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_main.cfg
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50 lines (43 loc) · 1.74 KB
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[binary_path]
path=data/add-ons/ArmoryMod
[/binary_path]
[modification]
id=Samonellas_ArmoryMod
name=_"Armory Mod"
description=_"A complete weapon inventory system that works with all default factions, and many add-on units as well. Works in both multiplayer and campaigns--just right-click a unit to get started!
NOTE: This mod will force all AI sides to use the 1.14 AI. The newer versions do not perform well."
addon_min_version=1.4.0
type=hybrid
{~add-ons/ArmoryMod/utils/variable_preparation.cfg}
{~add-ons/ArmoryMod/utils/macros.cfg}
{~add-ons/ArmoryMod/utils/display_weapons.cfg}
{~add-ons/ArmoryMod/utils/animations.cfg}
{~add-ons/ArmoryMod/utils/main_events.cfg}
{~add-ons/ArmoryMod/utils/tools.cfg}
{~add-ons/ArmoryMod/utils/update_unit_vars.cfg}
{~add-ons/ArmoryMod/utils/rebuild_unit.cfg}
{~add-ons/ArmoryMod/utils/open_armory_menu.cfg}
#ifdef CAMPAIGN_VOYAGE_OF_A_DRAKE
[event]
name=start
[message]
speaker=narrator
caption=_"Error"
message=_"ArmoryMod is not compatible with this campaign. You may continue if you wish, but it is strongly recommended that you restart the campaign with ArmoryMod disabled. This is true for all Wesnoth-RPGs and other campaigns that feature an inventory system, even if this message doesn't display."
image={LOGO_LARGE}
[/message]
[/event]
#endif
#ifdef BLACK_CROSS_OF_ALERON
[event]
name=start
[message]
speaker=narrator
caption="Error"
message=_"ArmoryMod is not compatible with this campaign. You may continue if you wish, but it is strongly recommended that you restart the campaign with ArmoryMod disabled."
image={LOGO_LARGE}
[/message]
[/event]
#endif
# Written and designed by Samuel Thayer (Samonella)
[/modification]