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Libgdx utils library needs to be updated #427

@ghost

Description

Issue details

As of now, the project can't compile. There's an error in Animation.java and SkeletonRendererDebug.java located at spine-libgdx. It's not a bug from overlap2D per se, but rather a not up to date library in the class FloatArray at com.badlogic.gdx.math.MathUtils.s.

Reproduction steps/code

A new commit was made in FloatArray.java from the Libgdx source itself.
float[] world = temp.setSize(nn);
The method setSize can't be found!

Version of LibGDX and/or relevant dependencies

libGDX 1.9.6 (the current version, but I believe the project is using an older version)

Stacktrace

//Please provide the stacktrace if applicable 

Please select the affected platforms

  • Android
  • iOS (robovm)
  • iOS (MOE)
  • HTML/GWT
  • Windows
  • Linux
  • MacOS

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