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gdImageDestroy() segfault #2

@programmador

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@programmador

gdImageDestroy() segfaults randomly when the program makes anything long after creating an image
It stops segfaulting when I comment out //FreeImage(v); line in finalize() function in nGDImage.c.
So it looks like garbage collector tries to free an image which hasn't been created to that moment or smth like that...

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