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Integrate Move End Interrupt Fix into CP #3

@BlackDog86

Description

@BlackDog86

https://steamcommunity.com/sharedfiles/filedetails/?id=1440562199

"Fix a behaviour where if a unit with a move end ability is unable to use the ability midway through the movement, it gets the action points refunded. This fix makes it so the unit will continue the movement path and whiff the ability in the end while still costing the initial AP. This should prevent stun lancers that got set on fire on their middle of the melee to get a free shot.

Killing or stunning the moving unit will end their movement as usual.

Compability:
Overrides BuildNewGameStateFn and BuildInterruptGameStateFn of all affected abilities in the config file."

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