Skip to content

Latest commit

 

History

History
12 lines (8 loc) · 906 Bytes

File metadata and controls

12 lines (8 loc) · 906 Bytes

Tutorial - Project Setup

We will start by creating a project that is set-up for DOTS.

  • Create/Open a Unity project. Make sure it also uses either the URP or HDRP.
  • Get Rival from the asset store, and import the Rival package from the "My Assets" section of the package manager. This will take care of importing the com.unity.entities, com.unity.physics, and com.unity.entities.graphics packages into your project, if not already present.
  • (RECOMMENDED) Go to Edit > Project Settings > Editor. Enable Enter Play Mode Options, and make sure the Reload Domain and Reload Scene underneath are both disabled. This will make entering play mode much faster

Note: For best performance in editor, pay attention to these settings:

  • Jobs > Burst > Enable Compilation should be enabled in the top bar menu
  • Edit > Preferences > Jobs > Enable Jobs Debugger should be disabled