>1440<spamChatText>"Live now at twitch.tv/ЅtateFarmNetwork! "<mockMode>false<announcer>false<autoEZ>false<cheatAccuse>false<joinMessages>true<leaveMessages>true<publicBroadcast>false<joinLeaveBranding>false<whitelist>"User-1, User-2"<enableWhitelistAimbot>false<enableWhitelistTracers>false<whitelistESPType>0<whitelistColor>"#e80aac"<blacklist>"User-1, User-2"<enableBlacklistAimbot>false<enableBlacklistTracers>false<blacklistESPType>0<blacklistColor>"#00ff00"<bunnyhop>true<autoWalk>false<autoStrafe>false<autoJump>false<autoJumpDelay>1<autoWeapon>0<autoGrenade>false<autoJoin>false<joinCode>"CODE"<useCustomName>false<usernameAutoJoin>"CaptainShell74"<autoRespawn>false<autoTeam>0<gameBlacklist>false<gameBlacklistCodes>""<leaveEmpty>false<autoLeave>true<autoLeaveDelay>240<autoGamemode>0<autoRegion>0<eggColor>0<autoStamp>0<autoHat>0<muteGame>false<distanceMult>0.59<customSFX>true<adBlock>true<spoofVIP>false<unlockSkins>false<adminSpoof>false<autoUnban>true<silentRoll>false<enableSeizureX>false<amountSeizureX>2<enableSeizureY>false<amountSeizureY>0.04772456526919999<popups>true<replaceLogo>true<titleAnimation>true<themeType>2<enablePanic>false<panicURL>"https://classroom.google.com/"<selectedPreset>0<debug>false`,
};
const presetStorageLocation = "StateFarmUserPresets";
let hudElementPositions = {};
let cachedRealData = {};
let blacklistedGameCodes = [];
let sfChatIframe;
let sfChatContainer;
let sfChatUsername;
let presetIgnore = ['sfChatUsername', 'otherSettingYouMightWantNotToBeExported'];
log("Save key:", storageKey);
let binding = false;
let previousFrame = 0;
let previousLogin = 0;
let lastSpamMessage = [0, ""];
let startTime = Date.now();
let lastAutoJump = 0;
let lastAntiAFKMessage = 0;
let spamMessageCount = 0;
let currentFrameIndex = 0;
let deciSecondsPassed = 0;
let timeJoinedGame = 0;
let lastSentMessage = "";
let spamDelay = 0;
let URLParams = "";
let retrievedSFX = [{ text: "Default", value: "default" }];
let soundsSFC = {};
let targetingComplete = false;
let firstExecution = false;
let username = "";
let autoStrafeValue = [0, 0, "left"];
let TEAMCOLORS = ["#fed838", "#40e0ff", "#ffc0a0"];
let autoLeaveReminder = 9999;
let lastRandomSkyBoxChangeTime = Date.now(); //in milliseconds
const allModules = [];
const allFolders = [];
const F = [];
const createAudioContext = function () { return new (window.AudioContext || window.webkitAudioContext)() };
const audioContexts = {
"BGM": createAudioContext(),
"KOTC": createAudioContext(),
"OTHER1": createAudioContext(),
"OTHER2": createAudioContext(),
"OTHER3": createAudioContext(),
"OTHER4": createAudioContext(),
"OTHER5": createAudioContext(),
"OTHER6": createAudioContext(),
"OTHER7": createAudioContext(),
"OTHER8": createAudioContext(),
"OTHER9": createAudioContext(),
"SOUNDS": createAudioContext(),
};
const loadedSkyboxes = [
{ text: 'Default', value: 'default' }
];
const divertContexts = {
"KOTC": ["kotc_capture", "kotc_capturing_opponents", "kotc_capturing_player", "kotc_contested", "kotc_pointscore", "kotc_roundend", "kotc_zonespawn"],
};
const L = {};
L.CryptoJS = CryptoJS;
delete CryptoJS;
const functionNames = [];
const isKeyToggled = {};
let ESPArray = [];
var trajectory = null;
var trajectoryNade = null;
let onlinePlayersArray = [];
let bindsArray = {};
let H = {}; // obfuscated shit lol
const tp = {}; // <-- tp = tweakpane
// blank variables
let ss = {};
let msgElement, tooltipElement, vardataOverlay, vardataPopup, closeVardataPopup, botBlacklist, botWhitelist, hash, onlineClientKeys, initialisedCustomSFX, accuracyPercentage, automatedBorder, clientID, partyLight, didStateFarm, menuInitiated, GAMECODE, noPointerPause, sneakyDespawning, resetModules, amountOnline, errorString, playersInGame, loggedGameMap, startUpComplete, isBanned, attemptedAutoUnban, coordElement, gameInfoElement, playerinfoElement, playerstatsElement, firstUseElement, minangleCircle, redCircle, crosshairsPosition, currentlyTargeting, ammo, ranOneTime, lastWeaponBox, lastChatItemLength, configMain, configBots, playerLogger;
let whitelistPlayers, scrambledMsgEl, accountStatus, updateMenu, badgeList, scriptInfo, annoyancesRemoved, oldGa, newGame, previousDetail, previousLegacyModels, previousTitleAnimation, blacklistPlayers, playerLookingAt, forceControlKeys, forceControlKeysCache, playerNearest, enemyLookingAt, enemyNearest, AUTOMATED, ranEverySecond
let cachedCommand = "", cachedCommandTime = Date.now();
let activePath, findNewPath, activeNodeTarget;
let pathfindingTargetOverride = undefined;
let isFirstFrameAttemptingToPathfind = true;
let despawnIfNoPath = false;
let isLeftButtonDown = false;
let isRightButtonDown = false;
let configNotSet = true;
let nameTextures = {};
let tooltips = {};
let amountVisible = 0;
const weaponArray = { //this could be done differently but i cba
eggk47: 0,
scrambler: 1,
freeranger: 2,
rpegg: 3,
whipper: 4,
crackshot: 5,
trihard: 6,
random: 3, // :trol_fancy:
};
// const antiAFKString = "AntiAFK Message. This message is not visible to others. || ";
const filteredList = [ //a selection of filtered words for antiafk. brimslate reports afk messages, so have fun reporting this and trying to explain this to the "eggforcers"
'date', 'dick', 'fuck', 'fuk', 'suck', 'piss', 'hate', 'nude', 'fux', 'hate', 'pussy',
]; //filteredList[randomInt(0,filteredList.length-1)]
let proxyList = [
'shellshock.io', 'algebra.best', 'algebra.vip', 'biologyclass.club', 'combateggs.com', 'deadlyegg.com', 'deathegg.life', 'deathegg.world', 'eggbattle.com', 'eggboy.club', 'eggboy.me', 'eggboy.xyz', 'eggcombat.com', 'egg.dance',
'eggfacts.fun', 'egghead.institute', 'eggisthenewblack.com', 'eggsarecool.com', 'eggshock.com', 'eggshooter.best', 'eggshooter.com', 'eggwarfare.com', 'geometry.best', 'geometry.monster', 'geometry.pw', 'geometry.report', 'hardboiled.life',
'hardshell.life', 'humanorganising.org', 'mathactivity.club', 'mathactivity.xyz', 'mathdrills.info', 'mathdrills.life', 'mathfun.rocks', 'mathgames.world', 'math.international',
'mathlete.fun', 'mathlete.pro', 'overeasy.club', 'risenegg.com', 'scrambled.tech', 'scrambled.today', 'scrambled.us', 'scrambled.world', 'shellshockers.best', 'shellshockers.club', 'shellshockers.life', 'shellshockers.site',
'shellshockers.today', 'shellshockers.us', 'shellshockers.wiki', 'shellshockers.world', 'shellshockers.xyz', 'shellsocks.com', 'softboiled.club', 'urbanegger.com', 'violentegg.club', 'violentegg.fun', 'yolk.best', 'yolk.life',
'yolk.rocks', 'yolk.tech', 'yolk.quest', 'yolk.today', 'zygote.cafe'
];
proxyList = proxyList.filter(item => item !== unsafeWindow.location.hostname);
proxyList = [...proxyList].sort(() => Math.random() - 0.5);
let proxyListIndex = 0;
const monitorObjects = {};
//title animation
const titleAnimationFrames = [
'︻デ═一',
'︻デ═一',
'デ═一 -',
'═一 -',
'一 -',
'. -',
'. -',
'. -',
'. - 0',
'. -0',
'. \\/',
'. _-_',
'. ___',
'__',
'.',
'STATEFARMCLIEN',
'TATEFARMCLIENT',
'ATEFARMCLIENTV',
'TEFARMCLIENTV3',
'EFARMCLIENTV3 ',
'FARMCLIENTV3 S',
'ARMCLIENTV3 ST',
'RMCLIENTV3 STA',
'MCLIENTV3 STAT',
'CLIENTV3 STATE',
'LIENTV3 STATEF',
'IENTV3 STATEFA',
'ENTV3 STATEFAR',
'NTV3 STATEFARM',
'TV3 STATEFARMC',
'V3 STATEFARMCL',
'3 STATEFARMCLI',
'STATEFARMCLIEN',
'TATEFARMCLIENT',
'STATEFARM',
'CLIENT V3',
'STATEFARM',
'CLIENT V3',
'STATEFARM',
'CLIENT V3',
'STATEFARM',
'CLIENT V3',
':)',
';)',
':)',
'⠝⠓⠗⠅ ஃ ⠟⠑⠙⠟',
'⠑⠑⠟⠟ ஃ ⠙⠛⠟⠕',
'⠛⠟⠍⠑ ஃ ⠅⠑⠍⠃',
'⠅⠟⠇⠝ ஃ ⠟⠕⠗⠕',
'⠝⠓⠗⠅ ஃ ⠟⠑⠙⠟',
'⠑⠑⠟⠟ ஃ ⠙⠛⠟⠕',
'⠛⠟⠍⠑ ஃ ⠅⠑⠍⠃',
'⠅⠟⠇⠝ ஃ ⠟⠕⠗⠕',
'( ͡° ͜ʖ ͡°)',
'( ͠° ͟ʖ ͡°)',
'( ͡° ͟ʖ ͡°)',
'( ͡° ͟ʖ ͠°)一',
'( ͡° ͟ʖ ͠°)═一',
'( ͡° ͟ʖ ͠°)デ═一',
'( ͡° ͟ʖ ͠°)︻デ═一',
' ͡° ͟ʖ ͠°)︻デ═一',
' ͟ʖ ͠°)︻デ═一',
' ͠°)︻デ═一',
')︻デ═一',
];
const getScrambled = () => Array.from({ length: 10 }, () => String.fromCharCode(97 + Math.floor(Math.random() * 26))).join('');
let skyboxName = getScrambled();
let mapData = getScrambled();
//menu interaction functions
//menu extraction
const extract = function (variable, shouldUpdate) {
if (shouldUpdate) { updateConfig() };
return configMain[variable] || configBots[variable];
};
const extractDropdownList = function (variable) {
return tp[variable + "Button"].controller_.binding.value.constraint_.constraints[0].options;
};
const extractAsDropdownInt = function (variable) {
const options = extractDropdownList(variable);
const state = extract(variable);
for (let i = 0; i < options.length; i++) {
if (options[i].value === state) {
return i;
};
};
};
const beginBinding = function (value) {
if (binding == false) {
binding = value;
tp[binding + "BindButton"].title = "PRESS KEY";
};
};
//one day i should make this unshit. dom is not the correct way to go about this.
//unfortunately tweakpane is a pain in the ass and has barely anything for actually extracting/changing vars
//a way it could be done is export preset => change value => import preset
//but doesnt account for it being a button... and dropdowns wouldnt switch properly too. laziness. the problem is that this works fine.
//suppose i could always just log the type of module and refer to it later. you can also get the parent object from the tp object, that would save iterating over everything.
const change = function (module, newValue) { //its important to note that every module must have a unique name (the title of the module, NOT the storeAs)
const labels = document.querySelectorAll('.tp-lblv_l');
const moduleButton = module + "Button";
const moduleLabel = tp[moduleButton].label;
for (const label of labels) {
if (label.textContent == moduleLabel) {
const inputContainer = label.nextElementSibling;
const currentValue = extract(module);
// check for checkbox
const checkbox = inputContainer.querySelector('.tp-ckbv_i');
if (checkbox) {
if (newValue == undefined) {
newValue = (!currentValue);
};
if (newValue !== (!!currentValue)) {
checkbox.click(); // Toggle checkbox
};
log(module, "checkbox", currentValue, newValue);
return extract(module, true);
};
// check for button
const button = inputContainer.querySelector('.tp-btnv_b');
if (button) {
button.click(); // Trigger button click
log(module, "button", currentValue, newValue);
return ("NOMSG"); //no change of state, dont show pop up message
};
// check for dropdown
const dropdown = inputContainer.querySelector('.tp-lstv_s');
if (dropdown) {
if (newValue == undefined) { //if youre going to set a list to a certain value, use the int value of the list item
newValue = (dropdown.selectedIndex + 1) % dropdown.options.length;
};
dropdown.selectedIndex = newValue;
dropdown.dispatchEvent(new Event('change')); // trigger change event for dropdown
log(module, "dropdown", currentValue, newValue);
return extract(module, true);
};
// check for text input
const textInput = inputContainer.querySelector('.tp-txtv_i');
if (textInput) {
textInput.value = newValue;
textInput.dispatchEvent(new Event('change')); // trigger change event for dropdown
return extract(module, true);
};
};
};
};
document.addEventListener('mousedown', function (event) {
if (event.button === 2) {
isRightButtonDown = true;
} else if (event.button === 0) {
isLeftButtonDown = true;
};
}, true);
document.addEventListener('mouseup', function (event) {
if (event.button === 2) {
isRightButtonDown = false;
} else if (event.button === 0) {
isLeftButtonDown = false;
};
}, true);
//menu
document.addEventListener("keydown", function (event) {
event = (event.code.originalReplace("Key", ""));
isKeyToggled[event] = true;
if (event == "Escape") {
noPointerPause = false; unsafeWindow.document.onpointerlockchange();
};
});
document.addEventListener("keyup", function (event) {
event = (event.code.originalReplace("Key", ""));
isKeyToggled[event] = false;
if (document.activeElement && document.activeElement.tagName === 'INPUT') {
return;
} else if (binding != false) {
if (event == "Delete") { event = "Set Bind" };
tp[binding + "BindButton"].title = event;
bindsArray[binding] = event;
save(binding + "Bind", event);
createPopup("Bound " + tp[binding + "Button"].label + " to key: " + event);
binding = false;
} else {
Object.keys(bindsArray).forEach(function (module) {
if ((bindsArray[module] == event) && module != "zoom") {
let state = change(module);
let popupText = state;
if (state != "NOMSG") {
if (state === true || state === false || state === undefined) { state = (state ? "ON" : "OFF") };
popupText = "Set " + module + " to: " + state;
if (extract("announcer")) {
sendChatMessage("I just set " + module + " to " + state + "!");
};
} else {
switch (module) {
case ("hide"):
popupText = "Toggled StateFarm Panel"; break;
case ("showBotPanel"):
popupText = "Toggled Bot Panel"; break;
case ("sfChatShowHide"):
popupText = "Toggled SFC Chat"; break;
case ("panic"):
popupText = "Exiting to set URL..."; break;
default:
popupText = module; break;
};
};
createPopup(popupText);
};
});
};
});
const initTabs = function (tab, guideData) {
tp[tab.storeAs] = tab.location.addTab({
pages: [
{ title: 'Modules' },
{ title: 'Binds' },
{ title: 'Guide' },
],
});
if (guideData) {
const thePages = [];
guideData.forEach(aPage => {
thePages.push({ title: aPage.title });
});
tp[tab.storeAs + "Guide"] = tp[tab.storeAs].pages[2].addTab({ pages: thePages }); //is there a one liner for this? uhhh probabyl
//tp[tab.storeAs + "Guide"] = tab.location.addTab({ thePages: guideData.map(page => ({ title: page.title })) });
for (let i = 0; i < guideData.length; i++) {
const storeAs = tab.storeAs + "Guide" + i;
const text = (guideData[i].content || "Not set up correctly lmao");
initModule({ location: tp[tab.storeAs + "Guide"].pages[i], storeAs: storeAs, monitor: (text.split('\n').length + 0.25), });
monitorObjects[storeAs] = text;
const infoElement = tp[storeAs + "Button"].controller_.view.element.children[1].children[0];
infoElement.style.width = "270px";
infoElement.style.setProperty("margin-left", "-110px", "important");
};
};
};
const initFolder = function (folder) {
tp[folder.storeAs] = folder.location.addFolder({
title: folder.title,
expanded: load(folder.storeAs) !== null ? load(folder.storeAs) : false
});
allFolders.push(folder.storeAs);
};
const initModule = function (module) {
if (module.requirements) {
};
const value = {};
value[module.storeAs] = (module.defaultValue !== undefined ? module.defaultValue : false);
if (module.tooltip) tooltips[module.title] = module.tooltip;
tp[module.storeAs + "TiedModules"] = {
showConditions: (module.showConditions || false),
hideConditions: (module.hideConditions || false),
enableConditions: (module.enableConditions || false),
disableConditions: (module.disableConditions || false), //why have disable when there is already enable? enable acts like an AND operator, whereas having conditions for the opposite allows for an OR operation. it is messy, but hey it works lmao?
};
if (!(module.slider && module.slider.step)) { module.slider = {} };
const config = {
label: module.title,
options: module.dropdown,
min: module.slider.min,
max: module.slider.max,
step: module.slider.step,
title: module.button,
};
if (module.button) {
tp[(module.storeAs + "Button")] = module.location.addButton({
label: module.title,
title: module.button,
}).on("click", (value) => {
if (module.clickFunction !== undefined) { module.clickFunction(value) };
if (module.botParam !== undefined) { updateBotParams(module.botParam) };
});
} else if (module.monitor) {
monitorObjects[module.storeAs] = "Text Goes Here";
tp[(module.storeAs + "Button")] = module.location.addMonitor(monitorObjects, module.storeAs, {
label: '',
expanded: true,
multiline: true,
lineCount: module.monitor,
});
setInterval(() => {
tp[(module.storeAs + "Button")].refresh();
}, 1000);
} else {
tp[module.storeAs + "Button"] = module.location.addInput(value, module.storeAs, config
).on("change", (value) => {
if (module.changeFunction !== undefined) { module.changeFunction(value) };
setTimeout(() => {
if (startUpComplete) {
if ((module.botParam !== undefined)) {
updateBotParams(module.botParam);
};
};
updateHiddenAndDisabled();
saveConfig();
}, 150);
});
};
allModules.push(module.storeAs);
if (module.bindLocation) { initBind(module) };
};
const initBind = function (module) {
if (resetModules) { remove(module.storeAs + "Bind") };
const theBind = (load(module.storeAs + "Bind") || module.defaultBind || "Set Bind");
tp[(module.storeAs + "BindButton")] = module.bindLocation.addButton({
label: module.title,
title: theBind,
}).on("click", (value) => {
beginBinding(module.storeAs);
});
bindsArray[module.storeAs] = theBind;
};
const initMenu = function (reset) {
//INIT MENU
//init tp.mainPanel
resetModules = reset === true;
menuInitiated = false;
if (tp.mainPanel) { tp.mainPanel.dispose() };
if (tp.botPanel) { tp.botPanel.dispose() };
tp.mainPanel = new Tweakpane.Pane(); // eslint-disable-line
tp.mainPanel.hidden = true;
tp.mainPanel.title = menuTitle;
//SFC CHAT
initFolder({ location: tp.mainPanel, title: "StateFarm Chat", storeAs: "sfChatFolder", });
initTabs({ location: tp.sfChatFolder, storeAs: "sfChatTab" }, [
{
title: "WIP", content:
`Sorry! No guide yet!`},
]);
initModule({ location: tp.sfChatTab.pages[0], title: "Username", storeAs: "sfChatUsername", tooltip: "Your username in the chatroom", defaultValue: ("Guest" + (Math.floor(Math.random() * 8999) + 1000)), });
// initModule({ location: tp.sfChatTab.pages[0], title: "Join Chat", storeAs: "sfChatJoin", button: "Join", bindLocation: tp.sfChatTab.pages[1], clickFunction: function(){
// if (sfChatIframe != undefined){
// createPopup("Already Started. Try Showing it.");
// } else {
// startStateFarmChat();
// };
// },});
tp.sfChatTab.pages[0].addSeparator();
initModule({
location: tp.sfChatTab.pages[0], title: "Show/Hide", storeAs: "sfChatShowHide", tooltip: "Toggle chat panel visibility", button: "Show/Hide", bindLocation: tp.sfChatTab.pages[1], defaultBind: "K", clickFunction: function () {
if (sfChatContainer != undefined) {
if (sfChatContainer.style.display == "none") {
sfChatContainer.style.display = "block";
} else {
sfChatContainer.style.display = "none";
};
} else {
startStateFarmChat(); //its just easier this way imo
};
},
});
tp.sfChatTab.pages[0].addSeparator();
initModule({ location: tp.sfChatTab.pages[0], title: "Notifications", storeAs: "sfChatNotifications", tooltip: "Shows an in-game notification for every new chat message", bindLocation: tp.sfChatTab.pages[1], });
initModule({ location: tp.sfChatTab.pages[0], title: "Notification Sound", storeAs: "sfChatNotificationSound", tooltip: "Play a sound for every new message", bindLocation: tp.sfChatTab.pages[1], });
tp.sfChatTab.pages[0].addSeparator();
initModule({ location: tp.sfChatTab.pages[0], title: "Auto Start Chat", storeAs: "sfChatAutoStart", tooltip: "Automatically connects to the chatroom on startup", bindLocation: tp.sfChatTab.pages[1], });
tp.sfChatTab.pages[0].addSeparator();
initModule({ location: tp.sfChatTab.pages[0], title: "Prompt Invitations", storeAs: "sfChatInvitations", tooltip: "Show invite prompts when someone sends a game code in the chatroom", bindLocation: tp.sfChatTab.pages[1], defaultValue: true, });
//COMBAT MODULES
initFolder({ location: tp.mainPanel, title: "Combat", storeAs: "combatFolder", });
initTabs({ location: tp.combatFolder, storeAs: "combatTab" }, [
{
title: "Basics", content:
`This is the combat tab. Here you will find
options relating to aimbotting, and other
useful macros. Aimbot is made active by
turning it on. Using ToggleRM will give you
more control by allowing you to switch by
pressing the right mouse button.
TargetMode also allows a more intuitive
means of selecting who you will target.
The most powerful features you can use
are Predictions and Antibloom. These
improve the accuracy of the tracking.
AntiSwitch will make you lock on to a
target until they die, and if you don't want
to target anyone else after they die then
choose 1Kill too. Auto Refill helps you
stay topped up and choosing the Smart
mode allows you to refill at the moment
when you will not have a long
reload time. GrenadeMAX makes all
grenades get thrown at max strength.`},
{
title: "Visibility", content:
`There are a couple of options related to
visibility (Line-of-Sight). First is
TargetVisible. This tunes the aimbot to
be more strategic with where it aims.
NoWallTrack makes it such that if a
targeted player goes behind a wall, you
stop aimlocking them. There is also an
AutoFire mode with this sort of
functionality.`},
{
title: "Advanced", content:
`If you want to increase stealthiness,
make use of MinAngle and AntiSnap. The
first will make it so that you have to
manually move your reticle within your
specified radius to lock on. The latter
smooths snapping, which evades
detection on botter spotter scripts.
If you want to be more powerful, opt for
SilentAim. This modifies your direction
packets instead of making you lock on.
However, this can lead to slightly glitchy
movement. When this is on, MinAngle
changes to instead narrow down the
selection of targets rather than acting
as a guide.
AntiSneak is a module which, while not
always showing use, can help you in a
difficult situation. It automatically
switches targets to a player that enters
your specified range, and begins
shooting with your primary gun, and then
the pistol. Ideal use case is when you are
sniping and someone sneaks up on you
(...hence it is called... AntiSneak).`},
]);
initModule({ location: tp.combatTab.pages[0], title: "Aimbot", storeAs: "aimbot", tooltip: "Locks onto targeted player", bindLocation: tp.combatTab.pages[1], defaultBind: "V", });
initFolder({ location: tp.combatTab.pages[0], title: "Aimbot Options", storeAs: "aimbotFolder", });
initModule({ location: tp.aimbotFolder, title: "TargetMode", storeAs: "aimbotTargetMode", tooltip: "Decides the priority for which player aimbot should target", bindLocation: tp.combatTab.pages[1], defaultBind: "T", dropdown: [{ text: "Pointing At", value: "pointingat" }, { text: "Nearest", value: "nearest" }], defaultValue: "pointingat", enableConditions: [["aimbot", true]], });
initModule({ location: tp.aimbotFolder, title: "TargetVisible", storeAs: "aimbotVisibilityMode", tooltip: "A filter, applied after TargetMode helping to pick the aimbot target", bindLocation: tp.combatTab.pages[1], dropdown: [{ text: "Disabled", value: "disabled" }, { text: "Prioritise Visible", value: "prioritise" }, { text: "Only Visible", value: "onlyvisible" }], defaultValue: "disabled", enableConditions: [["aimbot", true]] });
tp.aimbotFolder.addSeparator();
initModule({ location: tp.aimbotFolder, title: "ToggleRM", storeAs: "aimbotRightClick", tooltip: "Modifies aimbot to only lock when the right mouse is held", bindLocation: tp.combatTab.pages[1], enableConditions: [["aimbot", true]], });
initModule({ location: tp.aimbotFolder, title: "SilentAim", storeAs: "silentAimbot", tooltip: "Shoots without moving the camera. ONLY visual, VERY blatant cheating. Refer to the GitHub README for more information", bindLocation: tp.combatTab.pages[1], enableConditions: [["aimbot", true]], });
initModule({ location: tp.aimbotFolder, title: "SemiSilent", storeAs: "aimbSemiSilent", tooltip: "SilentAimbot behavior, but will move the camera after a shot has been fired", bindLocation: tp.combatTab.pages[1], enableConditions: [["aimbot", true], ["silentAimbot", true]], });
initModule({ location: tp.aimbotFolder, title: "NoWallTrack", storeAs: "noWallTrack", tooltip: "Aimbot ignores the player if they're behind obstacles", bindLocation: tp.combatTab.pages[1], enableConditions: [["aimbot", true], ["silentAimbot", false]], });
tp.aimbotFolder.addSeparator();
initModule({ location: tp.aimbotFolder, title: "Prediction", storeAs: "prediction", tooltip: "Predicts where the player will be when the bullet hits them and ajusts aimbot accordingly", bindLocation: tp.combatTab.pages[1], enableConditions: [["aimbot", true]], defaultValue: true, });
initModule({ location: tp.aimbotFolder, title: "AntiBloom", storeAs: "antiBloom", tooltip: "Locks onto the predicted bloom point. Good for shooting & moving", bindLocation: tp.combatTab.pages[1], enableConditions: [["aimbot", true]], defaultValue: true, });
tp.aimbotFolder.addSeparator();
initModule({ location: tp.aimbotFolder, title: "AntiSwitch", storeAs: "antiSwitch", tooltip: "Prevents the aimbot from changing the target until they die", bindLocation: tp.combatTab.pages[1], enableConditions: [["aimbot", true]], });
initModule({ location: tp.aimbotFolder, title: "1 Kill", storeAs: "oneKill", tooltip: "Disables aimbot when the targeted player dies", bindLocation: tp.combatTab.pages[1], enableConditions: [["aimbot", true]], });
tp.aimbotFolder.addSeparator();
initModule({ location: tp.aimbotFolder, title: "MinAngle", storeAs: "aimbotMinAngle", tooltip: "Prevents you from snapping if the angle between you and the player is greater than this value (in degrees)", slider: { min: 0.05, max: 360, step: 1 }, defaultValue: 360, enableConditions: [["aimbot", true]], });
initModule({ location: tp.aimbotFolder, title: "AntiSnap", storeAs: "aimbotAntiSnap", tooltip: "This makes snapping smooth at higher values. useful to avoid being spotted", slider: { min: 0, max: 0.99, step: 0.01 }, defaultValue: 0, enableConditions: [["aimbot", true], ["silentAimbot", false]], });
initModule({ location: tp.aimbotFolder, title: "AntiSneak", storeAs: "antiSneak", tooltip: "Recommended distance under 2. This automatically kills players in the given range", slider: { min: 0, max: 5, step: 0.2 }, defaultValue: 0, enableConditions: [["aimbot", true]], });
tp.aimbotFolder.addSeparator();
initModule({ location: tp.aimbotFolder, title: "ESPColor", storeAs: "aimbotColor", tooltip: "The color used to highlight the ESP line of a targeted player. Useless if PlayerESP is disabled", defaultValue: "#0000ff", enableConditions: [["aimbot", true]] });
tp.combatTab.pages[0].addSeparator();
initModule({ location: tp.combatTab.pages[0], title: "Auto Refill", storeAs: "autoRefill", tooltip: "This automatically reloads your gun if there is no more ammo", bindLocation: tp.combatTab.pages[1], });
initModule({ location: tp.combatTab.pages[0], title: "Smart Refill", storeAs: "smartRefill", tooltip: "This makes your weapon refill at the best moment, which reduces reload time", bindLocation: tp.combatTab.pages[1], showConditions: [["autoRefill", true]], });
tp.combatTab.pages[0].addSeparator();
initModule({ location: tp.combatTab.pages[0], title: "Auto Fire", storeAs: "enableAutoFire", tooltip: "Automatically shoot the gun", bindLocation: tp.combatTab.pages[1], });
initModule({ location: tp.combatTab.pages[0], title: "AutoFireType", storeAs: "autoFireType", tooltip: "Picks how to shoot the gun", bindLocation: tp.combatTab.pages[1], dropdown: [{ text: "Force Automatic", value: "forceAutomatic" }, { text: "While Visible", value: "whileVisible" }, { text: "While Aimbotting", value: "whileAimbot" }, { text: "Visible and Aimbotting", value: "whileVisAimbot" }, { text: "Always", value: "always" }], defaultValue: "leftMouse", showConditions: [["enableAutoFire", true]] });
initModule({ location: tp.combatTab.pages[0], title: "MinAccuracy%", storeAs: "autoFireAccuracy", tooltip: "Minimum spread/accuracy before shooting. Helpful for sniper guns, bad for automatics. Leave at 0 for default.", slider: { min: 0, max: 1, step: 0.05 }, defaultValue: 0, });
tp.combatTab.pages[0].addSeparator();
initModule({ location: tp.combatTab.pages[0], title: "GrenadeMAX", storeAs: "grenadeMax", tooltip: "Sets grenades to be thrown to max power immediately without the need of charging", bindLocation: tp.combatTab.pages[1], });
initModule({ location: tp.combatTab.pages[0], title: "Nade Power", storeAs: "grenadePower", tooltip: "porcupane hijinks ensue — Today at 6:33 PM• goo/ber grenade power override for how long you hold ot", slider: { min: 0, max: 1, step: 0.05 }, defaultValue: 1, });
//RENDER MODULES
initFolder({ location: tp.mainPanel, title: "Render", storeAs: "renderFolder", });
initTabs({ location: tp.renderFolder, storeAs: "renderTab" }, [
{
title: "WIP", content:
`Sorry! No guide yet!`},
]);
initModule({ location: tp.renderTab.pages[0], title: "PlayerESP", storeAs: "playerESP", tooltip: "Creates boxes around enemy players", bindLocation: tp.renderTab.pages[1], });
initModule({ location: tp.renderTab.pages[0], title: "Tracers", storeAs: "tracers", tooltip: "Creates lines pointing from the center of the screen to the location of enemy players", bindLocation: tp.renderTab.pages[1], });
initModule({ location: tp.renderTab.pages[0], title: "Chams", storeAs: "chams", tooltip: "Renders players through walls", bindLocation: tp.renderTab.pages[1], });
initModule({ location: tp.renderTab.pages[0], title: "Nametags", storeAs: "nametags", tooltip: "Enlarges nametags and makes them appear through walls", bindLocation: tp.renderTab.pages[1], });
initModule({ location: tp.renderTab.pages[0], title: "Trajectories", storeAs: "trajectories", tooltip: "Shows the path your grenade will take when thrown", bindLocation: tp.renderTab.pages[1], });
//initModule({ location: tp.renderTab.pages[0], title: "Targets", storeAs: "targets", tooltip: "It's borked rn", bindLocation: tp.renderTab.pages[1], });
initModule({ location: tp.renderTab.pages[0], title: "PredictionESP", storeAs: "predictionESP", tooltip: "Creates an ESP box at the predicted position of the player", bindLocation: tp.renderTab.pages[1], });
tp.renderTab.pages[0].addSeparator();
initFolder({ location: tp.renderTab.pages[0], title: "Player ESP/Tracers Options", storeAs: "tracersFolder", });
initModule({ location: tp.tracersFolder, title: "Type", storeAs: "tracersType", tooltip: "The mode for how ESP/Tracers are coloured. Different colour options present themselves based on option.\n\nStatic: Just stays as one colour.\nProximity: Fades between three colours based on how close someone is.\nVisibility: Switches between two colours if there is Line of Sight.", bindLocation: tp.renderTab.pages[1], dropdown: [{ text: "Static", value: "static" }, { text: "Proximity", value: "proximity" }, { text: "Visibility", value: "visibility" }], defaultValue: "static", disableConditions: [["tracers", false], ["playerESP", false]], });
initModule({ location: tp.tracersFolder, title: "Color 1", storeAs: "tracersColor1", tooltip: "Static: Just stays this colour.\nProximity: Very close colour\nVisibility: Not visible.", defaultValue: "#ff0000", disableConditions: [["tracers", false], ["playerESP", false]], });
initModule({ location: tp.tracersFolder, title: "Color 2", storeAs: "tracersColor2", tooltip: "Static: (Unused)\nProximity: Moderately close colour\nVisibility: Visible.", defaultValue: "#00ff00", disableConditions: [["tracers", false], ["playerESP", false]], hideConditions: [["tracersType", "static"]], });
initModule({ location: tp.tracersFolder, title: "Color 3", storeAs: "tracersColor3", tooltip: "Static: (Unused)\nProximity: Furthest colour\nVisibility: (Unused)", defaultValue: "#ffffff", disableConditions: [["tracers", false], ["playerESP", false]], showConditions: [["tracersType", "proximity"]], });
initModule({ location: tp.tracersFolder, title: "Dist 1->2", storeAs: "tracersColor1to2", tooltip: "Proximity: Distance from which it fades from 1 to 2. Should be the smaller range.", slider: { min: 0, max: 30, step: 0.25 }, defaultValue: 5, showConditions: [["tracersType", "proximity"]], disableConditions: [["tracers", false], ["playerESP", false]], });
initModule({ location: tp.tracersFolder, title: "Dist 2->3", storeAs: "tracersColor2to3", tooltip: "Proximity: Distance from which it fades from 2 to 3. Should be the larger range.", slider: { min: 0, max: 30, step: 0.25 }, defaultValue: 15, showConditions: [["tracersType", "proximity"]], disableConditions: [["tracers", false], ["playerESP", false]], });
tp.tracersFolder.addSeparator();
initModule({ location: tp.tracersFolder, title: "PredictionESPColor", storeAs: "predictionESPColor", tooltip: "Colour to use for the PredictionESP box", defaultValue: "#ff0000", disableConditions: [ ["predictionESP", false]], });
tp.renderTab.pages[0].addSeparator();
initFolder({ location: tp.renderTab.pages[0], title: "Ammo ESP/Tracers Options", storeAs: "tracersAmmoFolder", });
initFolder({ location: tp.tracersAmmoFolder, title: "Ammo", storeAs: "ammoFolder", });
initModule({ location: tp.ammoFolder, title: "AESP", storeAs: "ammoESP", tooltip: "Displays where ammo is on the map", bindLocation: tp.renderTab.pages[1], });
initModule({ location: tp.ammoFolder, title: "ATracers", storeAs: "ammoTracers", tooltip: "No tooltip available", bindLocation: tp.renderTab.pages[1], });
tp.ammoFolder.addSeparator();
initModule({ location: tp.ammoFolder, title: "ARegime", storeAs: "ammoESPRegime", tooltip: "No tooltip available", bindLocation: tp.renderTab.pages[1], dropdown: [{ text: "When Depleted", value: "whendepleted" }, { text: "When Low", value: "whenlow" }, { text: "Below Max", value: "belowmax" }, { text: "Always On", value: "alwayson" },], defaultValue: "whendepleted", disableConditions: [["ammoESP", false], ["ammoTracers", false]], });
initModule({ location: tp.ammoFolder, title: "AColor", storeAs: "ammoESPColor", tooltip: "No tooltip available", defaultValue: "#ffff00", disableConditions: [["ammoESP", false], ["ammoTracers", false]], });
initFolder({ location: tp.tracersAmmoFolder, title: "Grenades", storeAs: "grenadesFolder", });
initModule({ location: tp.grenadesFolder, title: "GESP", storeAs: "grenadeESP", tooltip: "Displays where grenade pickupables is on the map", bindLocation: tp.renderTab.pages[1], });
initModule({ location: tp.grenadesFolder, title: "GTracers", storeAs: "grenadeTracers", tooltip: "No tooltip available", bindLocation: tp.renderTab.pages[1], });
tp.grenadesFolder.addSeparator();
initModule({ location: tp.grenadesFolder, title: "GRegime", storeAs: "grenadeESPRegime", tooltip: "No tooltip available", bindLocation: tp.renderTab.pages[1], dropdown: [{ text: "When Depleted", value: "whendepleted" }, { text: "When Low", value: "whenlow" }, { text: "Below Max", value: "belowmax" }, { text: "Always On", value: "alwayson" },], defaultValue: "whendepleted", disableConditions: [["grenadeESP", false], ["grenadeTracers", false]], });
initModule({ location: tp.grenadesFolder, title: "GColor", storeAs: "grenadeESPColor", tooltip: "No tooltip available", defaultValue: "#00ffff", disableConditions: [["grenadeESP", false], ["grenadeTracers", false]], });