diff --git a/.DS_Store b/.DS_Store new file mode 100644 index 0000000..43db066 Binary files /dev/null and b/.DS_Store differ diff --git a/Sprites QandA.rtf b/Sprites QandA.rtf new file mode 100644 index 0000000..c180eaf --- /dev/null +++ b/Sprites QandA.rtf @@ -0,0 +1,27 @@ +{\rtf1\ansi\ansicpg1252\cocoartf1561\cocoasubrtf600 +{\fonttbl\f0\fswiss\fcharset0 Helvetica;} +{\colortbl;\red255\green255\blue255;} +{\*\expandedcolortbl;;} +\margl1440\margr1440\vieww18780\viewh12820\viewkind0 +\pard\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\partightenfactor0 + +\f0\fs36 \cf0 1. Why do we use version control? Under what circumstances would you need version control features and why?\ +\ +We use version control to track changes made to an app or apps. Version control also lets us step forward and backward in the process to access specific versions later if we need to.\ +\ +2. What are the navigator, editor, and inspectors areas in Xcode? What are their roles and how do you use them?\ +\ +The Navigator area is the left-most area in the main Xcode window. It shows the name of the project, its associated .swift files, Main.storyboard, assets and .plists. This area lets us select the pieces of the project that we need to work on.\ +\ +The Editor area takes up the middle portion of the Xcode window and can show different things including a source editor, a project editor, the Interface Builder, property list (plist) editor, and a rich text editor, depending on what you select in a Navigator toolbar.\ +\ +The Inspectors area is on the right edge of the main window, and when it\'92s displayed, depending on what\'92s selected on the main storyboard, it allows you to change font sizes, change colors of various elements, align text, precisely resize elements, and so on.\ +\ +3. How do you center a view in Interface Builder? How do you stretch one?\ +\ +A view can be centered in Interface Builder by selecting the \'93Align\'94 button and a view can be stretched by using the \'93Add New Constraints\'94 button. Both buttons are in the lower right-hand corner of the Editor area.\ +\ +4. What is SpriteKit and why do people use it?\ +\ +SpriteKit is a rendering and animation framework that can be used to animate arbitrary textured images called sprites. It can be used for games and apps that need flexibility in how animations are handled.\ +} \ No newline at end of file diff --git a/Sprites/.DS_Store b/Sprites/.DS_Store new file mode 100644 index 0000000..a850aec Binary files /dev/null and b/Sprites/.DS_Store differ diff --git a/Sprites/Sprites.xcodeproj/project.pbxproj b/Sprites/Sprites.xcodeproj/project.pbxproj new file mode 100644 index 0000000..58bfb4e --- /dev/null +++ b/Sprites/Sprites.xcodeproj/project.pbxproj @@ -0,0 +1,345 @@ +// !$*UTF8*$! +{ + archiveVersion = 1; + classes = { + }; + objectVersion = 50; + objects = { + +/* Begin PBXBuildFile section */ + BDB940742190F19900F40314 /* AppDelegate.swift in Sources */ = {isa = PBXBuildFile; fileRef = BDB940732190F19900F40314 /* AppDelegate.swift */; }; + BDB940762190F19900F40314 /* ViewController.swift in Sources */ = {isa = PBXBuildFile; fileRef = BDB940752190F19900F40314 /* ViewController.swift */; }; + BDB940792190F19900F40314 /* Main.storyboard in Resources */ = {isa = PBXBuildFile; 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+ buildConfigurations = ( + BDB940832190F19B00F40314 /* Debug */, + BDB940842190F19B00F40314 /* Release */, + ); + defaultConfigurationIsVisible = 0; + defaultConfigurationName = Release; + }; +/* End XCConfigurationList section */ + }; + rootObject = BDB940682190F19900F40314 /* Project object */; +} diff --git a/Sprites/Sprites.xcodeproj/project.xcworkspace/contents.xcworkspacedata b/Sprites/Sprites.xcodeproj/project.xcworkspace/contents.xcworkspacedata new file mode 100644 index 0000000..842b16c --- /dev/null +++ b/Sprites/Sprites.xcodeproj/project.xcworkspace/contents.xcworkspacedata @@ -0,0 +1,7 @@ + + + + + diff --git a/Sprites/Sprites.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist b/Sprites/Sprites.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist new file mode 100644 index 0000000..18d9810 --- /dev/null +++ b/Sprites/Sprites.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist @@ -0,0 +1,8 @@ + + + + + IDEDidComputeMac32BitWarning + + + diff --git a/Sprites/Sprites.xcodeproj/project.xcworkspace/xcuserdata/rderek.xcuserdatad/UserInterfaceState.xcuserstate b/Sprites/Sprites.xcodeproj/project.xcworkspace/xcuserdata/rderek.xcuserdatad/UserInterfaceState.xcuserstate new file mode 100644 index 0000000..e9304d8 Binary files /dev/null and b/Sprites/Sprites.xcodeproj/project.xcworkspace/xcuserdata/rderek.xcuserdatad/UserInterfaceState.xcuserstate differ diff --git a/Sprites/Sprites.xcodeproj/xcuserdata/rderek.xcuserdatad/xcschemes/xcschememanagement.plist b/Sprites/Sprites.xcodeproj/xcuserdata/rderek.xcuserdatad/xcschemes/xcschememanagement.plist new file mode 100644 index 0000000..79f8821 --- /dev/null +++ b/Sprites/Sprites.xcodeproj/xcuserdata/rderek.xcuserdatad/xcschemes/xcschememanagement.plist @@ -0,0 +1,14 @@ + + + + + SchemeUserState + + Sprites.xcscheme_^#shared#^_ + + orderHint + 0 + + + + diff --git a/Sprites/Sprites/.DS_Store b/Sprites/Sprites/.DS_Store new file mode 100644 index 0000000..c0a5976 Binary files /dev/null and b/Sprites/Sprites/.DS_Store differ diff --git a/Sprites/Sprites/AppDelegate.swift b/Sprites/Sprites/AppDelegate.swift new file mode 100644 index 0000000..15aea13 --- /dev/null +++ b/Sprites/Sprites/AppDelegate.swift @@ -0,0 +1,46 @@ +// +// AppDelegate.swift +// Sprites +// +// Created by Rob Herold on 11/5/18. +// Copyright © 2018 Rob Herold. All rights reserved. +// + +import UIKit + +@UIApplicationMain +class AppDelegate: UIResponder, UIApplicationDelegate { + + var window: UIWindow? + + + func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { + // Override point for customization after application launch. + return true + } + + func applicationWillResignActive(_ application: UIApplication) { + // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. + // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game. + } + + func applicationDidEnterBackground(_ application: UIApplication) { + // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. + // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. + } + + func applicationWillEnterForeground(_ application: UIApplication) { + // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background. + } + + func applicationDidBecomeActive(_ application: UIApplication) { + // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. + } + + func applicationWillTerminate(_ application: UIApplication) { + // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. + } + + +} + diff --git a/Sprites/Sprites/Assets.xcassets/AppIcon.appiconset/Contents.json b/Sprites/Sprites/Assets.xcassets/AppIcon.appiconset/Contents.json new file mode 100644 index 0000000..d8db8d6 --- /dev/null +++ b/Sprites/Sprites/Assets.xcassets/AppIcon.appiconset/Contents.json @@ -0,0 +1,98 @@ +{ + "images" : [ + { + "idiom" : "iphone", + "size" : "20x20", + "scale" : "2x" + }, + { + "idiom" : "iphone", + "size" : "20x20", + "scale" : "3x" + }, + { + "idiom" : "iphone", + "size" : "29x29", + "scale" : "2x" + }, + { + "idiom" : "iphone", + "size" : "29x29", + "scale" : "3x" + }, + { + "idiom" : "iphone", + "size" : "40x40", + "scale" : "2x" + }, + { + "idiom" : "iphone", + "size" : "40x40", + "scale" : "3x" + }, + { + "idiom" : "iphone", + "size" : "60x60", + "scale" : "2x" + }, + { + "idiom" : "iphone", + "size" : "60x60", + "scale" : "3x" + }, + { + "idiom" : "ipad", + "size" : "20x20", + "scale" : "1x" + }, + { + "idiom" : "ipad", + "size" : "20x20", + "scale" : "2x" + }, + { + "idiom" : "ipad", + "size" : "29x29", + "scale" : "1x" + }, + { + "idiom" : "ipad", + "size" : "29x29", + "scale" : "2x" + }, + { + "idiom" : "ipad", + "size" : "40x40", + "scale" : "1x" + }, + { + "idiom" : "ipad", + "size" : "40x40", + "scale" : "2x" + }, + { + "idiom" : "ipad", + "size" : "76x76", + "scale" : "1x" + }, + { + "idiom" : "ipad", + "size" : "76x76", + "scale" : "2x" + }, + { + "idiom" : "ipad", + "size" : "83.5x83.5", + "scale" : "2x" + }, + { + "idiom" : "ios-marketing", + "size" : "1024x1024", + "scale" : "1x" + } + ], + "info" : { + "version" : 1, + "author" : "xcode" + } +} \ No newline at end of file diff --git a/Sprites/Sprites/Assets.xcassets/Contents.json b/Sprites/Sprites/Assets.xcassets/Contents.json new file mode 100644 index 0000000..da4a164 --- /dev/null +++ b/Sprites/Sprites/Assets.xcassets/Contents.json @@ -0,0 +1,6 @@ +{ + "info" : { + "version" : 1, + "author" : "xcode" + } +} \ No newline at end of file diff --git a/Sprites/Sprites/Base.lproj/LaunchScreen.storyboard b/Sprites/Sprites/Base.lproj/LaunchScreen.storyboard new file mode 100644 index 0000000..bfa3612 --- /dev/null +++ b/Sprites/Sprites/Base.lproj/LaunchScreen.storyboard @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Sprites/Sprites/Base.lproj/Main.storyboard b/Sprites/Sprites/Base.lproj/Main.storyboard new file mode 100644 index 0000000..3c334b8 --- /dev/null +++ b/Sprites/Sprites/Base.lproj/Main.storyboard @@ -0,0 +1,42 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Sprites/Sprites/CustomScene.swift b/Sprites/Sprites/CustomScene.swift new file mode 100644 index 0000000..01556a6 --- /dev/null +++ b/Sprites/Sprites/CustomScene.swift @@ -0,0 +1,16 @@ +import UIKit +import SpriteKit + +class CustomScene: SKScene { + public override func touchesBegan(_ touches: Set, with event: UIEvent?) { + guard !touches.isEmpty, let touch = touches.first + else { return } + + let node = SKShapeNode(circleOfRadius: 8) + node.fillColor = .red + node.position = touch.location(in: self) + addChild(node) + + // Work with your touch here + } +} diff --git a/Sprites/Sprites/Info.plist b/Sprites/Sprites/Info.plist new file mode 100644 index 0000000..89d7858 --- /dev/null +++ b/Sprites/Sprites/Info.plist @@ -0,0 +1,43 @@ + + + + + CFBundleDevelopmentRegion + $(DEVELOPMENT_LANGUAGE) + CFBundleExecutable + $(EXECUTABLE_NAME) + CFBundleIdentifier + $(PRODUCT_BUNDLE_IDENTIFIER) + CFBundleInfoDictionaryVersion + 6.0 + CFBundleName + $(PRODUCT_NAME) + CFBundlePackageType + APPL + CFBundleShortVersionString + 1.0 + CFBundleVersion + 1 + LSRequiresIPhoneOS + + UILaunchStoryboardName + LaunchScreen + UIMainStoryboardFile + Main + UIRequiredDeviceCapabilities + + armv7 + + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + + UISupportedInterfaceOrientations~ipad + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + + diff --git a/Sprites/Sprites/ViewController.swift b/Sprites/Sprites/ViewController.swift new file mode 100644 index 0000000..d10c238 --- /dev/null +++ b/Sprites/Sprites/ViewController.swift @@ -0,0 +1,14 @@ +import UIKit +import SpriteKit + +class ViewController: UIViewController { + @IBOutlet var skview: SKView! + + var skscene: CustomScene? = nil + + override func viewDidAppear(_ animated: Bool) { + super.viewDidAppear(animated) + skscene = CustomScene(size: view.bounds.size) + skview.presentScene(skscene) + } +}