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ReforgeEngine.lua
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593 lines (546 loc) · 19.8 KB
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---@type string, AddonTable
local addonName, addonTable = ...
local REFORGE_COEFF = addonTable.REFORGE_COEFF
local ReforgeLite = addonTable.ReforgeLite
local playerClass = addonTable.playerClass
local statIds = addonTable.statIds
local print = addonTable.print
local GetItemStats = addonTable.GetItemStatsFromTooltip
local playerRace = select(2, UnitRace("player"))
---------------------------------------------------------------------------------------
---Gets stat multipliers from equipped amplification items
---Calculates bonus factors for Haste, Mastery, and Spirit based on item level
---@return table<number, number> multipliers Table of stat ID to multiplier (e.g., {[statIds.HASTE] = 1.05})
function ReforgeLite:GetStatMultipliers()
local result = {}
for _, v in ipairs(self.itemData) do
if addonTable.AmplificationItems[v.itemInfo.itemId] then
local factor = 1 + 0.01 * Round(addonTable.GetRandPropPoints(v.itemInfo.ilvl, 2) / 420)
result[statIds.HASTE] = (result[statIds.HASTE] or 1) * factor
result[statIds.MASTERY] = (result[statIds.MASTERY] or 1) * factor
result[statIds.SPIRIT] = (result[statIds.SPIRIT] or 1) * factor
end
end
return result
end
local CASTER_SPEC = {[statIds.EXP] = {[statIds.HIT] = 1}}
local HYBRID_SPEC = {[statIds.SPIRIT] = {[statIds.HIT] = 1}, [statIds.EXP] = {[statIds.HIT] = 1}}
addonTable.SPEC_IDS = {
DEATHKNIGHT = { blood = 250, frost = 251, unholy = 252 },
DRUID = { balance = 102, feralcombat = 103, guardian = 104, restoration = 105 },
HUNTER = { beastmastery = 253, marksmanship = 254, survival = 255 },
MAGE = { arcane = 62, fire = 63, frost = 64 },
MONK = { brewmaster = 268, mistweaver = 270, windwalker = 269 },
PALADIN = { holy = 65, protection = 66, retribution = 70 },
PRIEST = { discipline = 256, holy = 257, shadow = 258 },
ROGUE = { assassination = 259, combat = 260, subtlety = 261 },
SHAMAN = { elemental = 262, enhancement = 263, restoration = 264 },
WARLOCK = { affliction = 265, demonology = 266, destruction = 267 },
WARRIOR = { arms = 71, fury = 72, protection = 73 }
}
local STAT_CONVERSIONS = {
DRUID = {
specs = {
[addonTable.SPEC_IDS.DRUID.balance] = HYBRID_SPEC,
[addonTable.SPEC_IDS.DRUID.restoration] = CASTER_SPEC -- Resto
}
},
MAGE = { base = CASTER_SPEC },
MONK = {
specs = {
[addonTable.SPEC_IDS.MONK.mistweaver] = {
[statIds.SPIRIT] = {[statIds.HIT] = 0.5, [statIds.EXP] = 0.5},
[statIds.HASTE] = {[statIds.HASTE] = 0.5},
}
}
},
PALADIN = {
specs = {
[addonTable.SPEC_IDS.PALADIN.holy] = CASTER_SPEC -- Holy
}
},
PRIEST = {
base = CASTER_SPEC,
specs = {
[addonTable.SPEC_IDS.PRIEST.shadow] = HYBRID_SPEC -- Shadow
}
},
SHAMAN = {
specs = {
[addonTable.SPEC_IDS.SHAMAN.elemental] = HYBRID_SPEC, -- Ele
[addonTable.SPEC_IDS.SHAMAN.restoration] = CASTER_SPEC -- Resto
}
},
WARLOCK = { base = CASTER_SPEC },
}
---Gets stat conversion rules for the current class/spec
---Handles special conversions like Spirit->Hit for casters, Expertise->Hit for hybrids
---@return table<number, table<number, number>>|nil conversion Nested table of source stat to {dest stat = conversion rate}
function ReforgeLite:GetConversion()
self.conversion = wipe(self.conversion or {})
self.specID = PlayerUtil.GetCurrentSpecID()
local classInfo = STAT_CONVERSIONS[playerClass]
if classInfo then
if classInfo.base then
MergeTable(self.conversion, classInfo.base)
end
if self.specID and classInfo.specs and classInfo.specs[self.specID] then
MergeTable(self.conversion, classInfo.specs[self.specID])
end
end
if playerRace == "Human" then
self.conversion[statIds.SPIRIT] = self.conversion[statIds.SPIRIT] or {}
self.conversion[statIds.SPIRIT][statIds.SPIRIT] = (self.conversion[statIds.SPIRIT][statIds.SPIRIT] or 1) * 0.03
end
end
---Updates method stats with final calculations including conversions
---Applies stat conversions, rating adjustments, and calculates final stat totals
---@param method table The reforge method containing stats and orig_stats
---@return nil
function ReforgeLite:UpdateMethodStats (method)
local mult = self:GetStatMultipliers()
local oldstats = {}
method.stats = {}
for i = 1, addonTable.itemStatCount do
oldstats[i] = addonTable.itemStats[i].getter ()
method.stats[i] = oldstats[i] / (mult[i] or 1)
end
method.items = method.items or {}
for k, item in ipairs(self.itemData) do
local stats = GetItemStats(item.itemInfo)
local orgstats = CopyTable(stats)
local reforge = item.itemInfo.reforge
method.items[k] = method.items[k] or {}
method.items[k].stats = nil
method.items[k].amount = nil
for s, v in ipairs(addonTable.itemStats) do
method.stats[s] = method.stats[s] - (orgstats[v.name] or 0) + (stats[v.name] or 0)
end
if reforge then
local src, dst = unpack(self.reforgeTable[reforge])
local amount = floor ((orgstats[addonTable.itemStats[src].name] or 0) * REFORGE_COEFF)
method.stats[src] = method.stats[src] + amount
method.stats[dst] = method.stats[dst] - amount
end
if method.items[k].src and method.items[k].dst then
method.items[k].amount = floor ((stats[addonTable.itemStats[method.items[k].src].name] or 0) * REFORGE_COEFF)
method.stats[method.items[k].src] = method.stats[method.items[k].src] - method.items[k].amount
method.stats[method.items[k].dst] = method.stats[method.items[k].dst] + method.items[k].amount
end
end
for s, f in pairs(mult) do
method.stats[s] = Round(method.stats[s] * f)
end
for src, c in pairs(self.conversion) do
for dst, f in pairs(c) do
method.stats[dst] = method.stats[dst] + Round((method.stats[src] - oldstats[src]) * f)
end
end
end
---Finalizes a reforge solution and displays results
---Creates the method window, updates stats, and shows the reforge plan
---@param data table The reforge solution data with item reforges
---@return nil
function ReforgeLite:FinalizeReforge (data)
for _,item in ipairs(data.method.items) do
item.reforge = nil
if item.src and item.dst then
item.reforge = self:GetReforgeTableIndex(item.src, item.dst)
end
item.stats = nil
end
self:UpdateMethodStats (data.method)
end
---Resets the current reforge method
---Clears all reforges and restores original stats
---@return nil
function ReforgeLite:ResetMethod ()
local method = { items = {} }
for k, v in ipairs(self.itemData) do
method.items[k] = {}
if v.itemInfo.reforge then
method.items[k].reforge = v.itemInfo.reforge
method.items[k].src, method.items[k].dst = unpack(self.reforgeTable[v.itemInfo.reforge])
end
end
self:UpdateMethodStats (method)
self.pdb.method = method
self.pdb.methodOrigin = addonName
self:UpdateMethodCategory()
end
---Checks if a stat value satisfies the cap constraints
---@param cap table The cap configuration with stat, method (AtLeast/AtMost/etc), and value
---@param value number The stat value to check
---@return boolean allowed True if the value satisfies the cap constraint
function ReforgeLite:CapAllows (cap, value)
for _,v in ipairs(cap.points) do
if v.method == addonTable.StatCapMethods.AtLeast and value < v.value then
return false
elseif v.method == addonTable.StatCapMethods.AtMost and value > v.value then
return false
elseif v.method == addonTable.StatCapMethods.Exactly and value ~= v.value then
return false
end
end
return true
end
---Checks if an item slot is locked from reforging
---Items are locked if empty, below ilvl 200, or manually locked by user
---@param slot number The item slot index
---@return boolean locked True if the item is locked
function ReforgeLite:IsItemLocked (slot)
local slotData = self.itemData[slot].itemInfo
return not slotData.link
or slotData.ilvl < 200
or self.pdb.itemsLocked[slotData.itemGUID]
end
------------------------------------- CLASSIC REFORGE ------------------------------
---Creates a reforge option for an item
---Calculates stat deltas and score changes for reforging src stat to dst stat
---@param item table The item data with stats
---@param data table Global reforge data (caps, weights, conversions, multipliers)
---@param src? number Source stat ID to reforge from (nil for no reforge)
---@param dst? number Destination stat ID to reforge to (nil for no reforge)
---@return table option Reforge option with src, dst, delta1, delta2, dscore
function ReforgeLite:MakeReforgeOption(item, data, src, dst)
local delta1, delta2, dscore = 0, 0, 0
if src and dst then
local amountRaw = floor(item.stats[src] * REFORGE_COEFF)
local amount = Round(amountRaw * (data.mult[src] or 1))
if src == data.caps[1].stat then
delta1 = delta1 - amount
elseif src == data.caps[2].stat then
delta2 = delta2 - amount
else
dscore = dscore - data.weights[src] * amount
end
if data.conv[src] then
for to, factor in pairs(data.conv[src]) do
local conv = Round(amount * factor)
if data.caps[1].stat == to then
delta1 = delta1 - conv
elseif data.caps[2].stat == to then
delta2 = delta2 - conv
else
dscore = dscore - data.weights[to] * conv
end
end
end
amount = Round(amountRaw * (data.mult[dst] or 1))
if dst == data.caps[1].stat then
delta1 = delta1 + amount
elseif dst == data.caps[2].stat then
delta2 = delta2 + amount
else
dscore = dscore + data.weights[dst] * amount
end
if data.conv[dst] then
for to, factor in pairs(data.conv[dst]) do
local conv = Round(amount * factor)
if data.caps[1].stat == to then
delta1 = delta1 + conv
elseif data.caps[2].stat == to then
delta2 = delta2 + conv
else
dscore = dscore + data.weights[to] * conv
end
end
end
end
return {d1 = delta1, d2 = delta2, src = src, dst = dst, score = dscore}
end
---Gets all valid reforge options for an item
---Returns locked item's current reforge if locked, otherwise all possible reforges
---@param item table The item data with stats
---@param data table Global reforge data (caps, weights, conversions, multipliers)
---@param slot number The item slot index
---@return table<number, table> options Array of reforge options indexed by state key
function ReforgeLite:GetItemReforgeOptions (item, data, slot)
if self:IsItemLocked (slot) then
local src, dst = nil, nil
if self.itemData[slot].itemInfo.reforge then
src, dst = unpack(self.reforgeTable[self.itemData[slot].itemInfo.reforge])
end
return { self:MakeReforgeOption (item, data, src, dst) }
end
local aopt = {}
aopt[0] = self:MakeReforgeOption (item, data)
for src = 1, addonTable.itemStatCount do
if item.stats[src] > 0 then
for dst = 1, addonTable.itemStatCount do
if item.stats[dst] == 0 then
local o = self:MakeReforgeOption (item, data, src, dst)
local pos = o.d1 + o.d2 * self.TABLE_SIZE
if not aopt[pos] or aopt[pos].score < o.score then
aopt[pos] = o
end
end
end
end
end
local opt = {}
for _, v in pairs (aopt) do
tinsert (opt, v)
end
return opt
end
function ReforgeLite:InitializeMethod()
local method = { items = {} }
local orgitems = {}
for k, v in ipairs(self.itemData) do
method.items[k] = { stats = {} }
orgitems[k] = {}
local stats = GetItemStats(v.itemInfo)
local orgstats = CopyTable(stats)
for j, stat in ipairs(addonTable.itemStats) do
method.items[k].stats[j] = (stats[stat.name] or 0)
orgitems[k][j] = (orgstats[stat.name] or 0)
end
end
return method, orgitems
end
function ReforgeLite:InitReforgeClassic()
local method, orgitems = self:InitializeMethod()
local data = {}
data.method = method
data.weights = CopyTable (self.pdb.weights)
data.caps = CopyTable (self.pdb.caps)
data.caps[1].init = 0
data.caps[2].init = 0
data.initial = {}
data.mult = self:GetStatMultipliers()
data.conv = CopyTable(self.conversion)
for i = 1, 2 do
for point = 1, #data.caps[i].points do
local preset = data.caps[i].points[point].preset
if self.capPresets[preset] == nil then
preset = 1
end
if self.capPresets[preset].getter then
data.caps[i].points[point].value = floor(self.capPresets[preset].getter())
end
end
end
for i = 1, addonTable.itemStatCount do
data.initial[i] = addonTable.itemStats[i].getter() / (data.mult[i] or 1)
for j = 1, #orgitems do
data.initial[i] = data.initial[i] - orgitems[j][i]
end
end
local reforged = {}
for i = 1, addonTable.itemStatCount do
reforged[i] = 0
end
for i = 1, #data.method.items do
local reforge = self.itemData[i].itemInfo.reforge
if reforge then
local src, dst = unpack(self.reforgeTable[reforge])
local amount = floor (method.items[i].stats[src] * REFORGE_COEFF)
data.initial[src] = data.initial[src] + amount
data.initial[dst] = data.initial[dst] - amount
reforged[src] = reforged[src] - amount
reforged[dst] = reforged[dst] + amount
end
end
for src, c in pairs(data.conv) do
for dst, f in pairs(c) do
data.initial[dst] = data.initial[dst] - Round(reforged[src] * (data.mult[src] or 1) * f)
end
end
if data.caps[1].stat > 0 then
data.caps[1].init = data.initial[data.caps[1].stat]
for i = 1, #data.method.items do
data.caps[1].init = data.caps[1].init + data.method.items[i].stats[data.caps[1].stat]
end
end
if data.caps[2].stat > 0 then
data.caps[2].init = data.initial[data.caps[2].stat]
for i = 1, #data.method.items do
data.caps[2].init = data.caps[2].init + data.method.items[i].stats[data.caps[2].stat]
end
end
if data.caps[1].stat == 0 then
data.caps[1], data.caps[2] = data.caps[2], data.caps[1]
end
if data.caps[2].stat == data.caps[1].stat then
data.caps[2].stat = 0
data.caps[2].init = 0
end
for src, conv in pairs(data.conv) do
if data.weights[src] == 0 then
if (data.caps[1].stat and conv[data.caps[1].stat]) or (data.caps[2].stat and conv[data.caps[2].stat]) then
if src == statIds.EXP then
data.weights[src] = -1
else
data.weights[src] = 1
end
end
end
end
return data
end
function ReforgeLite:ComputeReforgeCore(reforgeOptions)
local char, floor = string.char, floor
local scores, codes = {0}, {""}
for i, opt in ipairs(reforgeOptions) do
local newscores, newcodes = {}, {}
for k, score in pairs(scores) do
self:RunYieldCheck(50000)
local s1, s2 = k % self.TABLE_SIZE, floor(k / self.TABLE_SIZE)
for j = 1, #opt do
local nscore = score + opt[j].score
local nk = s1 + opt[j].d1 + (s2 + opt[j].d2) * self.TABLE_SIZE
if not newscores[nk] or nscore > newscores[nk] then
newscores[nk] = nscore
newcodes[nk] = codes[k] .. char(j)
end
end
end
scores, codes = newscores, newcodes
end
return scores, codes
end
function ReforgeLite:ChooseReforgeClassic (data, reforgeOptions, scores, codes)
local bestCode = {nil, nil, nil, nil}
local bestScore = {0, 0, 0, 0}
for k, score in pairs(scores) do
self:RunYieldCheck(100000)
local s1 = data.caps[1].init
local s2 = data.caps[2].init
local code = codes[k]
for i = 1, #code do
local b = code:byte (i)
s1 = s1 + reforgeOptions[i][b].d1
s2 = s2 + reforgeOptions[i][b].d2
end
local a1, a2 = true, true
if data.caps[1].stat > 0 then
a1 = a1 and self:CapAllows (data.caps[1], s1)
score = score + self:GetCapScore (data.caps[1], s1)
end
if data.caps[2].stat > 0 then
a2 = a2 and self:CapAllows (data.caps[2], s2)
score = score + self:GetCapScore (data.caps[2], s2)
end
local allow = a1 and (a2 and 1 or 2) or (a2 and 3 or 4)
if not bestCode[allow] or score > bestScore[allow] then
bestCode[allow] = code
bestScore[allow] = score
end
end
return bestCode[1] or bestCode[2] or bestCode[3] or bestCode[4]
end
local chooseLoops = 0
---Main entry point for Classic (DP) reforge algorithm
---Initializes data, generates reforge options, computes optimal solution
---@return nil
function ReforgeLite:ComputeReforgeClassic()
self.TABLE_SIZE = floor(10000 * (self.db.accuracy / addonTable.MAX_SPEED))
local data = self:InitReforgeClassic()
local reforgeOptions = {}
for i = 1, #self.itemData do
reforgeOptions[i] = self:GetItemReforgeOptions(data.method.items[i], data, i)
end
chooseLoops = 0
local scores, codes = self:ComputeReforgeCore(reforgeOptions)
chooseLoops = 0
local code = self:ChooseReforgeClassic(data, reforgeOptions, scores, codes)
for i = 1, #data.method.items do
local opt = reforgeOptions[i][code:byte(i)]
if data.conv[statIds.SPIRIT] and data.conv[statIds.SPIRIT][statIds.HIT] == 1 then
if opt.dst == statIds.HIT and data.method.items[i].stats[statIds.SPIRIT] == 0 then
opt.dst = statIds.SPIRIT
end
end
data.method.items[i].src = opt.src
data.method.items[i].dst = opt.dst
end
addonTable.methodDebug = { data = CopyTable(data) }
self:FinalizeReforge (data)
addonTable.methodDebug.method = CopyTable(data.method)
if data.method then
self.pdb.method = data.method
self.pdb.methodOrigin = addonName
self:UpdateMethodCategory ()
end
end
---Main compute dispatcher - chooses algorithm based on settings
---Uses Branch & Bound if enabled and dual caps configured, otherwise uses DP
---@return nil
function ReforgeLite:ComputeReforge()
if self.pdb.useBranchBound and self.pdb.caps[2].stat ~= 0 then
self:ComputeReforgeBranchBound()
else
self:ComputeReforgeClassic()
end
end
local NORMAL_STATUS_CODES = { suspended = true, running = true }
local routine
---Resumes the compute coroutine from a yield
---Handles errors and completes computation when coroutine finishes
---@return nil
function ReforgeLite:ResumeCompute()
if not routine then return end
local success, err = coroutine.resume(routine)
if not success then
print("Coroutine error - " .. tostring(err))
self:EndCompute()
elseif not NORMAL_STATUS_CODES[coroutine.status(routine)] then
self:EndCompute()
end
end
---Schedules compute resume on next frame
---@return nil
function ReforgeLite:ResumeComputeNextFrame()
RunNextFrame(function() self:ResumeCompute() end)
end
---Checks if coroutine should yield to prevent freezing
---Yields every maxLoops iterations or when paused
---@param maxLoops number Number of iterations before yielding
---@return nil
function ReforgeLite:RunYieldCheck(maxLoops)
if addonTable.pauseRoutine then
chooseLoops = 0
coroutine.yield()
else
if chooseLoops >= maxLoops then
chooseLoops = 0
self:ResumeComputeNextFrame()
coroutine.yield()
else
chooseLoops = chooseLoops + 1
end
end
end
---Creates and starts a new computation coroutine
---@param func function The computation function to run as a coroutine
---@return nil
function ReforgeLite:CreateRoutine(func)
addonTable.pauseRoutine = nil
addonTable.callbacks:TriggerEvent("PreCalculateStart")
if routine and NORMAL_STATUS_CODES[coroutine.status(routine)] then
coroutine.resume(routine)
else
routine = coroutine.create(function() self[func](self) end)
end
self:ResumeComputeNextFrame()
end
---Starts algorithm comparison mode (debug feature)
---@return nil
function ReforgeLite:StartAlgorithmComparison()
self:CreateRoutine("RunAlgorithmComparison")
end
---Starts the main reforge computation
---Creates coroutine and begins async calculation
---@return nil
function ReforgeLite:StartCompute()
self:CreateRoutine("ComputeReforge")
end
---Ends the computation and cleans up
---Triggers callbacks and garbage collection
---@return nil
function ReforgeLite:EndCompute()
addonTable.callbacks:TriggerEvent("OnCalculateFinish")
routine = nil
collectgarbage('collect')
end