Currently, only vanilla-cata terrain works in the terrain shader. The solution for WoD+ terrain is known (thanks Deidrich!), it just needs to be added to the shader.
In fact, I think it can be added as the default case, and old terrain will work as well. Just needs to be done.
Currently, only vanilla-cata terrain works in the terrain shader. The solution for WoD+ terrain is known (thanks Deidrich!), it just needs to be added to the shader.
In fact, I think it can be added as the default case, and old terrain will work as well. Just needs to be done.