This is probably more something to be added in an extension crate, but it would be cool to be able to define actors from closures:
let initial_state = 0u64;
xtra::actor::unbounded(initial_state)
.handle(|name: String, ctx: &mut Context| async move {
format!("Hello {name}")
});
Not sure how nameable the actor type would be (some nested AndHandler<HandlerFn<String, String>, AndHandler<HandlerFn<u64, u64>>> stuff probably) so perhaps one would only be able to access such an actor through MessageChannels?
This is probably more something to be added in an extension crate, but it would be cool to be able to define actors from closures:
Not sure how nameable the actor type would be (some nested
AndHandler<HandlerFn<String, String>, AndHandler<HandlerFn<u64, u64>>>stuff probably) so perhaps one would only be able to access such an actor throughMessageChannels?