diff --git a/SMODS.Center/SMODS.Booster.md b/SMODS.Center/SMODS.Booster.md index 093dc8c..8d00213 100644 --- a/SMODS.Center/SMODS.Booster.md +++ b/SMODS.Center/SMODS.Booster.md @@ -27,6 +27,7 @@ - Set to string of destination card area, ex. `'consumeables'`, to save cards from the pack instead of using them. - Set to table of form `{Set = 'area'}` to change behaviour according to a card's `Set` (e.g. `{Tarot = 'consumeables'}` to only save `Tarot` cards, relevant if you have multiple types of consumables in a booster). - Set to a function `select_card(self, card, pack) -> string?` to control if and where `card` should be saved for any `card, pack` combination. + - `disable_shine`: Disables the default 'shine' shader. ## API methods - `loc_vars, generate_ui` [(reference)](https://github.com/Steamodded/smods/wiki/Localization#Localization-functions) diff --git a/SMODS.Center/SMODS.Consumable.md b/SMODS.Center/SMODS.Consumable.md index 0544afa..b5e8469 100644 --- a/SMODS.Center/SMODS.Consumable.md +++ b/SMODS.Center/SMODS.Consumable.md @@ -24,6 +24,7 @@ - Set to string of destination card area, ex. `'consumeables'`, to save this card from Booster packs instead of using it. - Set to a function `select_card(card, pack) -> string?` to control if and where `card` should be saved for any `card, pack` combination. - Takes priority over `select_card` on the ConsumableType or Booster pack + - `disable_shine`: Disables the default 'shine' shader for Spectrals. ## API methods - `calculate(self, card, context)` [(reference)](https://github.com/Steamodded/smods/wiki/Calculate-Functions) diff --git a/SMODS.Center/SMODS.Voucher.md b/SMODS.Center/SMODS.Voucher.md index 089b9c9..29a3e56 100644 --- a/SMODS.Center/SMODS.Voucher.md +++ b/SMODS.Center/SMODS.Voucher.md @@ -16,6 +16,7 @@ ``` - `cost = 10`, - `requires`: specify a list of one or more vouchers by their **full key** (e.g. `'v_grabber'` for vanilla vouchers, or `'v_pref_myvoucher'` for a modded voucher from the mod with prefix `'pref'`) + - `disable_shine`: Disables the default 'shine' shader for Spectrals. ## API methods - `calculate(self, card, context)` [(reference)](https://github.com/Steamodded/smods/wiki/Calculate-Functions)