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bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is neededlinuxRelated to running Classics Patch on LinuxRelated to running Classics Patch on LinuxunconfirmedSomething that is hard to reproduce for debuggingSomething that is hard to reproduce for debugging
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When I host the game with WINE with the Classic Patch enabled, and a player joins my server, the game will lock up and the a window with "VirtualAlloc failed" will appear. When I host the game with Proton, this issue does not occur. When I am not using the Classic Patch, players are able to join without me crashing. Tested on version 1.9.4.
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bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is neededlinuxRelated to running Classics Patch on LinuxRelated to running Classics Patch on LinuxunconfirmedSomething that is hard to reproduce for debuggingSomething that is hard to reproduce for debugging