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models.py
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157 lines (132 loc) · 5.09 KB
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import torch
from torch import nn
class VGG16CIFAR(nn.Module):
"""
VGG16-style network adjusted for small (32x32) inputs.
"""
def __init__(self, num_classes: int):
super().__init__()
self.features = self._make_layers(
[64, 64, "M", 128, 128, "M", 256, 256, 256, "M",
512, 512, 512, "M", 512, 512, 512, "M"]
)
self.avgpool = nn.AdaptiveAvgPool2d((1, 1))
self.classifier = nn.Sequential(
nn.Linear(512, 512),
nn.ReLU(True),
nn.Dropout(0.5),
nn.Linear(512, num_classes),
)
self._initialize_weights()
def _make_layers(self, cfg):
layers = []
in_channels = 3
for v in cfg:
if v == "M":
layers.append(nn.MaxPool2d(kernel_size=2, stride=2))
else:
layers.extend(
[
nn.Conv2d(in_channels, v, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
]
)
in_channels = v
return nn.Sequential(*layers)
def _initialize_weights(self):
for m in self.modules():
if isinstance(m, nn.Conv2d):
nn.init.kaiming_normal_(m.weight, mode="fan_out", nonlinearity="relu")
if m.bias is not None:
nn.init.constant_(m.bias, 0)
elif isinstance(m, nn.Linear):
nn.init.normal_(m.weight, 0, 0.01)
nn.init.constant_(m.bias, 0)
def forward(self, x):
# VGG: a plain stack of conv + nonlinearity + pooling with no shortcuts.
# This means gradients must pass through every layer sequentially,
# which can make them shrink (vanish) in very deep networks.
x = self.features(x)
x = self.avgpool(x)
x = torch.flatten(x, 1)
x = self.classifier(x)
return x
class BasicBlock(nn.Module):
expansion = 1
def __init__(self, in_planes, planes, stride=1):
super().__init__()
self.conv1 = nn.Conv2d(in_planes, planes, kernel_size=3, stride=stride,
padding=1, bias=False)
self.bn1 = nn.BatchNorm2d(planes)
self.relu = nn.ReLU(inplace=True)
self.conv2 = nn.Conv2d(planes, planes, kernel_size=3, stride=1,
padding=1, bias=False)
self.bn2 = nn.BatchNorm2d(planes)
self.downsample = None
if stride != 1 or in_planes != planes:
self.downsample = nn.Sequential(
nn.Conv2d(in_planes, planes, kernel_size=1, stride=stride, bias=False),
nn.BatchNorm2d(planes),
)
def forward(self, x):
identity = x
out = self.conv1(x)
out = self.bn1(out)
out = self.relu(out)
out = self.conv2(out)
out = self.bn2(out)
# ResNet: add a skip (identity) connection.
# The gradient can flow through this identity path directly,
# so it does not have to pass through every conv layer.
# This helps mitigate vanishing gradients as depth increases.
if self.downsample is not None:
identity = self.downsample(identity)
out += identity
out = self.relu(out)
return out
class ResNet18CIFAR(nn.Module):
"""
ResNet-18 adjusted for 32x32 inputs (no initial 7x7 conv or maxpool).
"""
def __init__(self, num_classes: int):
super().__init__()
self.in_planes = 64
self.conv1 = nn.Conv2d(3, 64, kernel_size=3, stride=1,
padding=1, bias=False)
self.bn1 = nn.BatchNorm2d(64)
self.relu = nn.ReLU(inplace=True)
self.layer1 = self._make_layer(64, 2, stride=1)
self.layer2 = self._make_layer(128, 2, stride=2)
self.layer3 = self._make_layer(256, 2, stride=2)
self.layer4 = self._make_layer(512, 2, stride=2)
self.avgpool = nn.AdaptiveAvgPool2d((1, 1))
self.fc = nn.Linear(512, num_classes)
self._initialize_weights()
def _make_layer(self, planes, blocks, stride):
layers = [BasicBlock(self.in_planes, planes, stride)]
self.in_planes = planes
for _ in range(1, blocks):
layers.append(BasicBlock(self.in_planes, planes, stride=1))
return nn.Sequential(*layers)
def _initialize_weights(self):
for m in self.modules():
if isinstance(m, nn.Conv2d):
nn.init.kaiming_normal_(m.weight, mode="fan_out", nonlinearity="relu")
elif isinstance(m, nn.BatchNorm2d):
nn.init.constant_(m.weight, 1)
nn.init.constant_(m.bias, 0)
elif isinstance(m, nn.Linear):
nn.init.normal_(m.weight, 0, 0.01)
nn.init.constant_(m.bias, 0)
def forward(self, x):
x = self.conv1(x)
x = self.bn1(x)
x = self.relu(x)
x = self.layer1(x)
x = self.layer2(x)
x = self.layer3(x)
x = self.layer4(x)
x = self.avgpool(x)
x = torch.flatten(x, 1)
x = self.fc(x)
return x