This is minor but since the pc port remaps everything to be closer to gba, and refers to the buttons on the remapping menu by their gba names, i feel like leaving the ingame references to the controls unchanged creates an amount of friction that's easily preventable. There's no way to know what the function of # has been remapped to without prior knowledge of bn games, which is likely but not guaranteed. I understand that altering sprites & small parts of the script is maybe outside the purview of what the pc port aims to do but maybe this could be handled by the included patch.

This is minor but since the pc port remaps everything to be closer to gba, and refers to the buttons on the remapping menu by their gba names, i feel like leaving the ingame references to the controls unchanged creates an amount of friction that's easily preventable. There's no way to know what the function of # has been remapped to without prior knowledge of bn games, which is likely but not guaranteed. I understand that altering sprites & small parts of the script is maybe outside the purview of what the pc port aims to do but maybe this could be handled by the included patch.