From 300e627ecb3d3df6583ed25e40af889c4eb5d7b0 Mon Sep 17 00:00:00 2001 From: Matthew Fennell Date: Thu, 8 Jan 2026 20:24:19 +0000 Subject: [PATCH] Link to OpenRCT2/Blender-RCT-Graphics in README.md The Blender-RCT-Graphics repo was transferred to the OpenRCT2 organisation in May 2025 - update the link to match. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 8ae3ccc9..85a12326 100644 --- a/README.md +++ b/README.md @@ -19,7 +19,7 @@ Current blockers ## Getting Started -For most object types the most accurate and quickest way to create sprites is using the [RCT Graphics Helper add-on for Blender 2.79](https://github.com/oli414/Blender-RCT-Graphics) +For most object types the most accurate and quickest way to create sprites is using the [RCT Graphics Helper add-on for Blender 2.79](https://github.com/OpenRCT2/Blender-RCT-Graphics) Blender Render last available in [Blender 2.79](https://www.blender.org/download/previous-versions/) is the most accurate render engine (for its time) that we have access to as an open source project. You can use other software to create your models as well, as long as your main source file that you contribute to the project is a a Blender (.blend) file.