Skip to content

Labels

Labels

  • Build, test, release, labels, project automation, or repository plumbing.
  • Discussions, wiki coordination, playtests, issue triage, or community ops.
  • Crew roles, traits, stress, energy frequency, hiring, or resting.
  • Markets, prices, goods, supply, demand, news effects, or couriers.
  • Galaxy generation, regions, systems, stations, factions, or station kinds.
  • Worldbuilding, civilisations, factions, storylines, or narrative canon.
  • Mod manifests, validation, data registry, examples, or compatibility.
  • Save/load, migrations, storage, abandon campaign, or compatibility.
  • Ship modules, hardpoints, hull, cargo, drive, shield, sensor, or utility.
  • Routes, events, fuel, transit choices, hazards, or arrival flow.
  • Screens, layout, controls, mobile ergonomics, styling, or accessibility.
  • Cannot proceed until a dependency, decision, permission, or upstream fix lands.
  • Something isn't working
  • Targets alpha promotion, playtest, pre-release, or alpha build work.
  • Targets the development branch and dev build channel.
  • Targets main/stable release readiness or post-alpha release work.
  • Pull requests that update a dependency file
  • Improvements or additions to documentation
  • Tracks work already covered by another issue or pull request.
  • New feature or request
  • Scoped, documented, and suitable for a new contributor.
  • A contributor can pick this up without blocking core roadmap work.
  • Work has started but is not yet ready for review.
  • Not actionable as filed or does not apply to this repository.
  • Pull requests that update javascript code
  • Drop everything: release-blocking, data-loss, build-breaking, or critical play blocker.
  • High priority: milestone blocker or serious player/contributor impact.
  • Normal priority: planned roadmap work or important polish.
  • Low priority: backlog, nice-to-have, cleanup, or future candidate.
  • Needs clarification before implementation, triage, or prioritisation.