-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathProgram.cs
More file actions
59 lines (50 loc) · 1.48 KB
/
Program.cs
File metadata and controls
59 lines (50 loc) · 1.48 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
using System;
using System.Collections.Generic;
using System.Threading;
namespace ConsoleSnake
{
class Program
{
const int MINCHAR = 33;
const int MAXCHAR = 44;
const int POINTS = 8;
static void Main(string[] args)
{
Console.Title = "Console Snake";
Console.CursorVisible = false;
Room gameRoom = new Room(80, 24);
gameRoom.Draw();
Point p = new Point(8,3, '■');
p.Draw();
Snake snake = new Snake(p, 5, Direction.RIGHT);
snake.Draw();
FoodCreator foodCreator = new FoodCreator(80, 24);
Point food = foodCreator.CreateFood();
food.Draw();
while (true)
{
if (gameRoom.IsHit(snake) || snake.IsHitTail())
{
Console.Write("Game Over!");
Thread.Sleep(1000);
break;
}
if (snake.Eat(food))
{
food = foodCreator.CreateFood();
food.Draw();
}
else
{
snake.Move();
}
Thread.Sleep(200);
if(Console.KeyAvailable)
{
ConsoleKeyInfo key = Console.ReadKey();
snake.KeyHandler(key.Key);
}
}
}
}
}