It might be an issue with a emoting or something, but I kept crashing over and over and after analyzing the crash log, it seems that the methos AnimationContainer.get3DTransform and AbstractFadeModifier.get3DTransform keep calling itself over and over and over again (loop), taking up memory and never stopping until a StackOverflow error occurs and crashes the game. These two methods came from com.zigythebird.playeranimcore which was how I realized it was here.
Here's my crash log.
crash-2025-12-28_18.48.54-client.txt
I also posted this issue on PlayerAnimationLibrary, but they suspect that it could be an issue on your end, maybe, so I decided to post it here as well.
It might be an issue with a emoting or something, but I kept crashing over and over and after analyzing the crash log, it seems that the methos AnimationContainer.get3DTransform and AbstractFadeModifier.get3DTransform keep calling itself over and over and over again (loop), taking up memory and never stopping until a StackOverflow error occurs and crashes the game. These two methods came from com.zigythebird.playeranimcore which was how I realized it was here.
Here's my crash log.
crash-2025-12-28_18.48.54-client.txt
I also posted this issue on PlayerAnimationLibrary, but they suspect that it could be an issue on your end, maybe, so I decided to post it here as well.