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Put one-ways in logic if directly after spore-spawn? #313

@Zyl9393

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@Zyl9393

I noticed playing around with maprando-plando and just changing item locations in the vanilla map, that I could not make a logic step with a progression item in Spore Spawn Super Room after spore spawn, due to it being a one-way and the "don't go a way you can't come back from, except as a last resort"-rule. However, I felt that maybe it could be a venerable exception as a step towards making rooms locked by minibosses less undesirable to check. Haven't really thought about the implications, yet.

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