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Hello. I have own ray tracing, not library, but template for it. Possible to real-time, but anyways very laggy (I tested with Neverball path tracing, can get only 30fps in 800x600 with interlacing, with simpler scenes can get 60fps).
Hello. I have own ray tracing, not library, but template for it. Possible to real-time, but anyways very laggy (I tested with Neverball path tracing, can get only 30fps in 800x600 with interlacing, with simpler scenes can get 60fps).