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Fleetcore Update (#2017)
2 parents f9c61e4 + 905b355 commit b8f3839

4 files changed

Lines changed: 18 additions & 18 deletions

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Gamemode Mods/Starcore_Pointslist/Data/Scripts/Additions/PointAdditions.cs

Lines changed: 11 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -171,7 +171,7 @@ internal class PointAdditions : MySessionComponentBase
171171
["PSP"] = 500,
172172
["MagnaPulse_Gen"] = 400,
173173
["SolHyp_Magnetic_Coilgun"] = 450,
174-
["WCSentry_Hangar"] = 650,
174+
["WCSentry_Hangar"] = 350,
175175

176176

177177

@@ -648,8 +648,8 @@ internal class PointAdditions : MySessionComponentBase
648648
["Thagomizer_Angled_Flipped"] = 635,
649649

650650
["Cat_Strikecraft"] = 23,
651-
["HeavyFighterBay"] = 230,
652-
["longsword"] = 625,
651+
["HeavyFighterBay"] = 250,
652+
["longsword"] = 600,
653653
["TaiidanSingleHangar"] = 100,
654654
["TaiidanRailFighter"] = 700,
655655
["TaiidanHangarFighter"] = 800,
@@ -939,14 +939,14 @@ private static MyTuple<string, float> ClimbingCostRename(string blockDisplayName
939939
blockDisplayName = "[MID] Bonfire Turret";
940940
costMultiplier = 0.2f;
941941
break;
942-
case "[FLAW] Warp Beacon - Longsword":
943-
blockDisplayName = "[FLAW] Longsword Bomber";
944-
costMultiplier = 0.2f;
945-
break;
946-
case "[FLAW] Phoenix Snubfighter Launch Bay":
947-
blockDisplayName = "[FLAW] Snubfighters";
948-
costMultiplier = 0.1f;
949-
break;
942+
//case "[FLAW] Warp Beacon - Longsword":
943+
// blockDisplayName = "[FLAW] Longsword Bomber";
944+
// costMultiplier = 0.2f;
945+
// break;
946+
//case "[FLAW] Phoenix Snubfighter Launch Bay":
947+
// blockDisplayName = "[FLAW] Snubfighters";
948+
// costMultiplier = 0.1f;
949+
// break;
950950
case "[FLAW] Hadean Superheavy Plasma Blastguns":
951951
blockDisplayName = "[FLAW] Plasma Blastgun";
952952
costMultiplier = 0.121f;

Weapon Mods/Anomaly_Solaris_Hypernautics/Data/Scripts/CoreParts/HangarBaySentry.cs

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -201,10 +201,10 @@ partial class Parts
201201
AgyuSentry,
202202
HeavyArtillery,
203203

204-
205-
OrszemLauncher,
206-
OrszemSentry,
207-
PointDroneShot,
204+
// Sentry Drone - Temp Depreciated
205+
//OrszemLauncher,
206+
//OrszemSentry,
207+
//PointDroneShot,
208208

209209

210210
},

Weapon Mods/TIOStarcore/Data/SBC CubeBlocks/PhoenixSnubfighter_Cubeblocks.sbc

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -23,15 +23,15 @@
2323
<ModelOffset x="0" y="0" z="0"/>
2424
<Model>Models\Strike_Craft\HeavyFighterPad.mwm</Model>
2525
<Components>
26-
<Component Subtype="SteelPlate" Count="2000" />
26+
<Component Subtype="SteelPlate" Count="17500" />
2727
<Component Subtype="Construction" Count="400" />
2828
<Component Subtype="SmallTube" Count="80" />
2929
<Component Subtype="Motor" Count="150" />
3030
<Component Subtype="LargeTube" Count="80" />
3131
<Component Subtype="Computer" Count="60" />
3232
<Component Subtype="InteriorPlate" Count="120" />
3333
<Component Subtype="Construction" Count="140" />
34-
<Component Subtype="SteelPlate" Count="600" />
34+
<Component Subtype="SteelPlate" Count="5000" />
3535
</Components>
3636
<CriticalComponent Index="0" Subtype="Computer"/>
3737
<MountPoints>

Weapon Mods/TIOStarcore/Data/Scripts/CoreParts/Large SnubFighters/HeavyFighterBay.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -143,7 +143,7 @@ partial class Parts {
143143
DisableLosCheck = false, // Do not perform LOS checks at all... not advised for self tracking weapons
144144
NoVoxelLosCheck = false, // If set to true this ignores voxels for LOS checking.. which means weapons will fire at targets behind voxels. However, this can save cpu in some situations, use with caution.
145145
Debug = false, // Force enables debug mode.
146-
RestrictionRadius = 3, // Prevents other blocks of this type from being placed within this distance of the centre of the block.
146+
RestrictionRadius = 1, // Prevents other blocks of this type from being placed within this distance of the centre of the block.
147147
CheckInflatedBox = true, // If true, the above distance check is performed from the edge of the block instead of the centre.
148148
CheckForAnyWeapon = false, // If true, the check will fail if ANY weapon is present, not just weapons of the same subtype.
149149
},

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