Releases: SolariusScorch/Final-Mod-Pack
Releases · SolariusScorch/Final-Mod-Pack
Final Mod Pack 3.1.1
Fixed a crash and adjusted some texts width
Final Mod Pack 3.1
- Added analysis articles for all alien life forms.
- Synthsuit yields better bonuses.
- Alien Drones fly freely.
- Added Gravmodule stat bonuses.
- Hazmat is somewhat stronger.
- Auto Cannon fires 5 times on auto.
- HMG fires 10 times.
- Miniguns rebalanced.
- Plasma blades deal plasma damage.
- Fancier photonic blade effects.
- Flamethrower effects.
- Knives are faster and have sounds.
- Stun Rod is much faster, but no longer autohits.
- New MiB Commander sprites (by Brain_322).
- New Salamandron sprites (by Drages).
- New Juggernaut sprites (by Wolverin).
- Alien Drone weapon looks less like a laser.
- Alien Grenade and Elerium Bomb explosions are green.
- Added some new inventory pictures.
- Various armor tweaks and improvements.
- Soldier names code streamlined.
- Fixed Toxi-Suit palette.
Final Mod Pack 3.0.1
- New soldier nationalities: Afghani, Algerian, Australian, Austrian, Azeri, Belgian, Chilean, Colombian, Ecuadorian, Egyptian, Iraqi, Libyan, Lithuanian, Moroccan, New Zealander, Pakistani, Peruvian, Tunisian, Turkmen, Venezuelan.
- Expanded Cuban names.
- New Junkfarm/Native Urban maps (by Dioxine).
- New farm map (by Dioxine).
- New jungle maps and additions (by Dioxine).
- New 30x30 maps for several terrains.
- Renamed Plasma Blaster to Plasma Destroyer for clarity.
- New Ufopedia picture for the Skymarshall (by Nord).
- Better lift animation (by Brain_322).
- Better jungle trees (by Dioxine).
- Fixed Avenger/Dropship cockpit (by Buscher).
- Fixed outdated Postindustrial tilesets.
- Minor fixes.
Final Mod Pack 2.8e
- Fixed brain spawn on Cydonia.
- Fixed Floater's grav device color (thanks The Martian).
- Fixed Mogadishu location (thx R1dO).
- Minor fixes.