| Name | Type | Description | Notes |
|---|---|---|---|
| adjustPoints | Int | [optional] | |
| autoOwnershipPoints | Int | [optional] | |
| autoPoints | Int | [optional] | |
| autoQuestRankingPoint | Bool | [optional] | |
| autoRobot1 | String | [optional] | |
| autoRobot2 | String | [optional] | |
| autoRobot3 | String | [optional] | |
| autoRunPoints | Int | [optional] | |
| autoScaleOwnershipSec | Int | [optional] | |
| autoSwitchAtZero | Bool | [optional] | |
| autoSwitchOwnershipSec | Int | [optional] | |
| endgamePoints | Int | [optional] | |
| endgameRobot1 | String | [optional] | |
| endgameRobot2 | String | [optional] | |
| endgameRobot3 | String | [optional] | |
| faceTheBossRankingPoint | Bool | [optional] | |
| foulCount | Int | [optional] | |
| foulPoints | Int | [optional] | |
| rp | Int | [optional] | |
| techFoulCount | Int | [optional] | |
| teleopOwnershipPoints | Int | [optional] | |
| teleopPoints | Int | [optional] | |
| teleopScaleBoostSec | Int | [optional] | |
| teleopScaleForceSec | Int | [optional] | |
| teleopScaleOwnershipSec | Int | [optional] | |
| teleopSwitchBoostSec | Int | [optional] | |
| teleopSwitchForceSec | Int | [optional] | |
| teleopSwitchOwnershipSec | Int | [optional] | |
| totalPoints | Int | [optional] | |
| vaultBoostPlayed | Int | [optional] | |
| vaultBoostTotal | Int | [optional] | |
| vaultForcePlayed | Int | [optional] | |
| vaultForceTotal | Int | [optional] | |
| vaultLevitatePlayed | Int | [optional] | |
| vaultLevitateTotal | Int | [optional] | |
| vaultPoints | Int | [optional] | |
| tbaGameData | String | Unofficial TBA-computed value of the FMS provided GameData given to the alliance teams at the start of the match. 3 Character String containing `L` and `R` only. The first character represents the near switch, the 2nd the scale, and the 3rd the far, opposing, switch from the alliance's perspective. An `L` in a position indicates the platform on the left will be lit for the alliance while an `R` will indicate the right platform will be lit for the alliance. See also WPI Screen Steps. | [optional] |