**Experiment Skill:** The [experiment](https://github.com/SimHacker/moollm/tree/main/skills/experiment) skill brings systematic evaluation to Micropolis. Define an experiment (e.g., "compare tax strategies"), run multiple simulations using speed-of-light, evaluate outcomes against rubrics, iterate with variations, and analyze patterns across runs. The experiment framework was proven with 5 tournament rounds, 20+ games, and 116+ turns in the Fluxx Championship -- the same SIMULATE/EVALUATE/ITERATE/ANALYZE cycle applies to city planning strategies. Inherits from: [simulation](https://github.com/SimHacker/moollm/tree/main/skills/simulation), [evaluator](https://github.com/SimHacker/moollm/tree/main/skills/evaluator), [rubric](https://github.com/SimHacker/moollm/tree/main/skills/rubric), [speed-of-light](https://github.com/SimHacker/moollm/tree/main/skills/speed-of-light).
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