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optimization of rollback #111

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@Glumpf1

Suggestion

14mil block map doesnt get rolled back properly right now. even though the block-breaking isnt allowed

I'd like an adjustment of rollback for Not all blocks to be cached/rollbacked but only the ones selected to be allowed to break to improve performance/rollbacking and for less blocks to be affected so hopefully no timeouts.

Also to disable rollback of blocks when block breaking is set to false, but still cache itemframes/chests/bonuschests so people can still fill itemframes with custom items that get rolled back

Mayber adjust the Function that does full rollback depending on params

  • Block-break, do everything

  • Only itemframes, skip the blocks only do the itemframes and chests

  • Nothing - just rollbacking chests

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