Your version of TTT2 (mandatory)
- TTT2 v0.14.3b Workshop version from Steam
Describe the bug (mandatory)
After the round has ended (before the next one started) one player got an error which is related to the scores at the end of a round.
It seems hard to reproduce because this is the first time we experienced this error.
To reproduce
Steps to reproduce the behaviour:
- Go into a round
- Let the round end
- See described error
(The error only appeared once for us, so something else needs to be done to trigger the error.)
Expected behaviour
This error shouldn't happen.
Context (please provide as much as you can)
[REDACTED] Lua Error:
[TTT2 (Base) - v0.14.3b] lua/terrortown/menus/score/info.lua:118: attempt to call method 'SteamID64' (a nil value)
1. PopulatePlayerView - lua/terrortown/menus/score/info.lua:118
2. Populate - lua/terrortown/menus/score/info.lua:372
3. CreatePanel - gamemodes/terrortown/gamemode/client/cl_scoring.lua:235
4. ShowPanel - gamemodes/terrortown/gamemode/client/cl_scoring.lua:247
5. ReportEvents - gamemodes/terrortown/gamemode/client/cl_scoring.lua:423
6. callback - lua/ttt2/libraries/events.lua:238
7. func - lua/ttt2/extensions/net.lua:206
8. unknown - lua/includes/extensions/net.lua:34
Your version of TTT2 (mandatory)
Describe the bug (mandatory)
After the round has ended (before the next one started) one player got an error which is related to the scores at the end of a round.
It seems hard to reproduce because this is the first time we experienced this error.
To reproduce
Steps to reproduce the behaviour:
(The error only appeared once for us, so something else needs to be done to trigger the error.)
Expected behaviour
This error shouldn't happen.
Context (please provide as much as you can)