Im pretty sure some of the mods I use have a compatibility issue with only the meme limit def, when generating a world
how would I go about disabling or removing it completely? toggling off or on the setting didn't help
<TweaksGalore.TweakDef>
Tweak_NoMemeLimit
No Meme Limit
Raises the limit of how many memes you can choose to 1000...so effectively no limit.
Bool
false
TweakSection_Ideology_General
</TweaksGalore.TweakDef>
in game it shows
[Ref 9B4876D1] System.NullReferenceException: Object reference not set to an instance of an object
static Patch_IdeoFoundation_InitPrecepts.Postfix(IntRange& ___MemeCountRangeAbsolute)
Exception in RimWorld.Planet.WorldGenerator.GeneratePlanetLayer: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 9B4876D1]
at TweaksGalore.Patch_IdeoFoundation_InitPrecepts.Postfix (Verse.IntRange& ___MemeCountRangeAbsolute) [0x00000] in :0
at RimWorld.IdeoFoundation.InitPrecepts (RimWorld.IdeoGenerationParms parms, System.Collections.Generic.List1[T] initializedPrecepts) [0x005ab] in <239ae808e7f5427aa8022d09e89ee1ed>:0 - POSTFIX Neronix17.TweaksGalore.RimWorld: Void TweaksGalore.Patch_IdeoFoundation_InitPrecepts:Postfix(IntRange& ___MemeCountRangeAbsolute) at RimWorld.IdeoFoundation.RandomizePrecepts (System.Boolean init, RimWorld.IdeoGenerationParms parms) [0x00510] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.IdeoFoundation_Deity.Init (RimWorld.IdeoGenerationParms parms) [0x0004a] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.IdeoGenerator.GenerateIdeo (RimWorld.IdeoGenerationParms parms) [0x0000f] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.FactionIdeosTracker.ChooseOrGenerateIdeo (RimWorld.IdeoGenerationParms parms) [0x0018c] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.Planet.PlanetLayer layer, RimWorld.FactionGeneratorParms parms) [0x0008a] in <239ae808e7f5427aa8022d09e89ee1ed>:0 - POSTFIX OskarPotocki.VEF: Void VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch:Postfix(PlanetLayer layer, FactionGeneratorParms parms, Faction& __result) at RimWorld.FactionGenerator.CreateFactionAndAddToManager (RimWorld.Planet.PlanetLayer layer, RimWorld.FactionDef facDef) [0x000cf] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.FactionGenerator.AddFactionToManager (RimWorld.Planet.PlanetLayer layer, RimWorld.FactionDef facDef) [0x00000] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.FactionGenerator.InitializeFactions (RimWorld.Planet.PlanetLayer layer, System.Collections.Generic.List1[T] factions) [0x00026] in <239ae808e7f5427aa8022d09e89ee1ed>:0
- TRANSPILER WorldTechLevel.Filters: IEnumerable1 WorldTechLevel.Patches.Patch_FactionGenerator:InitializeFactions_Transpiler(IEnumerable1 instructions)
at RimWorld.FactionGenerator.GenerateFactionsIntoWorldLayer (RimWorld.Planet.PlanetLayer layer, System.Collections.Generic.List1[T] factions) [0x0002a] in <239ae808e7f5427aa8022d09e89ee1ed>:0 - PREFIX com.rimworld.mod.factioncontrol: Void FactionControl.Patch_FactionGenerator_GenerateFactionsIntoWorldLayer:Prefix(PlanetLayer layer) - POSTFIX com.rimworld.mod.factioncontrol: Void FactionControl.Patch_FactionGenerator_GenerateFactionsIntoWorld:Postfix() - POSTFIX WorldbuilderMod: Void Worldbuilder.FactionGenerator_GenerateFactionsIntoWorld_Patch:Postfix() at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed, RimWorld.Planet.PlanetLayer layer) [0x00006] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.Planet.WorldGenerator.GeneratePlanetLayer (RimWorld.Planet.PlanetLayer layer, System.String seedString, System.Int32 seed) [0x00052] in <239ae808e7f5427aa8022d09e89ee1ed>:0 - TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
Im pretty sure some of the mods I use have a compatibility issue with only the meme limit def, when generating a world
how would I go about disabling or removing it completely? toggling off or on the setting didn't help
<TweaksGalore.TweakDef>
Tweak_NoMemeLimit
No Meme Limit
Raises the limit of how many memes you can choose to 1000...so effectively no limit.
Bool
false
</TweaksGalore.TweakDef>
in game it shows
[Ref 9B4876D1] System.NullReferenceException: Object reference not set to an instance of an object
static Patch_IdeoFoundation_InitPrecepts.Postfix(IntRange& ___MemeCountRangeAbsolute)
Exception in RimWorld.Planet.WorldGenerator.GeneratePlanetLayer: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 9B4876D1]
at TweaksGalore.Patch_IdeoFoundation_InitPrecepts.Postfix (Verse.IntRange& ___MemeCountRangeAbsolute) [0x00000] in :0
at RimWorld.IdeoFoundation.InitPrecepts (RimWorld.IdeoGenerationParms parms, System.Collections.Generic.List
1[T] initializedPrecepts) [0x005ab] in <239ae808e7f5427aa8022d09e89ee1ed>:0 - POSTFIX Neronix17.TweaksGalore.RimWorld: Void TweaksGalore.Patch_IdeoFoundation_InitPrecepts:Postfix(IntRange& ___MemeCountRangeAbsolute) at RimWorld.IdeoFoundation.RandomizePrecepts (System.Boolean init, RimWorld.IdeoGenerationParms parms) [0x00510] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.IdeoFoundation_Deity.Init (RimWorld.IdeoGenerationParms parms) [0x0004a] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.IdeoGenerator.GenerateIdeo (RimWorld.IdeoGenerationParms parms) [0x0000f] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.FactionIdeosTracker.ChooseOrGenerateIdeo (RimWorld.IdeoGenerationParms parms) [0x0018c] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.Planet.PlanetLayer layer, RimWorld.FactionGeneratorParms parms) [0x0008a] in <239ae808e7f5427aa8022d09e89ee1ed>:0 - POSTFIX OskarPotocki.VEF: Void VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch:Postfix(PlanetLayer layer, FactionGeneratorParms parms, Faction& __result) at RimWorld.FactionGenerator.CreateFactionAndAddToManager (RimWorld.Planet.PlanetLayer layer, RimWorld.FactionDef facDef) [0x000cf] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.FactionGenerator.AddFactionToManager (RimWorld.Planet.PlanetLayer layer, RimWorld.FactionDef facDef) [0x00000] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.FactionGenerator.InitializeFactions (RimWorld.Planet.PlanetLayer layer, System.Collections.Generic.List1[T] factions) [0x00026] in <239ae808e7f5427aa8022d09e89ee1ed>:0- TRANSPILER WorldTechLevel.Filters: IEnumerable
1 WorldTechLevel.Patches.Patch_FactionGenerator:InitializeFactions_Transpiler(IEnumerable1 instructions)at RimWorld.FactionGenerator.GenerateFactionsIntoWorldLayer (RimWorld.Planet.PlanetLayer layer, System.Collections.Generic.List
1[T] factions) [0x0002a] in <239ae808e7f5427aa8022d09e89ee1ed>:0 - PREFIX com.rimworld.mod.factioncontrol: Void FactionControl.Patch_FactionGenerator_GenerateFactionsIntoWorldLayer:Prefix(PlanetLayer layer) - POSTFIX com.rimworld.mod.factioncontrol: Void FactionControl.Patch_FactionGenerator_GenerateFactionsIntoWorld:Postfix() - POSTFIX WorldbuilderMod: Void Worldbuilder.FactionGenerator_GenerateFactionsIntoWorld_Patch:Postfix() at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed, RimWorld.Planet.PlanetLayer layer) [0x00006] in <239ae808e7f5427aa8022d09e89ee1ed>:0 at RimWorld.Planet.WorldGenerator.GeneratePlanetLayer (RimWorld.Planet.PlanetLayer layer, System.String seedString, System.Int32 seed) [0x00052] in <239ae808e7f5427aa8022d09e89ee1ed>:0 - TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)