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changelog.txt
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131 lines (107 loc) · 3.47 KB
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0.0.1
8/12/2017
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- Beta release for testing muliplayer
0.0.2
8/12/2017
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- Attempted bug fix for messages displaying to sides they shouldn't (failed)
0.0.3
8/12/2017
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- Bug fix for ground packs not disappearing when the weapon was destroyed
- Added lots of annoying debug messages to help straighten out why messages are displaying incorrectly
0.0.4
8/12/2017
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- Removed the annoying debug messages because they served their purpose (though the bug hasn't yet been fixed)
0.0.5
8/12/2017
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- Worked around the message bug
0.0.6
8/12/2017
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- Added help menu
1.0.0
8/12/2017
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- Added a min version, so that anyone with older versions must update. All obvious bugs have been squashed.
1.0.1
8/12/2017
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- Minor bugfix in kill/advance menus for sides' whose turn it is not
1.0.2
8/21/2017
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- Minor bugfixes for animations
1.0.3
8/22/2017
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- Removed the pics folder, which never needed to be uploaded in the first place
- Added some attack names from UtBS that were missing (though I could swear I added them long ago)
1.0.4
8/22/2017
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- Added "battle axe" since before I somehow only had "battleaxe"
1.1.0
9/23/2017
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- Refactored LOTS of code to be faster and more readable (still not that great tho)
- Removed "similar types" because they're nothing but a pointless complication
- Items dropped on the ground now display what weapon types are there
- By using attack end events, worked around campaign last breath events ruining spoils
1.1.1
9/24/2017
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- Added the side_for= key to the help messages
1.1.2
3/2/2018
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- Tweaked image names to account for the dunefolk renaming
1.1.3
3/7/2018
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- Added warning to not mix this mod with my campaign, Voyage of a Drake
1.2.0
3/7/2018
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- Significant improvement to the menu system
1.2.1
3/9/2018
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- Another (much more minor) improvement
1.2.2
3/9/2018
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- Adds warning that the campaign is incompatible with The Black Cross of Aleron
1.2.3
7/21/2019
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- Fixes exploit that allowed players to open the armory menu on fogged tiles,
thereby learning enemy unit placement
1.3.0
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- Port to BfW 1.16
- Displays weapon type when examining a weapon/attack
- Adds descritpion of weapon types to help menu
1.3.1
8/28/21
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Use 1.14 AI because new one is too dumb for this mod apparently
1.3.2
9/12/21
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Update path to Dunefolk Blademaster images for 1.15
1.3.2
9/12/21
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Update icon since Dunefolk Blademaster changed and can't be used
1.4.0
3/29/24
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- Port to wesnoth 1.18
- Replace IPF icon with prebaked one. they keep updated the sprites :'(
- misc typos
- allow displaying multiple weapon types
- added maintenance tools to git repo (and _server.ign)