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Copy pathSDLFuncs.cpp
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143 lines (125 loc) · 3.59 KB
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#include "Constants.h"
#include "SDLFuncs.h"
#include <SDL.h>
#include <SDL_ttf.h>
#include <vector>
#include <random>
#include <chrono>
#include <iostream>
#include <string>
bool init(SDL_Window** window, SDL_Renderer** renderer) {
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
std::cerr << "Failed to initialize SDL: " << SDL_GetError() << std::endl;
return false;
}
if (TTF_Init() < 0) {
std::cerr << "Failed to initialize TTF: " << TTF_GetError() << std::endl;
return false;
}
*window = SDL_CreateWindow("Sorting Visualizer", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
if (!window) {
std::cerr << "Failed to create Window: " << SDL_GetError() << std::endl;
SDL_Quit();
return false;
}
SDL_RaiseWindow(*window);
*renderer = SDL_CreateRenderer(*window, -1, SDL_RENDERER_ACCELERATED);
if (!renderer) {
std::cerr << "Failed to create renderer: " << SDL_GetError() << std::endl;
SDL_DestroyWindow(*window);
SDL_Quit();
return false;
}
return true;
}
void close(SDL_Window** window, SDL_Renderer** renderer) {
SDL_DestroyWindow(*window);
SDL_DestroyRenderer(*renderer);
SDL_Quit();
}
int get_num_rects() {
int x{};
std::cout << "Number of elements: ";
std::cin >> x;
if (x > SCREEN_HEIGHT || x > SCREEN_WIDTH) {
std::cerr << "ERROR: Number of elements greater than Window dimensions" << std::endl;
return -1;
}
return x;
}
std::vector<SDL_Rect> generate_array(int width, int height, int l) {
std::vector<int> arr{};
std::vector<SDL_Rect> rects{};
for (int i = 0; i < l; i++) {
arr.push_back(i+1);
}
unsigned int seed = std::chrono::system_clock::now().time_since_epoch().count();
std::shuffle(arr.begin(), arr.end(), std::default_random_engine(seed));
for (int i = 0; i < l; i++) {
rects.push_back(SDL_Rect{ i * width, SCREEN_HEIGHT - arr[i] * height, width, arr[i] * height });
}
return rects;
}
int event_handle(SDL_Event e) {
while (SDL_PollEvent(&e)) {
switch (e.type) {
case SDL_QUIT:
return -1;
break;
case SDL_MOUSEBUTTONDOWN:
while (!SDL_PollEvent(&e) || e.type != SDL_MOUSEBUTTONUP) {
SDL_Delay(50);
}
break;
}
}
}
int visualizer(Pack* pack, std::vector<SDL_Rect> arr, int cur, int max, int pre, int post, bool complete) {
SDL_SetRenderDrawColor(pack->renderer, 0x00, 0x00, 0x00, 0xFF);
SDL_RenderClear(pack->renderer);
SDL_Event e{};
SDL_RenderCopy(pack->renderer, pack->text, nullptr, &pack->text_box);
if (max == -1) max = arr.size();
//Run Completed animaiton
if (complete) {
SDL_SetRenderDrawColor(pack->renderer, 0x00, 0xFF, 0x00, 0xFF);
for (int i = 0; i < arr.size(); i++) {
for (int j = 0; j < arr.size(); j++) {
if (event_handle(e) < 0) return -1;
if (j > i) {
SDL_SetRenderDrawColor(pack->renderer, 0xFF, 0xFF, 0xFF, 0xFF);
}
else {
SDL_SetRenderDrawColor(pack->renderer, 0x00, 0xFF, 0x00, 0xFF);
}
SDL_RenderFillRect(pack->renderer, &arr[j]);
}
SDL_RenderPresent(pack->renderer);
SDL_Delay(100/arr.size());
}
}
//Animate current step
else {
for (int i = 0; i < arr.size(); i++) {
if (event_handle(e) < 0) {
return -1;
}
if (i == cur) {
SDL_SetRenderDrawColor(pack->renderer, 0xFF, 0x00, 0xFF, 0xFF);
}
else if (i == pre) {
SDL_SetRenderDrawColor(pack->renderer, 0xFF, 0x00, 0x00, 0xFF);
}
else if (i == post) {
SDL_SetRenderDrawColor(pack->renderer, 0x00, 0x00, 0xFF, 0xFF);
}
else {
SDL_SetRenderDrawColor(pack->renderer, 0xFF, 0xFF, 0xFF, 0xFF);
}
SDL_RenderFillRect(pack->renderer, &arr[i]);
}
SDL_RenderPresent(pack->renderer);
SDL_Delay(300 / arr.size());
}
return 0;
}