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❓Phobos bugSomething isn't working properlySomething isn't working properly
Description
Description
A multiplayer killed a unit X([X]→DestroyAnim=Anim, and [Anim]→CreateUnit=Y CreateUnit.Owner=Killer) by using the Detonate.Weapon from a superweapon with "SW.AlwaysGranted=yes", the created unit Y will be owned by the Neutral house not the killer's house.
Phobos Version
0.4/b48
Conditions to reproduce
Yuri's Revenge and Ares3.0
INI code
Rulesmd:
[SuperWeaponTypes]
+=TestingSW
[TestingSW]
UIName=Name:Testing
IsPowered=false
RechargeTime=.1
Type=PsychicReveal
ShowTimer=no
DisableableFromShell=no
SW.AlwaysGranted=yes
Detonate.Weapon=120mmE
[HTK]
Explosion=INVISO
DestroyAnim=TestingAnim
[Animations]
+=TestingAnim
artmd:
[TestingAnim]
Image=INVISO
Layer=ground
CreateUnit=HTK
CreateUnit.Owner=killer
CreateUnit.Mission=SleepSteps to reproduce
1.Down the file and put it in Yuri's Revenge with Ares3.0 and phobos0.4
2.Choose multiplayer games to start game with this map
3.When the game starts, using the testing superweapon destroy the Neutral HTK directly
...
Expected behaviour
The created HTK owned by player house(killer house)
Actual behaviour
The created HTK owned by Neutral house
Additional context
Video_1763445976028.mp4
Checklist
- The issue happens on the latest official version of Phobos and wasn't fixed yet.
- I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
- I added a very descriptive title to this issue.
- I used the GitHub search and read the issue list to find a similar issue and didn't find it.
- I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).
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Labels
❓Phobos bugSomething isn't working properlySomething isn't working properly