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Paycheck

Get paid for the software you build. Get back to building.

Paycheck is licensing infrastructure for indie developers. One integration to accept payments and manage licenses. Validate licenses offline—no phone-home required. Built for the honest majority who just want a convenient way to pay and prove it.

How It Works

Customer pays → Webhook creates license → User activates → JWT stored locally

After activation, the JWT contains everything needed for offline validation: tier, features, expiration—all signed with Ed25519. Your app validates locally. No server contact needed.

Features

  • Offline by default — Signed JWTs validate locally, no phone-home
  • Email-based recovery — Lost access? Request activation code via email
  • Multi-tenant — One server, many customers, isolated keys per project
  • Payment providers — Stripe and LemonSqueezy supported
  • Device limits — Optional concurrent device tracking
  • Audit logging — Every action tracked in separate immutable database

Quick Start

Hosted service — Get started at paycheck.dev. See the quickstart guide.

Self-hosted:

cargo build --release

# Configure master key (required)
openssl rand -base64 32 > master.key
chmod 400 master.key
export PAYCHECK_MASTER_KEY_FILE=./master.key
export BOOTSTRAP_OPERATOR_EMAIL=you@example.com

cargo run --release

See the deployment guide for production setup.

Documentation

SDKs

SDK Package README
TypeScript @paycheck/sdk sdk/typescript
Rust paycheck-sdk sdk/rust

License

Elastic License 2.0