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Have unique Ganon Phase 3 Text #762

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@MattEqualsCoder

ALttPR has different text for various different scenarios. We could possibly do something similar:

  • Text for not having met the goal
  • Text for not having the bow
  • Text for not having the silvers
  • Text for being able to defeat Ganon

This will require assembly updates as the mainline code for Ganon's phase 3 text does not properly detect bow/silvers, I'm guessing due to it not having the progressive bow code.

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