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package.json
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43 lines (43 loc) · 1012 Bytes
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{
"name": "edge-split",
"version": "1.0.2",
"description": "Iteratively split edges to get a more uniform tessellation",
"main": "index.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"repository": {
"type": "git",
"url": "git+https://github.com/ataber/edge-split.git"
},
"keywords": [
"edge",
"split",
"mesh",
"simplicial",
"complex",
"tessellation",
"geometry",
"triangulation",
"refinement"
],
"author": "Andrew Taber <andrew.e.taber@gmail.com> (http://taber.space)",
"license": "MIT",
"bugs": {
"url": "https://github.com/ataber/edge-split/issues"
},
"homepage": "https://github.com/ataber/edge-split#readme",
"dependencies": {
"gl-vec3": "^1.0.3",
"heap": "^0.2.6",
"simplicial-complex": "^1.0.0"
},
"devDependencies": {
"bunny": "^1.0.1",
"gl-mat4": "^1.1.4",
"gl-wireframe": "^1.0.1",
"normals": "^1.1.0",
"regl": "^1.3.0",
"regl-camera": "^2.1.1"
}
}