Skip to content

Not working correctly on Vive? #13

@customlogic

Description

@customlogic

I just tested the example (https://borismus.github.io/ray-input/), on Vive and it doesn't seem to be working correctly. The ray rotates as I rotate the controller, but it's not positioned in space correctly (it doesn't originate from my hand)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions