Skip to content

OpenGL renderer broken #92

@billyquith

Description

@billyquith

Due to being busy I did not fully test the resource/renderer refactoring by @topblast.

The OpenGL renderer is broken. Looks like "last texture" not set after flushing non-textured rects. Also UVs broken?

If this doesn't get fixed I may just choose to revert the large refactoring, i.e. "Gwork should support rendering a UI using multiple renderers". I can't see that this is common use case.

  • Target renderer: GL (all?)

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions