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float vs uint16 #80

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@DrEVILish

volume.cpp SetFadervalue() accepts a float, then calls
helper.cpp Fadervalue2dBfs() which expects a uint16_t.
FaderValue2dbfs then most of that function does its math in floats. Float -> uint16 loses precision and takes extra code steps converting types.

Unless there is a specific reason for the type casting.

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